Jez doesn't know for sure. But he thinks it's a hub style like TOW.Lotta concern in here I see...🤔 always sus
Looking forward to seeing more of this! Have they mentioned anything about being hub style like TOW or open world like ES?
Jez doesn't know for sure. But he thinks it's a hub style like TOW.Lotta concern in here I see...🤔 always sus
Looking forward to seeing more of this! Have they mentioned anything about being hub style like TOW or open world like ES?
I fully expect this to be hub style similar to Outer Worlds, and am actually hoping so as I don't think every game needs to be open world... BUT that said, I really hope they're able to put some more work into making the people living in these hubs seem more alive compared to that game. If they pull anything from Elder Scrolls, I hope it's giving the NPCs a schedule where they move around and go about their lives within their hub (along with a day/night cycle). Loot could use some work compared to OW too, and hopefully enemies won't spawn into the world just in front of you.
UE5 at the moment is nowhere near being production ready.
I dont think that's true? S.T.A.L.K.E.R 2 a UE5 game is releasing April 2022.
Actually it is, according to the coalition at least.
I dont think that's true? S.T.A.L.K.E.R 2 a UE5 game is releasing April 2022.
Here is a good post explaining what it means:Moreover, the way he talks about it (seriously, how is it still in pre-production?)
Good post and it's not just XGS studios. Santa Monica had God of War in full production for like 18 months iirc. After the first E3 Demo in 2016 iirc, they've had nothing working, except the vertical slice shown in the demo and then they made the rest of the game in that timeframe. I haven't watched the documentary in a long time, but I think those were the time frames.The way Obsidian and most other XGS studios at least use production is different than what people are assuming. So yes, most of you did misunderstand.
This is especially funny in this case as Pillars could also be described as:Sci-fi RPG announced: "It's like [fantasy RPG] but with guns!"
Fantasy RPG announced: "It's like [sci-fi RPG] but medieval!"
Said it before and I'll say it again, most of those games with trailers shown at that 2020 Xbox presentation won't come out until the tail end of the console generation.Excuse me?
This game was announced how long ago and they're still in pre-production?
Excuse me?
This game was announced how long ago and they're still in pre-production?
Deep in pre-production? This game won't come out for the next 3-4 years.
Here is a summary for those being concerned about this:deep into pre-production for a AAA game doesn't sound like 2023. it sounds like 2024+.
This post will age like milk, unless you think 2023 and maybe 2024 (Fable?) will count as the end of the generation.Said it before and I'll say it again, most of those games with trailers shown at that 2020 Xbox presentation won't come out until the tail end of the console generation.
Agreed. it will.
Yep and nobody needs to be an insider for saying his post will age like milk. PS6 and the next Xbox won't come before 2027 at the earliest. Some of the games he refers to were already in development in 2018. How long does he genuinely think development takes these days? 9 years?
Yep and nobody needs to be an insider for saying his post will age like milk. PS6 and the next Xbox won't come before 2027 at the earliest. Some of the games he refers to were already in development in 2018. How long does he genuinely think development takes these days? 9 years?
I want to give him the benefit of a doubt but I can't lie that your post Polyh3dron sounds like concern trolling.
I'm sorry but when is the last time you've looked at a calendar? It's 2021...why not bring up the Ensemble and Lionhead closing down as well since you seem to be hitting all of tired talking points that get made in every MS thread. MCC, Scalebound and C3 all happened years ago. Let it goConcern trolling? I'm just going off of how early everything in that presentation looked and the uniquely glacial development pace almost every single "TRIPLE-A" first party Xbox game seems to have undergone in its modern era. I'd love to be proven wrong here, but even before the challenges of the pandemic we had stuff like the Halo Master Chief Collection taking years to fix, Scalebound's cancellation and Crackdown 3's troubled development. So many issues from so many wildly different studios.
Concern trolling? I'm just going off of how early everything in that presentation looked and the uniquely glacial development pace almost every single "TRIPLE-A" first party Xbox game seems to have undergone in its modern era. I'd love to be proven wrong here, but even before the challenges of the pandemic we had stuff like the Halo Master Chief Collection taking years to fix, Scalebound's cancellation and Crackdown 3's troubled development. So many issues from so many wildly different studios.
Concern trolling? I'm just going off of how early everything in that presentation looked and the uniquely glacial development pace almost every single "TRIPLE-A" first party Xbox game seems to have undergone in its modern era. I'd love to be proven wrong here, but even before the challenges of the pandemic we had stuff like the Halo Master Chief Collection taking years to fix, Scalebound's cancellation and Crackdown 3's troubled development. So many issues from so many wildly different studios.
Halo Infinite got more time, and everything points to it being possibly the best Halo ever if they nail the campaign.Concern trolling? I'm just going off of how early everything in that presentation looked and the uniquely glacial development pace almost every single "TRIPLE-A" first party Xbox game seems to have undergone in its modern era. I'd love to be proven wrong here, but even before the challenges of the pandemic we had stuff like the Halo Master Chief Collection taking years to fix, Scalebound's cancellation and Crackdown 3's troubled development. So many issues from so many wildly different studios.
Damn, you must be expecting this to be a really short gen.Said it before and I'll say it again, most of those games with trailers shown at that 2020 Xbox presentation won't come out until the tail end of the console generation.
That's one of the worst takes I've seen, when do you believe these games will release?Said it before and I'll say it again, most of those games with trailers shown at that 2020 Xbox presentation won't come out until the tail end of the console generation.
Let's stop right here. I am tired of people reading to much into reveals, because those assumptions rarely are true. Forza Horizon 5 was shown at E3 this year for the first time and releases this year. By your assumption prior to E3 this game must be really 4-5 years away. Something like that, right? After all the game wasn't even shown yet.Concern trolling? I'm just going off of how early everything in that presentation looked and
Hopefully it's better than The Outer Worlds which I found to be utterly vapid and devoid of fun. One of the worst disappointments in recent memory for me. I thought Obsidian could do no wrong and then they served up that turd.
Well, okay... I'm sorry you don't like this art style, but it doesn't make Horizon and AssCreed "cartoony". And if even Skyrim is "too vibrant" for you then uh, I guess it's nice to meet you, the one fan out there of the PS360 mushy brown-and-grey-palette, didn't think anyone liked those... ;)
This and there is also the fact that slow isn't "9 years in development" slow. I can't think of any Xbox game that was 8-9 years in development. If some of the 2020 shown games release in 2027-2028, then those would be 8-10 years in development. How can people seriously believe that?Clearly MS had a mixed generation, AAA wise, but Forza, Forza Horizon and Gears 4/5/Hb all got developed at speed and to a very high standard. They aren't a slow publisher. Slow isn't something people have ever really levelled at them. Quality? Yes, last gen was relatively poor overall, but that's changed already and only getting better too.
locale wise there was definitely a lot of variety. But the color palette was pretty dark, even the lighter colors were dark in comparison to their base colors. The Rift for example had an orange/fall theme to it and while bright it's not what I would call "vibrant".
Microsoft is releasing Psychonauts 2, Deathloop, Age 4, Halo Infinite, FH5 in 2021 plus has had extensive content updates for the three games you listed above (MCC, Sea of Thieves and SOD2) and some other titles (Flight Sim, Fallout 76, AOE2&3, Doom Eternal). If someone states that MS is incapable of releasing games, they're simply trolling at this point.We have gone from a period where Microsoft used to release games like MCC, Sea of Thieves, State of Decay II: games either broken or lacking content and now they are treating games with more care and people still complain?
Most of what made ToW disappointing can be attributed to budget/timelines and directorial decisions, imo. Neither of which should really apply here. It's a weird way to describe a game though - there's nothing really unique and defining about ToW so why use the comparison?
It used to be that Game Pass would lead to AA and GAAS. That has been proven wrong.Microsoft is releasing Psychonauts 2, Deathloop, Age 4, Halo Infinite, FH5 in 2021 plus has had extensive content updates for the three games you listed above (MCC, Sea of Thieves and SOD2) and some other titles (Flight Sim, Fallout 76, AOE2&3, Doom Eternal). If someone states that MS is incapable of releasing games, they're simply trolling at this point.
This and there is also the fact that slow isn't "9 years in development" slow. I can't think of any Xbox game that was 8-9 years in development. If some of the 2020 shown games release in 2027-2028, then those would be 8-10 years in development. How can people seriously believe that?
Xbox One gen has raised some deserved criticism and I can understand if someone isn't 100% confident in what the new Xbox first party people do. Changing this narrative will take time. But again how can people believe games take 10 years to develop? Is there any XGS game that took so long? Nope.
not surprising especially when you consider the entirety of XGS to be mediocre...and Obsidian is now part of XGS.Sounds like a hard pass for me. Nothing about the description sounded appealing
Damn!not surprising especially when you consider the entirety of XGS to be mediocre...and Obsidian is now part of XGS.
Phil Spencer on Bethesda: “If you’re an Xbox customer, this is about delivering great exclusive games for you, on platforms where Game Pass exists.”
That's an incredibly rosy prediction, but I certainly hope it comes to pass.www.resetera.com
Think closer to mass effect/knights of the old republic, dragon age. Not one continuous open world but smaller open areas.
I'm not sure I 've ever indicated otherwise. Gears was the only franchise i've had any real interest in from them. But my interest came mostly from the Epic gears. You acting like i'm flopping around, lolDamn!
People really do not pay any attention to their post histories.