Maybe! I'll take using an open world with Sonic to inflate game time (At least traversal will be fun) over Werehog and Sun and Moon Medals.This game is going to be one of those games where everyone is pleasantly surprised and love it now that their expectations are in the trash.
I can already feel it happening.
How is this a fair thing to say in the slightest when the playtest these leaks are referring to were from a build a year and half away from release, at least....well... at least it should stop ppl saying that a sonic open world full scale was feasible in a fun way?
...well... at least it should stop ppl saying that a sonic open world full scale was feasible in a fun way?
Seriously, sonic team should just go do tempo the badass elephant sequels at this rate, they clearly have had no clue what to do with sonic for quite a long while.
There is no "Sonic Team" anymore, they rotate their staff from project to project. Forces was heavily, heavily outsourced with a lot of key staff missing since they were on other games.Sonic Team needs to be disbanded and the people working for it dispersed into new teams. They just can't seem to get Sonic right anymore and it is well past time to have them give up. The Sonic Mania team made a great game and Sega should have hired them on as a 2D Sonic team and get a new team to work on 3D Sonic.
What would the Sonic X-treme style be exactly? You mean like Bug!I really wish they'd give the Sonic X-Treme style gameplay/level design another shot, polish it up and make it work on modern hardware.
I sincerely hope I'm this. I want to get to a point where I get excited for these things like I do 3D Mario games lol.This game is going to be one of those games where everyone is pleasantly surprised and love it now that their expectations are in the trash.
I can already feel it happening.
Yeah like the tone in the OP posts are so unnecessary lolHow is this a fair thing to say in the slightest when the playtest these leaks are referring to were from a build a year and half away from release, at least.
A year and a half before release, all of your favorite games were unfun trashfires before they fine-tuned, polished and balanced them. Yes, even that one.
I mean...
It's not the concept. It's NEVER the concept.
It's the execution.
I really wish they'd give the Sonic X-Treme style gameplay/level design another shot, polish it up and make it work on modern hardware.
Are you meaning to say this video is an example of good execution? Because that would not work for your average player lol
I mean this isn't the first time Sonic has RPG elements. Unleashed handled it pretty well (IMO), and then there's stuff like Secret Rings which handled it atrociously
And as for the open world: from what I remember, the most praised Sonic fan games have been these huge open worlds. So I'm not surprised.
I don't think it's a good idea but it just sounds like a very big hub, and Sega's answer of inflating game time. It makes sense, honestly. Hopefully the gameplay outside of the stages aren't total trash, though.
I mean...
It's not the concept. It's NEVER the concept.
It's the execution.
I made a post on a possible leak i have seen nothing from, of course its not fair and i'm letting my bias control my opinipn. Maybe the full game will be great, but honestly recent 3d sonic games has left me paranoid about when they try to reinvent the gameplay.How is this a fair thing to say in the slightest when the playtest these leaks are referring to were from a build a year and half away from release, at least.
A year and a half before release, all of your favorite games were unfun trashfires before they fine-tuned, polished and balanced them. Yes, even that one.
I mean, the unfortunate thing is that Sega does care about length.The thing is there are a lot of issues fans have with Sonic games and "length" isn't usually one of them except for Forces, which is bizarrely short even for a platformer. I'd rather them focus on everything else.
Also, most of the praised fangames are either 2D games or Robo Blast 2 which isn't open world. There's like one open fangame I've seen and idk why people like it because it doesn't capture Sonic at all.
Sonic Forces and Generations' average completion time is not that different.The thing is there are a lot of issues fans have with Sonic games and "length" isn't usually one of them except for Forces, which is bizarrely short even for a platformer.
Hopefully it differs in the "Unleashed style levels" part because after four fucking games with that formula not counting Rush it truly is time to let it go. I could use slower but still fast, momentum-based Sonic Adventure style gameplay.I believe this leak is true, but I also think it means very little for the final product ultimately as it's a build 2 years before release being tested.
It'll be interesting to see how the final project differs.
Sonic Forces and Generations' average completion time is not that different.
The issue of length has been endemic to this series a lot since the 3D boost formula took hold. People definitely have taken issue with Generations' length in the past. Granted, some of the best Sonic games aren't necessarily known for their length, but the issue with the 3D boost games really comes down to how they get encumbered by the amount of resources they need.
sounds like an easy pass, which for 3D sonic was already easy. current sonic team developing an open world sounds like it will make for a funny post mortem lol
I mean...
It's not the concept. It's NEVER the concept.
It's the execution.
I mean...
It's not the concept. It's NEVER the concept.
It's the execution.
Are you meaning to say this video is an example of good execution? Because that would not work for your average player lol. There's a reason modern sonic has been more on-rails, love it or hate it.
Yeah super funny to see everyone shitting on the idea because that's basically the direction I've always wanted the 3D series to go in. The amount of resources it takes to create the huge Sonic levels is staggering, and they're not going to put those resources towards a 3-hour budget-priced game. That's where you get stuff like Forces.Open world central hub leading to more on rail "levels" like OP seems to suggest would actually work pretty well.
EDIT: Robo Blast 2 is not really open world
A game being rough almost two years from release is par for the course.It sounds like a Sonic game many have been waiting for a long time.
No excuse that it's a 2022 game and it was barely unplayable last year though. What was wrong with Sonic Team this past half decade?
A game being rough almost two years from release is par for the course.
cant sell mania 2 for $60Why couldn't they just give us Mania 2? Hard to get excited about another 3D Sonic game.
But will it have more glitches than Sonic 06? We'll have to wait and see!Sonic Team and an open world Sonic game?
lol those glitches finna be lit
Sega just ain't Nintendo
I mean...
It's not the concept. It's NEVER the concept.
It's the execution.
What makes it believable is that they already claimed back in January that it's called Sonic Rangers, and the name "Sonic Rangers" was found in the metadata for the teaser.Uhhh I'm not going to take this seriously when somebody says lol I playtested this shite last year. This is bunk for sure.
When was the last time a Sonic game launched at full price like that? Generations, Lost World and I'm pretty sure Forces didn't though I didn't get Forces at launch. Colours I don't think did either. Sonic has launched at a budget price for a long time now.