Would be kinda on brand for regional forms...
Would be kinda on brand for regional forms...
I'm on the same page here. I'm mostly interested to see the extent of how the gameplay works. In-depth look of it. I don't want to know the story... Maybe I should just drop off the thread and wait for reviews.I'm going to go the usual route of indulging on new pokemon and gameplay system information but stay away from story information.
Mostly because I know I can't stay away from that sweet info...
Now that I think about how boring Voltorb was, having a beard and mustache is probably already better.
I mean what else could you really do for voltorb to be fair, plus its way cuter than the OGNow that I think about how boring Voltorb was, having a beard and mustache is probably already better.
I would have gone for another Pokémon tbh. Like you said you can't do much with Voltorb.I mean what else could you really do for voltorb to be fair, plus its way cuter than the OG
This is going to be fun for me to catalogueSo something I saw someone comment on an notice is that you seem to be able to unlock stlyes for moves, but most moves don't initially have them, they're something you have to unlock. As an example for Psyduck at lvl 15 water pulse had no style, but at lvl 22 it did
Also there was an example with Floatzel not having styles for Crunch at lvl 33, but having styles at lvl 46 for Crunch. So thats an interesting mechanic in that we have to unlock them for individual moves
I assume its going to be related either to pokemon level, or to how many levels you've known the move for
H-Typhlosion reminds of the Arrancar from BleachThis is 100% fake but...
The other starter designs
This H Typholsion design is dope as hell
I know it's because the two places are both based on the same real place but I can't see that map and not think of Digimon's File Island
I do think there is a chance of TPC having a trailer revealing some new mons next week, but its pretty unlikely, they seem to want to play things very close to the chest with this game, so we might have to just get that from image leaks
Yeah, everything is possible, but unless GF intentionally used Bleach as a reference, there's no way this is Typhlosion's design.
Those aren't related. Those are cards themed after urshifu. They won't be reflected in the gamesSo these styles essentially mirror the card game which has Rapid strike and Single strike mons. But there's also Fusion strike, so will there be a fusion style?
My guess is for status or buff/debuff moves they will have some sort of alt effect. Especially now that we know that you have to unlock the styles for moveIn the video we saw Raichu use an agile style thunder wave. I wonder what the point of a strong style thunder wave would be.
Maybe there is more to the strong style than just a damage boost and speed penalty?
Yeah, my guess is 10 wardens and Noble Pokemon. Though maybe rank 1 isn't related to a Noble and Warden and rank 10 is tied to Arceus.
But...... Samurott already has a mustache and a beard?
Hence why they probalby aren't getting rid of itBut...... Samurott already has a mustache and a beard?
I get that regional forms love adding facial hair, but mustache/beards are already a signature part of Samurott's design lol.
Touché. For some reason I forgot that Samurott has a beard and a mustache haha.But...... Samurott already has a mustache and a beard?
I get that regional forms love adding facial hair, but mustache/beards are already a signature part of Samurott's design lol.
Wait....So something I saw someone comment on an notice is that you seem to be able to unlock stlyes for moves, but most moves don't initially have them, they're something you have to unlock. As an example for Psyduck at lvl 15 water pulse had no style, but at lvl 22 it did
Also there was an example with Floatzel not having styles for Crunch at lvl 33, but having styles at lvl 46 for Crunch. So thats an interesting mechanic in that we have to unlock them for individual moves
well we don't know if every move can unlock it, but we no for certain that everyone that can use the styles will need to unlock it. We also don't know how those styles will affect non damaging moves. Either way there is definitely a lot that needs to be gleanedWait....
You're saying it is possible for any move to unlock the Strong and Agile styles?
4 x 260 x 3 = 3120 theoretical combinations.
Serebii got his work cut out for him.
yes, they're barely showing anything of the gameSo even after the last trailer we still believe in the climbing mechanic?
that would be redundant, I think
The climbing mechanic and the distortion world are the only things we know about from the first leak that haven't been revealed officially
there is no way that anything from that leak is not true, just because the aren't showing it doesn't mean its not inClimbing was perhaps an initial idea that they did not know how to balance with flying. Perhaps they felt they wanted to give the ability to fly sooner and climbing became redundant because of it.
Yeah most likely fake but this is arguably the best interpretation of the starter forms going off of "they don't change much". Granted the only other competing interpretation is this drawingThis is 100% fake but...
The other starter designs
This H Typholsion design is dope as hell
What is the distortion world? Do you have a link for that leak?
This is 100% fake but...
The other starter designs
This H Typholsion design is dope as hell
Could be that it keeps getting bigger as the story progresses until it opens all the way and shit goes downCuriously enough they also accidentally showed it in a quick clip during the August Presents, and it looks like it isn't fully open at times, only showing cracks like the ones that shoot lightining as shown in the trailer during the alpha Pokémon reveal
Angry Giratina boss fight please! It can step on my characterCould be that it keeps getting bigger as the story progresses until it opens all the way and shit goes down
most people just play for the story and to play against friends. we know there's trading at least, but since this is story focused, most people are set. throw in a world to explore and they cast a fairly wide net. if you here for team building, with no PvP, it makes sense that this might offer much less for youMy head is still trying to think if the capture loop is going to work in this one and if filling your pokedex will be fun.
Normal games you capture a pokemon, it fills your pokedex, you get that pokemon to use in your team if you wish to do so, yay.
This one has that the first time, but second, third, fourth, fifth? You get points, points will gradually unlock new missions and areas, ok. Some pokemon drop items in this when you catch them (But this also seems to happen on beating them). You get... another version of the pokemon you already caught, um, ok. You get Pokedex info... fine. You use to get all of that with one capture initially, now you need to get to Research Level 5 or whatever to learn Bidoof is the Plump Mouse pokemon.
I dunno, most people don't complete their pokedexes in regular pokemon games as is, and that just asked capturing every pokemon once. Now you need a good number of research tasks that involve specific capturing styles, sizes, using certain moves against them... we'll see.
I understand it's Super Big Checklist that you only need to do 30% of to beat the game and they aren't expecting you to do 100% of it unless you are really dedicated, Maybe it's just I'm not the type of person that likes getting the same pokemon over and over and over again. I like the battles, building a team, getting it all to synergize together and this game does not seem to have any of that, and again, that could just be because previews are early areas of the game which have notoriously been bad showcasing the battle system in past games and it shows better in the late game (Although late game tends to be versus other players and this game doesn't have that) but I'm still on the fence, especially since the overworld encounter seem pretty basic with what we've seen item wise.
Guess I just need to wait for the leaks and see what the end game is like, if there's going to be some interesting stuff, or if it's just a grind.