Playable Wonder Red actually lacks unite morphs, you'd basically just have that gimped version of him that pops up in a few story focused mission moments, because how is Smash gonna fit at least 20 other wonder dudes in there to make even a dinky fist?
Serious note: how do Wonder Red fans actually expect a hypothetical moveset for him to pan out? while he's the face of the main characters, the gimmick of the game and its combat is tied around not being just one guy, but many.
Obviously to adapt the style of the 101 to smash directly, it just wouldn't quite work and I can't imagine Wonder Red being presented as his own solo character so to speak with the Sakurai stickler for detail.
So would you expect ol' Wedgewood as the controlled character whose standard attacks focus on the fist? then other characters or unite morphs pop in via other actions like using a grab has Pink pop up with the whip? default special has Green fire off some shots, forward B a stinger from Blue? obviously up B is the Rocket with an option to return as a tombstone.
Down B is jello counter because lol Sakurai.
I see a lot of "perfect for Switch smash" but little on how to accurately reflect the game itself.