Different strokes, different folks. Looks like as of now more are sick of It than not.Besides CoD WWII, we haven't had a World War 2 game in about 10 years.
I'm not sick of it at all. What I am sick of is future and/or near-future shooters, which is almost all we've gotten the past decade.
Reminds me of this from January of this year:
https://segmentnext.com/2018/01/03/god-of-war-pre-orders-soft/
And we know how that turned out.
Yea if it weren't for DLCs and manufactured hype designed BETAs, the percentage of preorders might be way less in sales.Good question. A preorder used to be some guarantee that you would get a game on release minimizing the risk of being sold out.
Now with digital games I think preorders don't make much sense, especially so far from releasedate.
You can decide to preorder one day before release and still have the exact same benefits as someone that preorders months in advance.
Different strokes, different folks. Looks like as of now more are sick of It than not.
- right around RDR2's release
- poor trailer right out the gate
- very little marketing all summer for the game
- small closed PC only alphas
- controversy over EA's history with microtransactions
- EA/DICE vs the community who was upset over the customization in the game (devs even telling people, "don't like it, then don't buy it")
Assuming its the same across every country (Im in Aus) then yeah. I haven't been charged at all. Back for Battlefield 1 i was simply charged like 24 hours before hand.So if I preorder on PC right now (Through Origin), my fiance won't know until the game is released?
This could also be the case. The trailer looked a bit off. But I actually liked it. Still, the fatigue is real for me. I saw this in CoD: WW2. Most boring CoD in years. The games are all so samey. Why not make something that wasn't already made a hundred times before?It's not. I just imagine that among other factors, the way DICE has chosen to represent WW2 doesn't resonate with a lot of player expectations.
It's not. I just imagine that among other factors, the way DICE has chosen to represent WW2 doesn't resonate with a lot of player expectations.
This could also be the case. The trailer looked a bit off. But I actually liked it. Still, the fatigue is real for me. I saw this in CoD: WW2. Most boring CoD in years. The games are all so samey. Why not make something that wasn't already made a hundred times before?
WSJ isn't a journalist, I assume you mean Sarah E. Needleman.
I'm not doubting any information at all, that was you calling Colin's reputation in to question.They employ them and are responsible for what they put out. There's no reason to doubt the veracity of the information.
How relevant these presale numbers ultimately are can be debated.
I'm not doubting any information at all, that was you calling Colin's reputation in to question.
No. Lots of players are
It's not. I just imagine that among other factors, the way DICE has chosen to represent WW2 doesn't resonate with a lot of player expectations.
This could also be the case. The trailer looked a bit off. But I actually liked it. Still, the fatigue is real for me. I saw this in CoD: WW2. Most boring CoD in years. The games are all so samey. Why not make something that wasn't already made a hundred times before?
That's a fair point. I forget that GoW's release date was announced so late.That was also said before God of War's release date was announced, so it makes sense they were low at the time. I bet Spider-Man's pre-orders were low before we finally got a date for that too.
We know BFV's date though. There's no more surprised left except to see what the Battle Royale mode looks like. Pre-orders being low is here is just a combination of everything so far.
- right around RDR2's release
- poor trailer right out the gate
- very little marketing all summer for the game
- small closed PC only alphas
- controversy over EA's history with microtransactions
- EA/DICE vs the community who was upset over the customization in the game (devs even telling people, "don't like it, then don't buy it")
I'm not arguing anything, you are.And Colin's reputation is what, exactly? Stellar? I don't think so. Are we pretending a twitter personality and an actual journalist have the same amount of oversight? I don't even know what you're arguing.
Yeah, I'm pretty sure people prefer the Private Ryan/Band of Brothers type of WWII presentation. Emotional, visceral etc.
DICE's take on WWII "feels" wrong. Too over the top and colorful
Yeah, this is exactly what I'm thinking. Years of very samey WW2 media has set audience expectations for the setting. Hopefully it pays off for them in the end though. Game looks great and will be a nice departure from the relative seriousness of Battlefield 1.
You couldn't be more wrong as you very obviously completely missed the point of my original post. I never called anyone's reputation in to question as I don't doubt either report - my point was that weak pre-orders don't necessarily translate in to weak sales of the product following its launch. The only person calling anyone's reputation in to question was you.You brought up Colin's GoW take so you either doubt the WSJ report or you doubt that it matters. Which one do you want to go with?
70's/80's setting would be great IMO.To be fair present day and future warfare are just as played out as WWII.