Draft mode preview video was posted. First impressions are its insanely forgiving, which I like. Your goal is 7 wins. You go until you lose twice in a row, so a loss here or there doesn't hurt you. You only have 1 shot when going for your 7th win. For each expedition, you get 2 trials and it gives you rewards based on your trial with the highest number of wins. If you get enough wins, you can even fund your next expedition completely. It doesn't seem like it will be that hard to go infinite. There's also a free play mode which is great.
If you are paying close enough attention, you can spot some of the card changes. There's a reddit comment tracking changes people spotted:
Not until Thursday
Draft mode preview video was posted. First impressions are its insanely forgiving, which I like. Your goal is 7 wins. You go until you lose twice in a row, so a loss here or there doesn't hurt you. You only have 1 shot when going for your 7th win. For each expedition, you get 2 trials and it gives you rewards based on your trial with the highest number of wins. If you get enough wins, you can even fund your next expedition completely. It doesn't seem like it will be that hard to go infinite. There's also a free play mode which is great.
If you are paying close enough attention, you can spot some of the card changes. There's a reddit comment tracking changes people spotted:
I really like the look of the new mode but man the entry price is steep.
What was the price is actual money? Yeah, I wouldn't expect the expected value of the draft mode to be radically different from other games. It's nice that it'll be less "feel bad" by requiring 2 losses in a row, and free drafting after 3 runs is welcome.
There seems to be a free play draft mode. It sounded kind of like you play paid draft 3 times first, but it wasn't very clear. You may be able to access this free draft from the start even?So for those that got to play the first beta test, how long did it take on average to get 4000 shards that you'd need to play the new draft mode? Because to me, 4k shards sounds like a lot, since it's the same amount it takes to craft a champion card.
Sure the actual card rewards you get look pretty decently balanced against the entry fee, but as someone who primarily wants to play draft modes in card games, I don't really care about that. I just want to play as much draft as possible, and the price point doesn't really look like it will allow for that.
There seems to be a free play draft mode. It sounded kind of like you play paid draft 3 times first, but it wasn't very clear. You may be able to access this free draft from the start even?
So for those that got to play the first beta test, how long did it take on average to get 4000 shards that you'd need to play the new draft mode? Because to me, 4k shards sounds like a lot, since it's the same amount it takes to craft a champion card.
Sure the actual card rewards you get look pretty decently balanced against the entry fee, but as someone who primarily wants to play draft modes in card games, I don't really care about that. I just want to play as much draft as possible, and the price point doesn't really look like it will allow for that.
4k shards is actually a lot. I think it would be unreasonable to get 4000 shards in 1 week at the current rates. Even if you grind super hard and get level 13 vault on week 1 (25k exp), that's still only 2400 shards. You can get extra shards from region progression or duplicate common/rare cards (25/75 shards). Epics and champions are automatically rerolled to another of the same level if you already have 3 copies. Maxing out a region will give you a total of 2920 shards (52.5k exp) which is way more than you can achieve in 1 week. Chests have a small chance to upgrade a tier, so your expected shard gain is a bit higher than this, but not by much. So yeah, entry fee is very high. I don't think you can play this mode much outside of free-play if you aren't putting money into the game or if you are slamming 6-7 wins every time. I'm not sure how many shards can be purchased per week either. I'm also not sure how you acquire the expedition tokens. Those who are good enough to go infinite are coming out of it with an extra 3 champion cards and some change every week.So for those that got to play the first beta test, how long did it take on average to get 4000 shards that you'd need to play the new draft mode? Because to me, 4k shards sounds like a lot, since it's the same amount it takes to craft a champion card.
Sure the actual card rewards you get look pretty decently balanced against the entry fee, but as someone who primarily wants to play draft modes in card games, I don't really care about that. I just want to play as much draft as possible, and the price point doesn't really look like it will allow for that.
Were you in high viewer streams or more moderate ones? the whole "500% DROP RATE" nonsense that started spreading and was, almost surely, bullshit didn't help. Even if it was true for disguised toast, his viewer count made it incredibly unlikely regardless. I idled in...amaz maybe? someone with like 1k viewers and got it overnightI'd really like to give this game a shot, but getting selected into the beta seems really difficult. I idled in twitch streams for a few days straight and got nothing.
Yeah, I got mine from a sub-100 viewer stream within few hoursWere you in high viewer streams or more moderate ones? the whole "500% DROP RATE" nonsense that started spreading and was, almost surely, bullshit didn't help. Even if it was true for disguised toast, his viewer count made it incredibly unlikely regardless. I idled in...amaz maybe? someone with like 1k viewers and got it overnight
I mean, if you're streaming LoR, I don't see why you'd not have them
Ah good to know, thank you. I rarely use Twitch and find it confusing, I tend to just watch archived stuff on YouTube.It should say under the stream title when watching the stream that drops are enabled. Although note that according to reddit, drops won't be active at all until phase 2 actually starts and any stream that currently says otherwise is just lying to you. The same reddit post also shows an example of what the "drops enabled" message looks like.
Yeah, I got mine from a sub-100 viewer stream within few hours
Patch Notes for the play test starting in 20 hours
ohh do shareThat feeling when nothing gets nerfed from your 90% winrate deck from the last beta period.
Well I guess I can't get the list without access to the client for now. But it is a Vlad/Braum self-damage deck with all the minions that proc off of taking damage. You drop 1 and 2 cost units that turn into larger units which makes it very mana efficient.
How close is this? I haven't gotten a chance to test it at all, just from theorycrafting after the beta period ended:Well I guess I can't get the list without access to the client for now. But it is a Vlad/Braum self-damage deck with all the minions that proc off of taking damage. You drop 1 and 2 cost units that turn into larger units which makes it very mana efficient.
Agreed. also I hate their reasoning of too many complex interactions... Like that's what made the card really cool. If it was too strong, find another way to nerf it. Now it's just boring.Ugh they absolutely gutted Kalista. I think she needed a bit of a tweak to make her less unkillable, but that change feels like she's going to be straight garbage now.
How close is this? I haven't gotten a chance to test it at all, just from theorycrafting after the beta period ended:
Yep, hope we get a nice set of wildcards and what not so we can go wild with testing again. I think I'll throw in some more legion veterans for sure to smooth out the curve. This is the deck I have been most excited to try for the next beta, glad to hear it can work!The deck had all of those except I don't recall Crimson Curator, Tarkaz, Death Lotus, or Blood for Blood. The differences I remember were full set of Legion Veterans, 3x Culling Strike (I think this is a must in every Noxus deck), and some number of Whirling Death (really powerful 3 mana removal when you routinely have a 10+ power creature).
Some of your choices might be better though -- test it out! That's the beauty of pre-meta card games. Death Lotus in particular seems like something I want to try and fit in.
Uhh, did anybody use the website? I signed up and literally one day later they emailed me with an invite.
Not a fan of simplifying Thresh's The Box and Kalista. And this is someone who HORRIBLY, DISASTEREDLY misplayed The Box AND misplayed into The Box. Just changing the wording would have been fine to reduce confusion rather than outright removing mechanics. I could see both of these as part of their new "do not summon minions at burst speed" mantra, but I also fundamentally disagree with that direction. It was confusing, but only because the tutorials for turn flow and burst speed were not sufficient imo.
I signed up with that website during the first beta, didn't get in :(Uhh, did anybody use the website? I signed up and literally one day later they emailed me with an invite.
Excited to play again. Both happy and sad they basically obliterated my control deck from last time, at least they're keeping things interesting.
She who wanders not affecting champs is a very good change, and i played her last time
I signed up with that website during the first beta, didn't get in :(
Then again I have a fresh Riot account that's never played any of their games
For people like me who don't know how to play, glad Swim dropped this: