This thread and poll seems to be split among "people who have played XIV" and "people who have not" lol.
Theatrhythm was a great game too though. I even bought all the DLC.
The villain responsible for what happens to the King early on just disappears from the story and you never even meet or fight him. It seems like Square just wanted to keep the beautiful cutscenes in, but it actually makes things dumb and confusing, because plot points are missing.
Nope, so it covers that portion?
This didn't excuse bad writing in the Star Wars prequels (it makes sense if you read the novelization!) and it doesn't in FFXV either. You shouldn't be required to do homework in order to enjoy a piece of fiction.
I think it would be more accurate to say "single player gamers vs multiplayer gamers".
I think it would be more accurate to say "single player gamers vs multiplayer gamers".
This didn't excuse bad writing in the Star Wars prequels (it makes sense if you read the novelization!) and it doesn't in FFXV either. You shouldn't be required to do homework in order to enjoy a piece of fiction.
although after reading how the transition from Nomura to Tabata was I can't really think of a better outcome
I think it would be more accurate to say "single player gamers vs multiplayer gamers".
I think it would be more accurate to say "single player gamers vs multiplayer gamers".
Agreed. I don't like MMOs at all. Tried XIV and the slow, clunky combat, the ugly graphics and the UI made me quit after pushing on for a while.
This is also a good choice though.
-highfive- Can't wait to see what the HW team is working on now.FFXIV Heavensward. It's so good I made it into my top 5 of the entire franchise ---- others being FFT, FFIX, FFVI & FFCC.
It's an MMO for sure, but with its heavy emphasis on story, a good balance of fanservice to the old games like the Kefka fight and other things, it's a great experience for even classic FF fans. It's not quite action but not quite turn based, but still allows for strategy and they're constantly adjusting the classes to be more fun for players (there's always going to be missteps here and there).huh I thought I would be in the minority with ff14. yeah its a game thats doing well, but its a mmo which I thought would have pushed a lot of people on here away.
If you or anyone else is on Crystal Data Center (I got moved because I'm on Mateus after the change) I'm down for helping with quests/dungeons/etc if you need help!I've only played about 15 hours of XIV. Just....tough to find time. Seeing it do so well here though makes me think I should try to find a way to fit it in.
Understandable. Getting to HW was...tough when I was first starting out, but when I think about the fact that they basically launched a second MMO while working on the original 1.0 of FFXIV I give it a bit of a pass. They really find their stride at HW and on. The cliffhangers and stuff going into that expansion were legendary.XIV, I guess. I'm not a huge on MMOs, but it was pretty fun and the rest listed in the poll are.. Bad.
Shame I never got to Heavensward content, though. I'm really interested in its story, but got sick of the grind way before I was even done with ARR quests.
Free right now to level 35, and I believe for PC there's a promotion where you can get HW for free with like Amazon Prime or something.I'm intrigued by XIV but not enough to pay a subscription fee.
ff14 has to have the wildest dev story in video game history. for those that havent seen it. ff14 is my favrite ff game, and exuding crono trigger, might be my favrite square game.FFXIV, specifically Heavensward has given me the biggest nostalgia trips and best combos of "the old with the new" that I can think of.
FFXIV even in its lowest points (Not a fan of Stormbloods areas but the story wasn't terrible, aside from Lyse being insufferable) has been a godsend for me as an old school FF fan kinda tired of the chasing of action combat and scifi stuff in XIII 1-3, the disappointment of Dissida NT, and 15 specifically.
XIV may have some growing pains as an MMO, but Yoshi-P has ALWAYS cared about the game, its players, and Final Fantasy in general, and it shows.
-highfive- Can't wait to see what the HW team is working on now.
It's an MMO for sure, but with its heavy emphasis on story, a good balance of fanservice to the old games like the Kefka fight and other things, it's a great experience for even classic FF fans. It's not quite action but not quite turn based, but still allows for strategy and they're constantly adjusting the classes to be more fun for players (there's always going to be missteps here and there).
The story alone minus a few hiccups puts it solidly next to a lot of the other FFs, and the world its managed to create since its launch has won it a lot of good will I think.
If you or anyone else is on Crystal Data Center (I got moved because I'm on Mateus after the change) I'm down for helping with quests/dungeons/etc if you need help!
Understandable. Getting to HW was...tough when I was first starting out, but when I think about the fact that they basically launched a second MMO while working on the original 1.0 of FFXIV I give it a bit of a pass. They really find their stride at HW and on. The cliffhangers and stuff going into that expansion were legendary.
ff14 has to have the wildest dev story in video game history. for those that havent seen it. ff14 is my favrite ff game, and exuding crono trigger, might be my favrite square game.
there are roumers going around that after shadowbringers launch, he is going to be given the lead for ff16. on one hand, good for him he deserves it. on the other hand, as a ff14 player, that makes me scared for ff14s future.Yeah every time I find out more about Yoshi-P I am baffled at how that team was able to pull that game from the brink. I know they had the backing of Square invested in them but he had to have some balls to basically give them an ultimatum like he did.
"Look we can nuke the whole game or we can try to save this dumpster fire, but that's it."
I respect Yoshi-P somehow managing to work on organizing the team to provide updates for FFXIV 1.0 AND organize ARR at the same time. I'd like to think that won him some clout/pull in Square moving forward.
I'm always a fan of when passionate people are clearly driving forces behind their games and help their teams and such. When I see interviews with like Nintendo devs, Taro, Cory Barlog, etc it's nice because they're clearly passionate about their field.
There's been mixed news on that. A lot of it has to do with the rumors of the Heavensward team working on a new project and that posting of Yoshi-P "being a producer of a new HD title" or something. I dare to dream of a singleplayer game with the HW team writing and Yoshi producing.there are roumers going around that after shadowbringers launch, he is going to be given the lead for ff16. on one hand, good for him he deserves it. on the other hand, as a ff14 player, that makes me scared for ff14s future.
Yeah that's why I liked the game is because it focused on gameplay instead of story. Never really liked any attempts at at ff stories. Explorers felt like Phantasy Star Online in a lot of ways.Only FF game I haven't completed. Barely any story and I got to a point where new missions stopped unlocking and I didn't know what to do.
Would probably be a lot better with friends.
There was a sequel on mobile that was only live for a year before shutting down. Explorers-Force. Looked pretty good for a mobile game.