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VX1

Member
Oct 28, 2017
7,001
Europe

Sprat

Member
Oct 27, 2017
4,684
England
lmao...yeah the timing/logic does not seem to fit. It is almost as some believe Sony has GPU's lying around of different performance metrics and are pulling them out of a security vault and changing them on the fly based on "what they heard would be in the next Xbox". These things take a shit ton of time to design, test, validate etc. It is not something that can change on the fly. Clock speeds can depending on the cooling solution...but how some react thinking that Sony or MS can just magically spin up a new GPU on the fly is laughable.
The PS3 devkit had 3 different gpus before final silicon
 

Dust

C H A O S
Member
Oct 25, 2017
32,356
CES will be mostly about their new TV line up, I would honestly lower your expectations for PS5 news.
 

Deleted member 19767

User requested account closure
Banned
Oct 27, 2017
2,098
I think his theory is, and frankly it sounds very reasonable to me, that Sony from the start wanted ~ 8TF PS5 and when they found out Anaconda will be ~12TF Sony decided to raise the clocks (cause they didn't have any other option after 36CU design was locked) in order to close that gap a bit, right DrKeo ? :)

Again, it comes back to the idea that Sony had no idea what Microsoft would be aiming for or what the road map would look like for a 2020 device. I don't buy it.
Even if we believe the rumours that they delayed, that would have still left time to sit down with AMD and grab something new. Regardless, I think Matt's statement around the Github leaks says enough to assume it's pretty unlikely.
 

nelsonroyale

Member
Oct 28, 2017
12,131
I think his theory is, and frankly it sounds very reasonable to me, that Sony from the start wanted ~ 8TF PS5 and when they found out Anaconda will be ~12TF Sony decided to raise the clocks (cause they didn't have any other option after 36CU design was locked) in order to close that gap a bit, right DrKeo ? :)

That only makes sense if they were aiming for 2019, which doesn't really make sense from a business perspective since (A) PS4 sales have still been very strong, and (B) would indicate that they thought they needed to pre-empty MS, which again makes no sense at all. I mean you are basing it on the contextless Github leaks plus the unsubstantiated rumour that Sony was aiming for 2019 release. I mean if they both turn out to be true, it shows a collosal business fuck up by Sony. Neither 2019 makes sense, nor simply uping the clocks to 2ghz, unless they have an innovative cooling system. If the latter they may have aimed for 2ghz, and they may have budgeted for a lower retail price than XSX. However, if they did change direction in 2017 as Klee indicated, that would give them time re-design the system. It would also line up with the idea that they may be using the initial design up clocked to simulate the final hardware, but final dev was even later than XSX (which already seemed pretty late).
 

Thorrgal

Member
Oct 26, 2017
12,364
Sony is not gonna clarify any news before the reveal, because going into it with the current narrative works out for them.

If it's indeed 9TF, expectations met, anything above 10TF, expectations surpassed. Same with the RAM and the SSD.

They're not going to do anything to change that perception before next month because it's a win-win scenario.

If people were expecting a 12TF PS5 on the other hand, they would be disappointed with 11TF, which is crazy (Incidently, that could happen with the Series X and the RDNA/GCN debate)

As I believe what most insiders have said regarding both console's being close in power, an that both will end up between 10TF-11TF, that could very well be how everything plays out
 

plow

Member
Oct 28, 2017
4,653
It's 45 Minutes. No way they will show anything PS related.

edit: Wrong quote, sry
 

VX1

Member
Oct 28, 2017
7,001
Europe
That only makes sense if they were aiming for 2019, which doesn't really make sense from a business perspective since (A) PS4 sales have still been very strong, and (B) would indicate that they thought they needed to pre-empty MS, which again makes no sense at all. I mean you are basing it on the contextless Github leaks plus the unsubstantiated rumour that Sony was aiming for 2019 release. I mean if they both turn out to be true, it shows a collosal business fuck up by Sony. Neither 2019 makes sense, nor simply uping the clocks to 2ghz, unless they have an innovative cooling system. If the latter they may have aimed for 2ghz, and they may have budgeted for a lower retail price than XSX. However, if they did change direction in 2017 as Klee indicated, that would give them time re-design the system. It would also line up with the idea that they may be using the initial design up clocked to simulate the final hardware, but final dev was even later than XSX (which already seemed pretty late).
I really don't want to open this argument all over again but my strong impression,considering the info we have right now, is this:

if we conveniently choose to ignore all the raw 36CU testing data we got during entire 2019 from apisak,komachi,that github leak etc. etc. the only other alternative is some new,hidden PS5 APU (with more then 40/36CU) waiting in the shadows to be announced at PS Meeting. I think that's an illusion.It is what it is.
 

Alandring

Banned
Feb 2, 2018
1,841
Switzerland
Because give the options of getting to 9.2tf, why on earth would they pick a 36cu high clock scenario? Given the general assumption on power,/heat, it doesn't make sense.
If they wanted to sell PlayStation 5 at 399$/€ at launch, with only a very small loss on each unit (<20$), what was the best option?

That only makes sense if they were aiming for 2019, which doesn't really make sense from a business perspective since (A) PS4 sales have still been very strong
Remember that PlayStation 4 sales during 2018 were above Sony expectations.
 

Wollan

Mostly Positive
Member
Oct 25, 2017
8,816
Norway but living in France
Hey guys, saw there was a new patent by Mak Cerny published 2nd January 2020.

VR related mostly but I guess it can also apply to games with 90degree or larger fields-of-view.
It's how you sub-section the image for rendering tiles and by doing it in a non-uniform way (edges using smaller tiles?) is the most effective way. Reads like fixed-foveated rendering but that must have been patented years ago I dunno (just skimmed).
 
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c0c0suma

Banned
Jan 20, 2018
79
Don't think cell was weaker than the 360 cpu .
It was just more of a pain in the ass to program for .
But it has been a long time and i can be wrong .



Well it seem no one want to be the person to leak hard PS5 specs since no one is doing it.
Cell failed to compete Xenon in almost any spec other than FP. And honestly sky high FP number isn't that necessary for CPU and that's why CELL never successed.
 
Jun 23, 2019
6,446
Klee loves the attention.
He's even thinking about starting a youtube channel.


I want to go back to my roots, reviewing games and games hardware on YouTube just like I did 20+ years ago. Only this time from the perspective of an older, lifetime gamer.

As a busy father and grandpa I want to talk about the struggles of balancing your Spouse/kids/grandchildren with gaming.

There are a lot of young couples who still are interested in gaming but important duties like maybe changing diapers or feeding or work or family play puts games on the back burner.

Yeah, that definitely sounds like him loving the attention and trying to make a YouTube channel off of it when it was his wife who suggested it in the first place. 🙄 Reported.
 
Jan 20, 2019
10,681
I really don't want to open this argument all over again but my strong impression,considering the info we have right now, is this:

if we conveniently choose to ignore all the raw 36CU testing data we got during entire 2019 from apisak,komachi,that github leak etc. etc. the only other alternative is some new,hidden PS5 APU (with more then 40/36CU) waiting in the shadows to be announced at PS Meeting. I think that's an illusion.It is what it is.

You still didnt answer the question, why delayed to 2020 when there is already a gpu that performs beter then 8 tf from amd on the market.
 
Jun 23, 2019
6,446
I really don't want to open this argument all over again but my strong impression,considering the info we have right now, is this:

if we conveniently choose to ignore all the raw 36CU testing data we got during entire 2019 from apisak,komachi,that github leak etc. etc. the only other alternative is some new,hidden PS5 APU (with more then 40/36CU) waiting in the shadows to be announced at PS Meeting. I think that's an illusion.It is what it is.

I think you are taking this information from GitHub as almost the end all/be all for the PS5 when none of us even know the full story. We know the numbers are real, but your conclusion flies on the face of everything we've heard up until this point. If I had to a gun to my head right now, I would be on the PS5 being stronger than 9.2TF.
 

Dekim

Member
Oct 28, 2017
4,308
Upping the clocks would require a more expensive cooling solution and results in worse yields, which defeats the purpose of launching a more affordable $399.999 price.
I mean we can't say that Sony upped the clocks to 2Ghz to be more competitive with the XSX and at the same time say they want to launch at $399.99. You can't have both.
 

VX1

Member
Oct 28, 2017
7,001
Europe
You still didnt answer the question, why delayed to 2020 when there is already a gpu that performs beter then 8 tf from amd on the market.
How can i possibly know that? It might be business decision or some technical issue.We are all speculating here. Maybe Zen2/Navi 10 design wasn't fully ready for mass production.Maybe Sony wasn't able to sell PS5 in 2019 at the price they wanted and it is possible to do that in late 2020? Maybe their BC solution wasn't fully ready? Maybe their next gen games weren't ready? Who knows.
 

Thorrgal

Member
Oct 26, 2017
12,364
I think you are taking this information from GitHub as almost the end all/be all for the PS5 when none of us even know the full story. We know the numbers are real, but your conclusion flies on the face of everything we've heard up until this point. If I had to a gun to my head right now, I would be on the PS5 being stronger than 9.2TF.

Matt already said to move past from the GitHub info and people still cling to the 36CU narrative.
 
Jan 20, 2019
10,681
How can i possibly know that? It might be business decision or some technical issue.We are all speculating here. Maybe Zen2/Navi 10 design wasn't fully ready for mass production.Maybe Sony wasn't able to sell PS5 in 2019 at the price they wanted and it is possible to do that in late 2020? Maybe their BC solution wasn't fully ready? Maybe their next gen games weren't ready? Who knows.

And that is the reason im not buying that, if the APU cant be change since 2018, there is no reason to delay a launch console.
 

RoninStrife

Banned
Oct 27, 2017
4,002
Good find, it's VR related from what i can see.

"Patent History
Publication number
: 20200005431
Type: Application
Filed: Sep 13, 2019
Publication Date: Jan 2, 2020
Inventor: Mark Evan Cerny (Burbank, CA)
Application Number: 16/570,258"

anexanhume you saw this one?

Wait, holy shit this is a huge find. Doesn't this support that Sony could be going with their own solution instead of AMD's? I could have sworn we talked about this before.
VR related mostly but I guess it can also apply to games with 90degree or larger fields-of-view.
It's how you sub-section the image for rendering tiles and by doing it in a non-uniform way (edges using smaller tiles?) is the most effective way. This is not exactly the same as foveated rendering however I believe (we are not talking lower resolution in the edge tiles here necessarily? I just skimmed).

Thanks :), Im checking for patents from time to time, if I find anything else, will let you know.
 

Deleted member 19767

User requested account closure
Banned
Oct 27, 2017
2,098
But if 40/36 CU design was locked already what can they do?!? The only option is to raise the clocks.That's the point.

Again. This requires buying into the idea that Sony didn't have time to change things, which seems unlikely given the delay would have given them another 12 months.

Are you also ignoring Matt's statement on the Github leaks?
 

DrKeo

Banned
Mar 3, 2019
2,600
Israel
Because give the options of getting to 9.2tf, why on earth would they pick a 36cu high clock scenario? Given the general assumption on power,/heat, it doesn't make sense.
Again, why assume they were targeting 9.2TF?
I think his theory is, and frankly it sounds very reasonable to me, that Sony from the start wanted ~ 8TF PS5 and when they found out Anaconda will be ~12TF Sony decided to raise the clocks (cause they didn't have any other option after 36CU design was locked) in order to close that gap a bit, right DrKeo ? :)
Yes, it's a theory. It doesn't mean it's true, but saying that it's impossible is basically ignoring every console launch ever.
That makes no sense at all. You get slight increase in performance for potential $100 increase in price, ultimately failing to come anywhere close to the competitor in power and match them in price.
Increasing your clocks by 11% isn't 100$ more expensive and isn't that far fetched. Xbox One increased CPU clocks by 9.3% and GPU clocks by 6.6% just before launch, do you think they've spent extra 100$ in order to do that?

Again, it comes back to the idea that Sony had no idea what Microsoft would be aiming for or what the road map would look like for a 2020 device. I don't buy it.
Even if we believe the rumours that they delayed, that would have still left time to sit down with AMD and grab something new. Regardless, I think Matt's statement around the Github leaks says enough to assume it's pretty unlikely.
That only makes sense if they were aiming for 2019, which doesn't really make sense from a business perspective since (A) PS4 sales have still been very strong, and (B) would indicate that they thought they needed to pre-empty MS, which again makes no sense at all. I mean you are basing it on the contextless Github leaks plus the unsubstantiated rumour that Sony was aiming for 2019 release. I mean if they both turn out to be true, it shows a collosal business fuck up by Sony. Neither 2019 makes sense, nor simply uping the clocks to 2ghz, unless they have an innovative cooling system. If the latter they may have aimed for 2ghz, and they may have budgeted for a lower retail price than XSX. However, if they did change direction in 2017 as Klee indicated, that would give them time re-design the system. It would also line up with the idea that they may be using the initial design up clocked to simulate the final hardware, but final dev was even later than XSX (which already seemed pretty late).
That's not really true. Sony had designed the PS5 around their budget and vision, not according to what 700$ GPUs are available in 2020. Case and point, the PS4. It had a 1.84TF GPU while Sony knew AMD will have a 5.6TF GPU in the market before PS4 will launch. If you compare it to a 9.2TF GPU in 2020, it's the same as if AMD will have a 550$ 27TF GPU in 2020, which it won't.

I don't know if PS5 will be 9.2TF or not, but saying it's not possible or doesn't make any sense isn't based on logic, it's based on what you wish the PS5 will be. I'm a PS5 day-one consumer, I'll preorder it the second I can, but I don't deny the fact that Ariel and Oberon A0 and B0 are 36 CU @2Ghz which means PS5 could be 9.2TF. This console BTW, it too powerful for 399$ IMO so if Sony did build this machine and sold it for 399$, it will shake the whole industry. We Era members like to talk TF so much that we get blinded by them and forget how the real world works.
 
Jun 23, 2019
6,446
Matt already said to move past from the GitHub info and people still cling to the 36CU narrative.

Its baffling. People took the GitHub information and ran wild with it as of it was the smoking gun. Then when Matt came in and said he was glad people moved past the info being confirmation for anything, people still wanted to believe PS5 is 9.2TF.
 

DrKeo

Banned
Mar 3, 2019
2,600
Israel
Regarding "Navi was ready in 2019", no it wasn't. Even after your chip is ready design-wise, there is a lot of work to be done in order to get it in mass production shape. You can't finalize huge things like CU count just a few months from release. PS5 is going into mass manufacturing in probably 3-4 months, their GPU design was locked months ago if not over a year ago.
 

beta

Member
Dec 31, 2019
176
Regarding "Navi was ready in 2019", no it wasn't. Even after your chip is ready design-wise, there is a lot of work to be done in order to get it in mass production shape. You can't finalize huge things like CU count just a few months from release. PS5 is going into mass manufacturing in probably 3-4 months, their GPU design was locked months ago if not over a year ago.

True, but you would have an idea of the thermals for Navi from the testing that they would have done. This could be used far before Navi is actually out to help to influence the PS5 design.
 
Jan 20, 2019
10,681
Regarding "Navi was ready in 2019", no it wasn't. Even after your chip is ready design-wise, there is a lot of work to be done in order to get it in mass production shape. You can't finalize huge things like CU count just a few months from release. PS5 is going into mass manufacturing in probably 3-4 months, their GPU design was locked months ago if not over a year ago.

Well, you said that chip is probably lock since 2018, so why whouldnt it be ready for mass production in 2019? Or, at worst case scenario, why not launch in the spring of 2020?
 

Brohan

The Fallen
Oct 26, 2017
2,544
Netherlands
Anything close to 10Tf and i will be very happy. When these threads first started, and we got to vote for where we thought the Teraflop number would end up, i voted for 10tf and this was not even taking RDNA improvements into consideration.

So what I'm trying to say is that even at 9tf rdna the PS5 will have exceeded my initial estimations for next gen.
 

Deleted member 8784

User requested account closure
Banned
Oct 26, 2017
1,502
Its baffling. People took the GitHub information and ran wild with it as of it was the smoking gun. Then when Matt came in and said he was glad people moved past the info being confirmation for anything, people still wanted to believe PS5 is 9.2TF.

The Github leak definitely isn't confirmation of anything. Neither is the "my developer friend has seen a spec sheet" comments however, which you seem to be relying on.

I'm personally in the 'needs more context' camp, but it honestly can't be denied that the Github leak is a lot more tangible than anything else offered so far - whether it's actually true or not.

Edit: and it's not like a 9.2TF PS5 isn't still an excellent proposition either!
 

gundamkyoukai

Member
Oct 25, 2017
21,163
That's not really true. Sony had designed the PS5 around their budget and vision, not according to what 700$ GPUs are available in 2020. Case and point, the PS4. It had a 1.84TF GPU while Sony knew AMD will have a 5.6TF GPU in the market before PS4 will launch. If you compare it to a 9.2TF GPU in 2020, it's the same as if AMD will have a 550$ 27TF GPU in 2020, which it won't.

You really can't compare things that way for this gen.
The GPU that came out last year don't have RT but Sony will .
This time Sony and MS are on the cutting edge of AMD tech .
Using PC prices also don't mean anything unless you think PS5 GPU going cost $349 which is current price for a RX 5700.
Yes Sony designed the PS5 around a certain budget and price but unless you know what they paying for parts or there budget saying it had to be a 36CU GPU don't make sense.
 
Jun 23, 2019
6,446
Regarding "Navi was ready in 2019", no it wasn't. Even after your chip is ready design-wise, there is a lot of work to be done in order to get it in mass production shape. You can't finalize huge things like CU count just a few months from release. PS5 is going into mass manufacturing in probably 3-4 months, their GPU design was locked months ago if not over a year ago.

Yet, the last entry for the GitHub information was literally months ago. PS4 didn't go into mass production until a few months before release. Something is not adding up. You want to believe 9.2? That's your prerogative. There's way too much we don't know to be that certain to be honest.
 

MrKlaw

Member
Oct 25, 2017
33,099
Here is last years Sony CES conference. Just in case you want to manage your own expectations - 40 minutes of content/platforms/opportunities without really saying anything concrete.

i think the individual product information is normally handled separately - eg TV lineup etc

 

Thorrgal

Member
Oct 26, 2017
12,364
Its baffling. People took the GitHub information and ran wild with it as of it was the smoking gun. Then when Matt came in and said he was glad people moved past the info being confirmation for anything, people still wanted to believe PS5 is 9.2TF.

In any case that works out perfectly for Sony going into the reveal, so they won't do anything to change that narrative now.
 

Shpeshal Nick

Banned
Oct 25, 2017
7,856
Melbourne, Australia
Its baffling. People took the GitHub information and ran wild with it as of it was the smoking gun. Then when Matt came in and said he was glad people moved past the info being confirmation for anything, people still wanted to believe PS5 is 9.2TF.

Using somewhat confirmed legitimate information (even if potentially out of date) is more baffling than Pulling HBM and Dual GPUs from hopes and dreams? Which is what the majority of the last 2 threads have been.
 

Mr_Nothin

Banned
Oct 29, 2017
705
Regarding "Navi was ready in 2019", no it wasn't. Even after your chip is ready design-wise, there is a lot of work to be done in order to get it in mass production shape. You can't finalize huge things like CU count just a few months from release. PS5 is going into mass manufacturing in probably 3-4 months, their GPU design was locked months ago if not over a year ago.
But we surely have the 5700XT though...
 

gundamkyoukai

Member
Oct 25, 2017
21,163
Regarding "Navi was ready in 2019", no it wasn't. Even after your chip is ready design-wise, there is a lot of work to be done in order to get it in mass production shape. You can't finalize huge things like CU count just a few months from release. PS5 is going into mass manufacturing in probably 3-4 months, their GPU design was locked months ago if not over a year ago.

PS5 won't be going into mass manufacturing in April if it coming out in NOV.
Final devs kit not out and they not going to be storing millions of PS5 for 5 plus months
 

Buenoblue

Banned
May 5, 2018
313
A few of my opinions. Sony going with 36CUs make sense if the rumoured 2019 launch was true and they needed 36CUs for back compatibility. The delay to 2020 and finding Microsoft went with more CUs, forcing Sony to clock high to 2GHZ I can see that too. Sony don't place too much emphasis on thermals and noise as my launch ps4 and PS4 pro are very loud. It wouldn't be the first time Sony got caught with there pants down. Rumours were the PS3 was originally not gonna have a GPU at all and was delayed to cram in an off the shelf Nvidia GPU at the last minute.

Also people here are talking as if it's fact that series x is 12TF rdna when this hasn't been confirmed at all. I wouldn't be at all surprised if series X is 40-44 CUs and comes in at around the 10TF range. I just can't see from a cost point of view it being more powerful. Plus if they were hitting 12TF rdna they would be screaming it from the rooftops and the 2x Xbox one x doesn't add up. For example my old 780ti had 5.3TF compared to my 2070 supers 9.1 TF but I get more than double the performance from the 2070 super.

Plus alot of these Rumours are coming from older devkits which surly couldn't have final rdna gpus in. Most likely they were higher tf gcn gpus as a target spec which would explain the confusion.

Anyway 9-10 tf rdna, 8 core 16 thread ryzen 2 and nvme ssds are gonna be such an upgrade I can't believe people are talking as if this is terrible. I'm gaming on a pretty comparable PC right now and it's transformative the Fidelity and smoothness this brings to even current games. Every game I've played from a 10 year old Lego game to shadow of the tomb raider, gears 5, control, yooka laylee,crash, Forza 4 have been such an upgrade over the the console versions it's almost an emotional experience. I paid £1200 for this PC in July 2019 and if they can bring this performance for a third of the price and a third of the size in 18 months that's awesome. If you've never gamed on a powerful PC your gonna be blown away.
 
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