Before the hatred circlejerk climaxes, I do want to say it looks like the game is receiving a substantial amount of dev time to tackle the "roughness" and figure out the "fun". Which again, "fun" isn't a thing that is instant and takes time and refining to figure out, even for the most experienced devs. (In b4 "but lol Sonic Team").
As a long time fan of 3D Sonic, the open world aspect is something I've been wanting to see them try for years, so excited to see that. Unlocking abilities is something I've wanted back since the Adventure days, and this does read like a large scale project which has been sorely wanted in the next mainline game.
Concerns:
-Unleashed-style levels worry me since I'm sick of boost, but at least it sounds like the music is on point.
-My main concern is that the game will be hamstrung by the ancient Switch hardware. Hell, by the aging PS4 hardware. I truly, truly wished that this game would be a nextgen powerhouse to make use of the latest visuals and the SSD speed, because right now making Open World and Speed work on something like the Switch sounds like a nightmare.
It honestly crushes me that a game like this that is finally giving the open world style a shot is crippled out of the gate by the Switch. I really REALLY hope I'm wrong.