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JuanLatino

Cerny’s little helper
Member
Oct 25, 2017
3,376

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Welcome to the OT number 24 of the Playstation Studios on Resetera
OT Name: @@NotSmartEnough
Intro Banner & Studio Infos: JuanLatino
Banners: Nagito



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Probably the most famous Studio among SIE, known for constanly delivering high quality blockbuster titles, such as Uncharted or The Last of Us.
The Studio was founded 1984 by Andy Gavin and Jason Rubin as an independent developer, starting their PlayStation Partnership with the iconic Crash Bandicoot title in 1996.
In 2001 they were acquired by Sony Computer Entertainment and in the coming years and generations Naughty Dog became one of the most respected and highly rated Studios in the Gaming Industry.
Naughty Dog is home to the ICE Team, one of Playstation Studios central technology groups.
The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools.

Studio Information
Studio Size: 450 +
(incl. ICE Team)
Location: California
Key People: Evan Wells (President) - Neil Druckman ( President & Creative Director)
Game Director: Anthony Newman - Kurt Margeneau
Lead Game Designer: Josh Sherr - Emilia Schatz
Writer: Josh Sherr - Haley Gross


Upcoming Project



PlayStation History

  • Crash Bandicoot (1996)
  • Crash Bandicoot 2 (1997)
  • Crash Bandicoot 3 (1998)
  • Crash Team Racing (1999)
  • Jak and Daxter (2001)
  • Jak II (2003)
  • Jak 3 (2004)
  • Jak X (2005)
  • Uncharted (2007)
  • Uncharted 2 (2009)
  • Uncharted 3 (2011)
  • The Last of Us (2013)
  • The Last of Us Remastered (2014)
  • Uncharted 4 (2016)
  • Uncharted Lost Legacy (2017)
  • The Last of Us Part II (2020)



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Sony Santa Monica, also known as the God of War Studio, was established in 1999.
While developing the highly acclaimed God of War Games, they were also serving as a support studio for external developers working on First Party Games.
In 2014 the Studio moved from Santa Monica to a new facility in Playa Vista, Los Angeles

Studio Information
Studio Size:
200~300
Location: California
Key People: Yumi Yang (Head of the Studio) Cory Barlog (Director)

Upcoming Project
God of War Ragnarok

PlayStation History
  • Kinetica (2001)
  • God of War (2005)
  • God of War II (2007)
  • God of War III (2010)
  • God of War Ascension (2013)
  • God of War (2018)



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founded in 1997 Sucker Punch Production was an independent development studio who has worked solely with Sony Interactive Entertainment since 2000. In 2011 they were acquired by Sony Computer Entertainment.
Sucker Punch is best known for the Sly Cooper and inFAMOUS series. In 2018 the Studio moved to a new facility, most likely due their team expansion.

Studio Information
Studio Size:
150+
Location: Washington
Key People: Nate Fox (Creative Director)

Upcoming Project


PlayStation History
  • Sly Racoon (2002)
  • Sly 2: Band of Thieves (2004)
  • Sly 3: Honor Among Thieves (2005)
  • Infamous (2009)
  • The Sly Collection (2010)
  • Infamous 2 (2011)
  • Infamous: Festival of Blood (2011)
  • Infamous: Second Son (2014)
  • Infamous: First Ligh (2014)
  • Ghost of Tsushima (2020)



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Formely known as Blank, Berlyn and Co. and Eidetic, which was founded in 1993, they were aqcuired by SIE in 2000 and renamed into SIE Bend Studio
Bend Studio became known as the Team behind the Syphon Filter Franchise. During the PlayStation 3 Generation they were mainly working on handheld games for the PSP and PSVITA. With their new IP Days Gone, they are finally making their big comeback into the Home Console business

Studio Information
Studio Size: 130+
Location: Oregon
Key People: Christopher Reese (Director)

Upcoming Project

PlayStation History

  • Bubsy 3D (1996)
  • Syphon Filter (1999)
  • Syphon Filter 2 (2000)
  • Syphon Filter 3 (2001)
  • Syphon Filter: The Omega Strain (2004)
  • Syphon Filter: Dark Mirror (2006)
  • Syphon Filter: Logan's Shadow (2007)
  • Resistance: Retribution (2009)
  • Uncharted: Golden Abyss (2011)
  • Uncharted: Fight for Fortune (2012)
  • Days Gone (2019)




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SIE San Diego was established in 2001. The Studio has a long history with sportsgames from NBA to Karting titles. Currently they are delivering the yearly MLB Games.

Studio Information
Studio Size: 90+
Location:
San Diego, California
Key People:

Upcoming Project


PlayStation History
  • The Mark of Kri
  • NBA 2005
  • NBA '06: featuring the Life Vol. 1
  • MLB 06: The Show
  • NBA '07: featuring the Life Vol. 2
  • MLB 07: The Show
  • NBA '08: Games of the Week
  • Pain
  • High Velocity Bowling
  • MLB 08: The Show
  • NBA 09: The Inside
  • MLB 09: The Show
  • NBA 10: The Inside
  • Pinball Heroes
  • MLB 10: The Show
  • ModNation Racers
  • Sports Champions
  • MLB 11: The Show
  • ModNation Racers: Road Trip
  • MLB 12: The Show
  • MLB 13: The Show
  • MLB 14: The Show
  • MLB 15: The Show
  • MLB The Show 16
  • Kill Strain
  • MLB The Show 17
  • MLB The Show 18
  • MLB The Show 19
  • MLB The Show 20
  • MLB The Show 21



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In 1994 Ted Price founded the Gaming Studio Xtreme Software, which was renamed into Insomniac Games a year later.
Over the past 20 years Insomniac became the biggest External Partner to SIE contributing to Franchises like Spyro, Ratchet and Clank, Resistance and the newly released Spiderman Game. In August 2019 SIE announced the Acquisition of Insomniac Games and made them Part of their Playstation Studios

Studio Information
Studio Size: ~310
Location: Burbank, California (First Studio) North Carolina (Second Studio) [NA]
Key People: Ted Price (President) Bryan Intihar (Director) Brian Allgeier (Director)

Upcoming Project


PlayStation History

  • Spyro the Dragon (1998)
  • Spyro 2: Ripto's Rage! (1999)
  • Spyro: Year of the Dragon (2000)
  • Ratchet & Clank (2002)
  • Ratchet & Clank: Going Commando (2003)
  • Ratchet & Clank: Up Your Arsenal (2004)
  • Ratchet: Deadlocked (2005)
  • Resistance: Fall of Man (2006)
  • Ratchet & Clank Future: Tools of Destruction (2007)
  • Ratchet & Clank Future: Quest for Booty (2009)
  • Resistance 2 (2009)
  • Ratchet & Clank Future: A Crack in Time (2009)
  • Resistance 3 (2011)
  • Ratchet & Clank: All 4 One (2011)
  • Ratchet & Clank: Full Frontal Assault (2012)
  • Ratchet & Clank: Into the Nexus (2013)
  • Ratchet & Clank (2016)
  • Marvel's Spider-Man (2018)
  • Spider-Man Miles Morales (2020)
  • Ratchet & Clank: Rift Apart (2021)



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Established in 2014, Pixelopus is one of the new SIE Studios of this generation. With Entwined they relesead their first game in the same year
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Studio Information
Studio Size:
14-18
Location: San Mateo, California
Key People: Dominic Robilliard (Creative Director), Jeff Sangalli (Art Director)

Upcoming Project


Playstation History:

  • Entwined (2014)
  • Concrete Genie (2019)



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Founded in 2006, Bluepoint Games is a video game developer known for their remasters and remakes of Playstation Games like God of War, Demon's Souls or Shadow of the Collosus.
On September 2021, Sony Interactive Entertainment acquired Bluepoint Games as a new member of the Playstation Studios Family.

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Studio Information
Studio Size: 70
Location: Austin, Texas (US)
Key People:
Marco Thrush (President)

Upcoming Project


PlayStation History

  • God of War Collection (Remaster)
  • The Ico & Shadow of the Collossus Collection (Remaster)
  • Playstation All Stars Battle Royale (Port)
  • Flower (Port)
  • Uncharted the Nathan Drake Collection (Remaster)
  • Gravity Rush Remastered
  • Shadow of the Collossus (Remake)
  • Demon's Souls (Remake)






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Guerrilla Games is a Dutch first party developer founded in 2000 as Lost Boys Games. The European Powerhouse Studio and creator of the Killzone Franchise was acquired by SCE in 2005 following the release of Shellshock: 'Nam 67.
In the current Generation they released their ambitious new RPG Title Horizon Zero Dawn & also created their new Decima Engine, which they share with Kojima Productions.
The Team will move to a new five floor office in 2019, planning to expand their team up to 400 People
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Studio Information
Studio Size:
300-400
Location: Amsterdam
Studio Leads: Angie Smets, Jan-Bart van Beek and Michiel van der Leeuw
Key People: Mathis de Jonge (Director Horizon Zero Dawn), Simon Larouche (Director)

Upcoming Project
Horizon Forbidden West

PlayStation History
  • Shellshock: Nam '67 (2004)
  • Killzone (2004)
  • Killzone Liberation (2006)
  • Killzone 2 (2009)
  • Killzone 3 (2011)
  • Killzone Mercenary (2013)
  • Killzone Shadow Fall (2013)
  • Horizon Zero Dawn (2017)
  • Horizon Frozen Wilds (2017)



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Media Molecule, The Flagschip Studio of creativity and originality among SIE is a british Studio formed in 2006
by former Lionhead employees. After their big success with Little Big Planet on the PS3, they became part of the Sony Family in 2010.
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Studio Information
Studio Size:
50+
Location: Guildford, Surrey
Key People: Siobhan Reddy (studio director), Mark Healey (creative director)

Upcoming Project


PlayStation History

  • Little Big Planet (2008)
  • Little Big Planet PSP (2009)
  • Little Big Planet 2 (2011)
  • Tearaway (2013)
  • Tearaway Unfolded (2015)
  • Dreams Early Access (2019)
  • Dreams (2020)



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SIE London Studio is one of the oldest First Party Studios, established in 1993.
The Studio was formed in 2002 by the merger of Studio Camden and Team Soho.
They are currently responsible for VR Games
SIE London Studio developed a virtual reality (VR) rendering technology, called the LSSDK engine, which supports PlayStation 4 and PC
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Studio Information
Studio Size: 92
Location:
London
Key People:

Upcoming Project


PlayStation History

  • NBA ShootOut
  • NBA ShootOut '97
  • Porsche Challenge
  • Rapid Racer
  • Spice World
  • This Is Football 2000
  • Team Buddies
  • This Is Football 2001
  • This Is Football 2002
  • This Is Football 2003
  • Dropship: United Peace Force
  • Hardware: Online Arena
  • The Getaway
  • This Is Football 2004
  • EyeToy: Play
  • This Is Football 2005
  • EyeToy: Groove
  • SingStar
  • The Getaway: Black Monday
  • SingStar Party
  • EyeToy: Chat
  • World Tour Soccer: Challenge Edition
  • Fired Up
  • SingStar Pop
  • EyeToy: Play 2
  • EyeToy: Play 3
  • SingStar '80s
  • EyeToy: Kinetic
  • EyeToy: Operation Spy
  • EyeToy: Kinetic Combat
  • EyeToy: Play Sports
  • SingStar Rocks!
  • SingStar Anthems
  • Gangs of London
  • SingStar Legends
  • World Tour Soccer 2
  • SingStar Pop Hits
  • SingStar 90s
  • SingStar Amped
  • SingStar Rock Ballads
  • Aqua Vita
  • SingStar R&B
  • Beats
  • SingStar
  • SingStar Summer Party
  • SingStar Vol. 2
  • SingStar ABBA
  • SingStar Vol. 3
  • PlayStation Home
  • SingStar Queen
  • SingStar Pop Edition
  • SingStar Motown
  • EyePet
  • SingStar Take That
  • SingStar Guitar
  • SingStar Dance
  • DanceStar Party
  • EyePet & Friends
  • DanceStar Party Hits
  • Wonderbook
  • SingStar: Ultimate Party
  • PlayStation VR Worlds
  • SingStar Celebration
  • Blood & Truth


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Founded in July 1995 by Ilari Kuittinen and Harri Tikkanen, Housemarque is the oldest active developer in Finland and based in Helsinki.
Since June 2021, Housemarque is part of SIE Worldwide Studios.
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Studio Information
Studio Size:
80+ (as of January 2020)
Location: Helsinki, Finland
Key People: Ilari Kuittinen, Harri Tikkanen

Upcoming Project


PlayStation History

  • Super Stardust HD (2007)
  • Super Stardust Portable (2008)
  • Dead Nation (2010)
  • Super Stardust Delta (2012)
  • Resogun (2013)
  • Alienation (2016)
  • Super Stardust Ultra VR (2016)
  • Matterfall (2017)
  • Returnal (2021)

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Firesprite is a video game developer formed in 2012 by formber members of Studio Liverpool. Over the years the team was collaborating and helping out on Playstation Projects like Playroom or Run Sackboy.
As of September 2021 Firesprite has joined the Playstation Studios.
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Studio Information
Studio Size: 265
Location: Liverpool, UK
Key People:
Graeme Ankers, Lee Carus, Chris Roberts, Stuart Tilley, Stuart Lovegrove

Upcoming Project


PlayStation History






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Founded in 1998 Polyphony Digital is the First Party Studio behind the Gran Turismo Games, the most successful PlayStation Franchise.
Originally a development group within Sony Computer Entertainment known as Polys Entertainment, after the success of Gran Turismo in Japan, they were granted greater autonomy and their name changed to Polyphony Digital.
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Studio Information
Studio Size: ~
200
Location: Tokyo [Japan]
Key People: Kazunori Yamauchi (President)

Upcoming Project
Gran Turismo 7

PlayStation History
  • Motor Toon GP (1994)
  • Motor Toon GP 2 (1996)
  • Gran Turismo (1997)
  • Gran Turismo 2 (1999)
  • Omega Boost (1999)
  • Gran Turismo 3 A-spec (2001)
  • Gran Turismo 4 Prologue (2004)
  • Gran Turismo 4 (2004)
  • Tourist Trophy (2006)
  • Gran Turismo 5 Prologue (2007/8)
  • Gran Turismo PSP (2009)
  • Gran Turismo 5 (2010)
  • Gran Turismo 6 (2013)
  • Gran Turismo Sport (2017)



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Team Asobi was originally formed in 2012 as part of Japan Studio, but formally spun off into an independent studio within Sony's Worldwide Studios in June 2021.
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Studio Information
Studio Size:
~
Location: Tokyo [Japan]
Key People: Nicolas Doucet (President & Director)


Upcoming Project

PlayStation History

  • Astro Bot (2018)
  • Astro's Playroom (2020)







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Sony XDev Europe:
XDev Studio Limited collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond: Two Souls, Tearaway and Resogun.


In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.
Visual Arts Services Group:
The Visual Arts Services Group is a division of SCEA's Product Development Services Group. VASG is a full-production studio located in San Diego that specializes in Animation, Motion Capture, Cinematics, Art and Scanning.
Visual Arts Services Group, a multi-award winning team responsible for the cinematic performances in premier Sony PlayStation franchises like Uncharted, The Last of Us, Killzone, and other iconic series
Sony San Mateo:
is a video game developer part of SIE Worldwide Studios which is owned by Sony Interactive Entertainment and established in 1998. As implied by its name, it is now based in San Mateo, California but it was relocated from Foster City, California. It is mostly responsible for overseeing the development of first party games by external developers. It co-developed the SOCOM US Navy SEALS series with Zipper Interactive, and the Sly Cooper series with Sucker Punch Productions.
SN Systems:
SN Systems is a provider of based development tools for games consoles, including the PlayStation 4, PlayStation 3, PlayStation 2, the original PlayStation and the Handhelds (VITA and PSP)
SN Systems was acquired by Sony Interactive Entertainment Inc. in 2005 to provide tools for the PlayStation 3, and future consoles.




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Naughty Dog:

Santa Monica Studio:

San Diego Studio:

Guerrilla Games:

Bend Studio:

Media Molecule:

Insomniac Games:

Japan Studio:

Polyphony Digital:

Sucker Punch Production:

SIE London Studio:

Others:




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Sony Interactive Entertainment:
Sony improving and increasing First Party Production
Sony to invest in First Party Studios trough organic growth and acquisitions
Hermen Hulst new Head of Worldwide Studios
Jim Ryan want's seamless transition to next gen consoles
Jim Ryan about Studio Acquisitions and PS5 Plans




VASG Studio: (Rumoured)
Sony is Creating a new Development Team in San Diego in Collaboration with a Major Studio
Former Naughty Dog Designer returns to Sony



Naughty Dog:
Secret Naughty Dog Casting for a new Game?
New IP Leaked?
Whats next after The Last of Us 2? Speculation Article
Neil Druckmann undecided whether his next project will be a new ip or TLOU Part III
Naugthy Dog working on a standalone Multiplayer Game?

Santa Monica Studio:
Cory Barlog (Director of GOW) working on a new IP?
Duncan Jones hinting at Barlogs new Project
Santa Monica building a second team?
Barlog about future GOW Games
Eric Williams the Director of the GOW Sequel?
Is Cory Barlog teasing a Sci Fi Project?

Guerrilla Games:
GG planning to expand to 400 People and release Games faster
Rainbox Six Siege Game Director and Game Designer joining Guerrilla Games working on a unnaounced Project
GG hiring for a new Project


Japan Studio:
Nicoles Doucet new Head of Japan Studio
According to several Insiders Japan Studio is working on a Silent Hill Reboot

SIE London Studio:
Hiring for a AAA Project

Insomniac Games:
Spider-Man Miles Morales and Spider-Man in development at the same time

San Diego Studio:
Moving to a new Building - New Projects in the Future? (next to the MLB Games)

Others:
Arrowhead working on a multiplayer AAA Game
Supermassive Games working on several PlayStation Exclusives
Impulse Gear is working on a AAA VR Game
Sly Cooper TV Show launching in October 2019
Remedy working on three projects
Hideo Kojima getting ready to make the scariest horror game
Kojima teasing Death Stranding Sequel?






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Last edited:

jroc74

Member
Oct 27, 2017
29,021
Oh, just realized the OT title.

Amazing title...for an amazing person.
 
Last edited:
Oct 25, 2017
756
Godfall and Mortal Shell may not have turned out to be quite the PS+ additions they initially looked on paper but I am really enjoying Lego DC Super Villians. I was just going to play a level or two before I got down to finishing Judgement on Legend, ended up playing about ten levels. I did manage to tear myself away to finish off Judgement. Legend difficulty wasn't too bad until the last few chapters then things started to really ramp up and the final boss, boy that was a doozy. I was munching down healing items like there was no tomorrow.
 

orochi91

Member
Oct 26, 2017
9,833
Canada
Damn

Didn't realize a whole OT flew by that fast.

Been clearing years worth of backlog recently.

Playing games is actually pretty fun~

:V
 
OP
OP
JuanLatino

JuanLatino

Cerny’s little helper
Member
Oct 25, 2017
3,376
thanks everyone as always and Nagito for your work.

Going to sleep now, have fun with Game Awards for those of you who are watching. Looking forward to check out all the new trailers tomorrow.

And thanks for participating on the survey :)
 

Dust

C H A O S
Member
Oct 25, 2017
32,381
Maybe we will get Abandoned gameplay during this OT, it could happen.
 
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