I figure they'd get reviewed-bombed to the depths of Cocytus if they dared rein in on the skeeviness. A shame, since the original remake was a pretty fun game :S
I had the opposite interpretation of the fan edit. I thought it was an attempt to make Aloy look older rather than the chibi-fiction that Genshin Impact went with. And I think the key difference here is the eyes. While narrowing of the cheeks could be seen as an attempt to make her more skinny, the narrowing of the eyes is not. Frequently art will try to infantilize female characters by giving them rounder faces, larger eyes and less distinctive facial features: all of which this fan art is attempting to remove.
Also, this being an edit to make Aloy seem skinnier and "more attractive" would imply that Genshin Impact has a wide range of body types to compare it to. But that's not the case. Most of the women in Genshin have the same round faced & young looking (despite their stated ages) designs which intend to invoke an inherent sense of youthfulness in their designs. The rounder faces in Genshin should probably not be interpreted as a positive sign of body type diversity. That's giving it far far too much faith
Finally, while it doesn't reveal the artist's motivations, almost all the comments on that reddit page are about how the fan edit makes Aloy look older or less chibi-fied. So, at the very least, this doesn't seem to be a repeat of that disgusting reaction to Aloy in Horizon Forbidden West (or previously with the original New Dawn)
I came to a similar conclusion as your initial one, though for different reasons. The fan listed 4 changes:Hmm...after reading your take on this, I can agree that I might have come across a bit too hasty in my observations. I can see where you've made certain connections that, after looking at this concept a bit more closely and on a different light, that I can also agree with as well. Looking at the eyebrows, small eyes, etc...it does certainly look like the main intentions were to make her appear older possibly. If the body weight and attractiveness of the picture were the entire reasoning as to why it needed a fan edit, then you're right, there would have been no point with attempting to correct her eyes and add the small feature of eyelashes as well.
It's horrifically gaudy and I hate that it's become the basis of so much of fantasy aesthetics in video games.Hot take but WoW's character design just in general is trash. Never liked it.
I was originally going to say a dating sim but then I realized it wouldn't end up that much different from the actual game
So instead I went with the buttery-sweet version of objectification that is beach volleyball lol
The fan edit is just a disgusting, over-dramatic take on what happened when the sequel to Horizon Dawn was first released. There were many players upset that Aloy's face looked a little bit chubbier within her cheeks in the sequel than they did in the first game. Many people, whom I can only surmise were predominantly men, were very upset that she suddenly gained possibly 5 extra lbs. (this is a guesstimate) within her cheeks, just her cheeks and nowhere else on her body.
And, because of Aloy's face looking a little chubbier, you have all kinds of unsavory individuals immediately saying she's fat, she's unattractive, this is sexist and misogynistic against attractive women, and just...any bizarre way that they can try and make themselves feel better about disliking her as a character now and excusing this weird body-shaming mindset. This all goes back to the mindsets of the '60s where a woman going over a certain weight threshold was deemed unmarriable.
I always secretly hope that we move past this sort of nonsense as we move forward into 2022, but well...I can see that the male gaze fans from Horizon Dawn wormed their way into Genshin as well.
So lets talk about how Blaster Master Zero reboot went from a pretty cool faithful remake of the NES game from back in the day.
To pointless anime waifu bait for absolutely no reason.
This is Eve from Blaster Master Zero 1
This is also Eve from Blaster Master Zero 2
Blaster Master Zero 2 also introduces KANNA the literal watermelon boobs the character
Blaster Master Zero 2 also got a really late edition DLC which is just a mini game where you play dungeons to get gacha versions of Kanna herself
Now lets take a look at Blaster Master Zero 3
First up the Box art itself
Now lets take a look at the characters themselves
Why?
Why?
Why?
Why?
Why?
Looked around for any video game female centaurs but only found these 2.
I think you can separate quality and preference though, no? Having a preference for optimism is the subjective nature of it, but I'm guessing you'd acknowledge that bleak stories can also be written well even if you don't personally enjoy them."Written good" is obviously very subjective and if a story isn't positive/idealistic/optimistic in at least some way I'm probably going to think it's not written well.
I know these games have already been brought up a lot here, but the art at the end of this trailer is really thigh heavy.
What do we mean by written well? Written well according to the standards of society as a whole, sure? But if you don't enjoy a work or find any other meaning in it, then I would say it's not written well from your perspective.I think you can separate quality and preference though, no? Having a preference for optimism is the subjective nature of it, but I'm guessing you'd acknowledge that bleak stories can also be written well even if you don't personally enjoy them.
As one example I would not blame anyone for disliking and avoiding Mad Men, but I also think it's pretty darn close to objective that the writing is extremely high quality.
What do we mean by written well? Written well according to the standards of society as a whole, sure? But if you don't enjoy a work or find any other meaning in it, then I would say it's not written well from your perspective.
And I think everyone would be much happier if they were honest with themselves and judged things by the second standard instead.
What objective measure of quality do you propose?"I didn't like the writing" is much more polite and a lot less antagonizing then "It's bad writing"
If people stopped acting like their opinion is the objective truth, then we would all be happier.
I don't like country music, but I would never say that all country music is written poorly. I can acknowledge the genuine expertise and care that went into making some of the work, while still not personally enjoying it. (Of course there is also lots of country that I would just say outright sucks too)What do we mean by written well? Written well according to the standards of society as a whole, sure? But if you don't enjoy a work or find any other meaning in it, then I would say it's not written well from your perspective.
And I think everyone would be much happier if they were honest with themselves and judged things by the second standard instead.
Your pics are broken.
So lets talk about how Blaster Master Zero reboot went from a pretty cool faithful remake of the NES game from back in the day.
This is also Eve from Blaster Master Zero 2
Why?
Why?
Why?
Why?
Why?
Is that cat hoverboard a part of her outfit? Is it her legs?
I have so many questions.
The NES game was just about a young boy chasing after his frog and finding a tank
He then has to use the tank to free himself and his pet frog from underground mutants.
Thats it
I've heard similar lines of thought from people, though usually in regards to female characters getting new default designs and having their more fanservicey legacy costumes as alts or DLC for players to use. It seems you haven't even gotten the "luxury" of dealing with that particular situation and nothing else. It would be nice if fighting games didn't have to reserve development time for stuff like swimsuit DLC and made something more unique instead.This isn't really about anything recent but just a general frustration.
When discussion of the sexualisation of women in fighting games is discussed, particularly costumes or toning stuff down, inevitably there will be several people both online and offline that say something like, "We should tone stuff down BUT should have the more sexualised ones as ALTs/DLC!"
These types of comments are rarely called out but it irks me because it implies a woman simply can't be sexualised at all, that a woman who doesn't want to wear revealing costumes aren't allowed or don't sell which falls into the same "No women over 30!" Crap; That you HAVE to reward/appeal to men when it comes to women and it still treats women as commodities, just more insidiously.
I wonder if part of it comes from their (the audience's) need to "own" the designs. Like, it's their thing, designed for them. If people like us are turned off by it, that's good.why is it that sexualised designs are often also just like. aesthetically offensive. at least with 2B her design is bad and sexist but like... i can dig the gothic lolita black lace vibes. these are just... ugly.
What on earth happened to one of my favorite IPs in gaming history?
I wonder if part of it comes from their (the audience's) need to "own" the designs. Like, it's their thing, designed for them. If people like us are turned off by it, that's good.
It's all very creepy.
The only games I can think of don't have DLC costumes because their animation and/or lighting systems are too complex for alt costumes to be practical. All ArcSys fighting games, Skullgirls, Fighting Herds, Melty Blood... And out of those, only Fighting Herds and (from what I've seen of it) Melty Blood don't have any sexualized female characters in the first place.Honestly, outside of Mortal Kombat and Smash Bros., what fighting game series just don't really indulge in fanservice DLC these days?
So creepy, "it would make good cosplay" wtf is wrong with people
This (forward facing) design document for Blaster Master Zero (1) gives some real insight to the driving force behind the artwork/designs for women in Inti Creates games.
Gentleman (like gentleman club) is code for perverts. Good cosplay means sexualised, I'm guessing.
This (forward facing) design document for Blaster Master Zero (1) gives some real insight to the driving force behind the artwork/designs for women in Inti Creates games.
So creepy, "it would make good cosplay" wtf is wrong with people
Shame that we lost A, it looked nice
It's also funny (meaning predictable) that certain groups get mad at localization changes calling it censorship of the "vision" of original team but in case like this you never hear of them
This (forward facing) design document for Blaster Master Zero (1) gives some real insight to the driving force behind the artwork/designs for women in Inti Creates games.
Gacha continues being a mistake.
The "funniest" part of this is that Mega Man has almost no women so this dumb gacha game has to go to comedic lengths to make it work
What on earth happened to one of my favorite IPs in gaming history?
Quiet situation is so infuriating because she is not just a throwaway gacha jpeg - there is a cool character in there! And they just completely fucked it up. Such a waste.Quiet and Blaster Master are probably the two most common topics of this thread (and for good reason). Not disparaging the current conversations as they are 100% necessary. Rather I find it's remarkable that in the pile of objectification that regularly occurs in gaming, those two games always find a way to stand out regardless. Says a lot about how be blatant they are in grossness and objectification.
Not really this is a gatcha game for x characters which actually have a lot more women.The "funniest" part of this is that Mega Man has almost no women so this dumb gacha game has to go to comedic lengths to make it work
Honestly, that's why Quiet gets mentioned so much. There's just nothing interesting to talk about with such blatant & obvious objectification that occurs in a lot of mobile & gacha games. Even more high profile games like Fire Emblem Heroes is sorta yawn inducing at this point (hence why Three Houses gets mentioned more often despite being unquestionably better). But Quiet has positive attributes and is in a well regarded game yet still turned out to be a complete disaster. Plus there's Kojima's misogynistic comments on top. It inherently makes Quite more compelling to talk about.Quiet situation is so infuriating because she is not just a throwaway gacha jpeg - there is a cool character in there! And they just completely fucked it up. Such a waste.
The "funniest" part of this is that Mega Man has almost no women so this dumb gacha game has to go to comedic lengths to make it work
Which makes it worse as I do like the X series and I wish they didn't have to do this to them.Not really this is a gatcha game for x characters which actually have a lot more women.
Iris, layer, Alia, pallette, cinnamon, Marino, fermhan, all those are x characters
At this point it's guaranteed for gacha games, no gatcha game is exempt from it like even the Gundam mobile game where you are mostly just pulling for parts had an ai swimsuit as a part of the anniversary this week. Otaku whale a lot of money for this stuff. It's not really surprising these happen in each one (it also does help that the swimsuit characters also end up being broken gameplay wise) 99% of the timeWhich makes it worse as I do like the X series and I wish they didn't have to do this to them.
This is a completely pointless distinction. Not only does the X series fail to even remotely reach a equal representation of men to women, but the gacha game also prominently includes non-X characters such as Roll & Tron Bonne. So the game is pretty clearly catering to the franchise as a whole at this point and yet still struggles to have enough women to objectify for $$$Not really this is a gatcha game for x characters which actually have a lot more women.
Iris, layer, Alia, pallette, cinnamon, Marino, fermhan, all those are x characters
I fear for when we get Ace Attorney gachaWhich makes it worse as I do like the X series and I wish they didn't have to do this to them.
I shudder just at the thought of that!=O
UghThese design docs also let the world know that Kanna, the plant girl was originally concepted as a shark girl in a bikini...with four breasts.