Maybe you can help me then. I'm currently lvling my brewmaster and are mostly doing shadowlands dungeons to lvl but i feel like a paper tank compared to my prot paladin.
gear helps a ton, but there's a few things you can work on in the meantime as you get more comfortable with the toolkit and the encountersMaybe you can help me then. I'm currently lvling my brewmaster and are mostly doing shadowlands dungeons to lvl but i feel like a paper tank compared to my prot paladin.
Shuffle is up all the time and i'm purifying my stagger and combine it with celestial brew whenever i can but i still feel like i'm eating way too much damage. Is this a gear thing that gets better at max lvl or am i missing something?
Thanks.gear helps a ton, but there's a few things you can work on in the meantime as you get more comfortable with the toolkit and the encounters
most important is learning when to purify. in general you want to keep one charge on cooldown so you don't waste any, but you don't want to use both at once if you can avoid it. you'll hit it rotationally and then have a backup for when a big spike comes in.
be sure to pool your healing spheres as well, over time they'll accumulate and you don't want to consume them until you actually need the healing, at which point you can use expel harm or walk into them. when you don't have any healing spheres up, expel harm is cheap instant healing and you should use it.
celestial brew is also something that you'll generally want to be using whenever it comes up, but if you know big damage is coming within 30 seconds it's worth it to sit on it since you can virtually negate most tankbusting abilities with it
Leveling is a bit rougher than when you start getting gear at 60. Berordn mentioned good points. You should have 1 purifying brew on cd at all times (assuming you are taking any damage/have any stagger). Generally for nearly all cases its worthwhile to immediately hit Celestial Brew when it comes off CD (assuming you are taking damage), but as stated can be saved/delayed slightly for known big incoming damage.Maybe you can help me then. I'm currently lvling my brewmaster and are mostly doing shadowlands dungeons to lvl but i feel like a paper tank compared to my prot paladin.
Shuffle is up all the time and i'm purifying my stagger and combine it with celestial brew whenever i can but i still feel like i'm eating way too much damage. Is this a gear thing that gets better at max lvl or am i missing something?
I'd take it :PAnybody here in the EMEA region and would like a BlizzCon pack? Got a free one to give out!
Hm i guess utilizing stuns more often is something i should do.Thanks.Leveling is a bit rougher than when you start getting gear at 60. Berordn mentioned good points. You should have 1 purifying brew on cd at all times (assuming you are taking any damage/have any stagger). Generally for nearly all cases its worthwhile to immediately hit Celestial Brew when it comes off CD (assuming you are taking damage), but as stated can be saved/delayed slightly for known big incoming damage.
I run more or less exclusively dampen harm and use it for any big hit or oh shit moment. If you are getting slammed on by a myriad of mobs don't forget to tail leg sweep. Using stuns/utilities is your friend. Additionally if you feel like you are getting overwhelmed Ring of Peace is a godsend for just keeping everything off/forcing interrupts, additionally you can still keg smash mobs out of range of melee hitting you while in Ring of Peace.
I haven't leveled Prot Pali so I can't give a comparison feeling but my BM definitely felt a lot lot squishier than my DH while dungeon leveling and then absolutely fine at 60.
Anybody here in the EMEA region and would like a BlizzCon pack? Got a free one to give out!
I keep wondering why heroic dungeons still exist. Normal are fine for leveling and doing quests I guess, and people who want gear can do mythics, but heroics? Their upgrade get obsolete so damn fast with WQs and LFR. This was the case with BFA and it's even worse with Shadowlands with the rewards you get from your Covenant campaign that you can just upgrade to 197.
You mean the daily callings asking to either do a dungeon or one harder WQ asking for a group? I'd rather do the WQ(I mean, there's enough players running around the WQ area to not even need a group) than deal with pugs lol.The only reason I can think of is allowing me to make an easy 3k when the satchels are up.
I think Racketpunch means the tank/healer satchels.You mean the daily callings asking to either do a dungeon or one harder WQ asking for a group? I'd rather do the WQ(I mean, there's enough players running around the WQ area to not even need a group) than deal with pugs lol.
I keep wondering why heroic dungeons still exist. Normal are fine for leveling and doing quests I guess, and people who want gear can do mythics, but heroics? Their upgrade get obsolete so damn fast with WQs and LFR. This was the case with BFA and it's even worse with Shadowlands with the rewards you get from your Covenant campaign that you can just upgrade to 197.
Are the Torghast wings set regardless of server/region? Can anyone tell me what they are this week? I'm NA. Thanks.
Welp there goes another week of not being able to get my BiS legendary power from Skoldus. What an awful system. At this rate I'll get my 4th anima tower reinforced first.
I haven't done it myself, but I've heard that if you've unlock Twisting Corridors Layer 3 then you can restart until you get Skoldus for the first 6 floors of the run (since Twisting Corridors is comprised of three back-to-back Torghast wings), and if you complete those first 6 floors then you can get your Legendary.
Wowhead has an article on it here: https://www.wowhead.com/news=320477...be-obtained-in-twisting-corridors-on-any-week
Welp there goes another week of not being able to get my BiS legendary power from Skoldus. What an awful system. At this rate I'll get my 4th anima tower reinforced first.
If you have the 4 anima conductor things permanently unlocked, you can buy an item that gives you a random legendary you are missing: https://shadowlands.wowhead.com/item=184665/chronicle-of-lost-memories it costs 35 Grateful Offerings each
I haven't done it myself, but I've heard that if you've unlock Twisting Corridors Layer 3 then you can restart until you get Skoldus for the first 6 floors of the run (since Twisting Corridors is comprised of three back-to-back Torghast wings), and if you complete those first 6 floors then you can get your Legendary.
Wowhead has an article on it here: https://www.wowhead.com/news=320477...be-obtained-in-twisting-corridors-on-any-week
my small group seems to have hit a plateau with 12s. We can do most 12s in time easily, but then 13+ we always fail, getting quite frustrating now :/
I knocked out a +15 HoA and a +16 PF yesterday. In addition to the +15 SoA I did the other day, only five more M+ dungeons until I get KSM!
my small group seems to have hit a plateau with 12s. We can do most 12s in time easily, but then 13+ we always fail, getting quite frustrating now :/
edit: also random sidenote but the world boss only counts 8% like any other world quest for the "return to previous covenant" quest, and that's bullshit :P
I now find myself frequently doing the gold world quests from BFA or even Legion content. They reward around 100g less than the Shadowlands WQs, but when you just think about the time investment cost for one second these are usually done near instantly compared to the unusually drawn out Shadowlands quests. Also helps that I'm a mage and can quickly zip around with unlimited teleport spells. Argus usually has a bunch of elite WQs in the vicinity that award gold, and you also earn tons of reputation very fast with Army of the Light/Argussian Reach and can get a couple hundred extra gold from the bonus supplies semi regularly.
Lots of Legendary changes for 9.0.5. :D
https://www.wowhead.com/news=320963...7623-spell-changes-class-and-legendary-tuning
I'm curious whether the people speculating 2x Legendaries are correct - Xuen's Battlegear looks horrendous but I guess if you can fit in 1 more full FoF during WoO while spamming big crit RSKs it could be pretty sick.
I think Xuen's Battlegear got a straight buff that Wowhead misread as a rework. If it still looks horrendous to you, then at least it's less horrendous than it is on live. :P
I'm cautiously excited for the reworked Ardent Defender Legendary though. The cooldown reduction has anti-synergy with existing cooldown reduction for Ardent Defender, so that isn't great...but the idea of being able make AD into a Guardian Spirit-strength Cheat Death effect sounds amazing. If they change (or remove, lol) the cooldown bit, then it's going to be a lot of fun to play around with and a cool way to round out Prot Paladin's Legendary suite.
If we get that for 9.0.5 then I'd be hyped. Between the huge buffs to exploiter and battlemaster, I think I finally might be able to use something other than Signet of Tormented Kings.I'm curious whether the people speculating 2x Legendaries are correct - Xuen's Battlegear looks horrendous but I guess if you can fit in 1 more full FoF during WoO while spamming big crit RSKs it could be pretty sick.
Lots of Legendary changes for 9.0.5. :D
https://www.wowhead.com/news=320963...7623-spell-changes-class-and-legendary-tuning
that Flash Concentration buff is wonderful because even with a weak aura tracking it, I still let it drop a lot (with all the moving from shit or spam healing someone or whatever its easy to let it drop)
in fact there's some substancial changes / buffs there and it gives more reason for there to be some sort of legendary disenchanting / soul ash recovery system imo. Yes yes soul ash is just "time gated" but its quite a bit of time sometimes especially if you waste it on a item you no longer use (which might happen a lot with changes). For example I couldnt upgrade my current holy leggo to 225 this week because I was 30 ash short (my priest had made like 6 different legenaries dont ask).
And my hunter just made the tar trap / flare leggo 235, but that bestial wrath legendary pet crit going from 20% to 40% is a huge buff, but I won't have soul ash for another 235 for many weeks.
The expansion is still relatively new, I wouldn't count on a discount coming soon. Maybe once it's been one year since release perhaps?Any chance we might see a discount on Shadowlands? Don't want to buy it only for it to go down in price, even if it's 5 euros.