Obviously metaverse is their pivot now that they're being killed by Apple, but idk why anyone would ever want to be in VRChat controlled by Facebook.
Just seems like such a weird hill to die on
Just seems like such a weird hill to die on
I want to go now just to see these dead locations. Seems like a dead mall kind of vibe
I'm sorry but this sounds so funny "An empty world is a sad world"
At some tech companies still led by their founders, they get to a state where they are surrounded by people who never challenge them because they learned it's futile so they just go along with it while getting paid.It's so weird right, like from my perspective and yours, it's obvious no one wants this, but surely Meta must have hundreds of highly-paid expert researchers working on figuring out what people want, and they've apparently determined that someone does want this. Right? Or is it literally just something Mark Zuckerberg likes and keeps funneling money into despite all the advisors telling him to stop? It just doesn't add up.
I tried it. It was pathetic, many worlds have a "my first VR app" flavor to them.
It's just half avatars floating about doing nothing interesting. I was in a room with maybe 7 people with a person that was clearly an employee trying to drum up conversation. Then she turns and says "I will get us drinks!", floats away and comes back with a bunch of glitching bottles hanging by her avatar.
The cringe made me quit. It's pathetic. I hope Meta goes down with it.
I honestly had no idea that it was an active thing you could go use
Honestly, VR is such a fad from the 90s that Soul Hackers could easily be read as a parody of the metaverse but for the fact it came out about 20 years before the metaverse. Also I'm pretty sure that exactly 0 people played that game and said they wanted to experience Paradigm X in real life.This had failure written all over it. Is there any actual demand to spend $400 on a VR headset and wander around a corporate virtual hellscape?
Nah, they're an advertising company. This is their vision:They aren't investing in VR to sell some software here or there, they are doing it because of some ridiculous idea that people will spend huge chunks of their income in an online world.
"Most of the people who are talking about metaverse have absolutely no idea what they're talking about. And they've apparently never played an MMO. They're like, 'Oh, you'll have this customizable avatar.' And it's like, well... go into La Noscea in Final Fantasy XIV and tell me that this isn't a solved problem from a decade ago, not some fabulous thing that you're, you know, inventing."
I'm going to gave to start shorting Meta's stock if it keeps declining like that. Mine as well profit from Zuck's failuresHow has the Meta board not ousted Zuckerberg yet? They've lost 65% of their value in the past year. While the entire market is down, they're extraordinarily down.
Nah, they're an advertising company. This is their vision:
View: https://www.youtube.com/watch?v=3Lp_EaVd0xU
Maybe marketing the metaverse with wii graphics and zuckerberg as the face of it wasn't such a good idea. Actually trying the Quest 2 made me a believer in VR technology. All the marketing around it makes me not even want to try it.
Honestly I'm not even sure what the Metaverse is other than VR Chat.
Monthly Active User
All of their promotional stuff involving him shows off the biggest blindspot of the whole thing (outside of pretending that people are real excited about the concept of wearing VR goggles while trying to drink coffee, which has come up a strange amount).Maybe marketing the metaverse with wii graphics and zuckerberg as the face of it wasn't such a good idea
they did advertise for game devs on job websites like Indeed. I interviewed once but wasn't hired.The people who built this for Zuckerberg must not play videogames or know anyone who works in the industry.
All of their promotional stuff involving him shows off the biggest blindspot of the whole thing (outside of pretending that people are real excited about the concept of wearing VR goggles while trying to drink coffee, which has come up a strange amount).
Honestly, does anyone have a positive perception of Mark Zuckerberg at this point? If the idea of doing something that he is also doing appealing to anyone? I feel like his whole persona was as an internet dork, then after The Social Network it was as a sort of creepy loser, and now he's just the guy that got rich by destroying democracy. The only reason to make him the face of a product is because he is the person choosing the face of the product.
PlayStation Home was a gamer-oriented take on the 3D chatroom idea and that still ended up bombing because it was boring as shit.
The tech is cool but the user experience is shit. I guarantee Zuck isn't aware of PlayStation Home because he's making the same exact mistakes given the lack of overall content and poor discovery tools.
It's not as cool if no one went there in the first place.
One of the coolest things I've seen online was riding around an abandoned "residential" neighborhood in Star Wars Galaxies before it closed down. All the houses had signs out front that said "Gone to World of Warcraft" or similar. It was neat.
You're being generous. The Wii had better graphics than anything I've seen in there, including Meta's own spaces.Maybe marketing the metaverse with wii graphics and zuckerberg as the face of it wasn't such a good idea. Actually trying the Quest 2 made me a believer in VR technology. All the marketing around it makes me not even want to try it.
Honestly I'm not even sure what the Metaverse is other than VR Chat.
I think Metaverses could work but there needs to be some core usage component there. Fortnite works because there's a core game that people like to play.But the thing about PlayStation Home is that while it never became the mainstream success Sony initially hoped for, it was profitable and built up a loyal (yet niche) audience that was very dedicated to it. Kotaku had a couple articles about it back in 2012 and 2013.
I just can't see Metaverse having that same level of success. It has all of PlayStation Home's flaws, but none of its highlights. It doesn't seem like it appeals to anyone.