It's basically "it's 20 hours long so it's not worth 60€" all over againI can already imagine it. "They didn't even spend $200m on this game, it's not worth $70."
It's basically "it's 20 hours long so it's not worth 60€" all over againI can already imagine it. "They didn't even spend $200m on this game, it's not worth $70."
Ooo, I didn't look at Mochi's Japanese tweets. Context for the Switch poll:
Maybe the same dumb arguments that happen on Era about the Japanese market happen with developers. They're concerned about the home console market disappearing in Japan but Switch doesn't count because it's a portable.
The thought that actual devs / professionals in the market have this mindset:
Like ... Nintendo even GIVES you free market research where they show you that portable / docked is basically 50/50.
See 2D platformers are just cheaper, they should be just $ 30 - 40.I can already imagine it. "They didn't even spend $200m on this game, it's not worth $70."
Yeah it's become increasingly apparent that a number of Japanese developers either aren't interested in, or aren't capable of, removing the blinkers. Yes, there are compromises involved in operating on Switch, but it's offering the Japanese industry a best-of-both-worlds scenario that's about as good as they're going to get: highly popular domestically, highly popular internationally, a strong software market, a reasonably modern development environment, portable and home console playing profiles.One of the biggest fallacies that often gets repeated on here is that publishers are 100% data driven and make objective, logical decisions. The reality is that they are run by people, with biases.
One of the biggest fallacies that often gets repeated on here is that publishers are 100% data driven and make objective, logical decisions. The reality is that they are run by people, with biases.
Sure, but it ain't a success unless it does Wii + DS numbers, let's be real here. :>It would be foolish to say there aren't compromises, but the compromise system has an install base of 90 million and is tracking to be one of the top 3 selling systems of all time.
Yeah it's become increasingly apparent that a number of Japanese developers either aren't interested in, or aren't capable of, removing the blinkers. Yes, there are compromises involved in operating on Switch, but it's offering the Japanese industry a best-of-both-worlds scenario that's about as good as they're going to get: highly popular domestically, highly popular internationally, a strong software market, a reasonably modern development environment, portable and home console playing profiles.
It would be foolish to say there aren't compromises, but the compromise system has an install base of 90 million and is tracking to be one of the top 3 selling systems of all time.
I feel they can be very data-driven, but it's only one particular company name where they start getting personal. ;D
Yup. It's clear that there are still some devs who have internalized the idea that console games are the "real" big boy games and handheld games are something for the B team, the minor leagues, and it's hard for them to want to "demote themselves" by switching to Switch, even if by all accounts it's the most logical thing to do.One of the biggest fallacies that often gets repeated on here is that publishers are 100% data driven and make objective, logical decisions. The reality is that they are run by people, with biases.
Yeah, I meant to me personally. In the grand scheme of things, i.e. in terms of market reality, it's obviously both home and handheld console, no doubt about that. Given I primarily (90+%) play the Switch undocked, it's a handheld with TV output in my case specifically.
The unwillingness (or inability) of some Japanese developers to make games that appeal to their home market is pretty weird to me. Aiming for this nebulous concept of "the West" is extremely shortsighted and also a rather unnecessary self-imposed limitation. As has been said before, they have the perfect role-model in a company like Nintendo who is successful both in Japan as well as worldwide. They just have to want to learn.
Oh no, I've fallen back into the Diablo 3 rabbit hole, send help.
Nintendo considers licensed games third party games. I guess Sega does as well since they have no financial investment aside from licensing costslmao jon
It's fun to think about though: Is a licensed game still a "first party game"? Is Mario + Rabbids? Are Streets of Rage 4 and the Panzer Dragoon remake still "Sega games"? etc.
Yup. It's clear that there are still some devs who have internalized the idea that console games are the "real" big boy games and handheld games are something for the B team, the minor leagues, and it's hard for them to want to "demote themselves" by switching to Switch, even if by all accounts it's the most logical thing to do.
The world of business is full of dead companies that didn't realize their market was evaporating until it was too late, even though that was obvious to even casual outside observers. A lot of businesses aren't really equipped for change.
Yeah, I meant to me personally. In the grand scheme of things, i.e. in terms of market reality, it's obviously both home and handheld console, no doubt about that. Given I primarily (90+%) play the Switch undocked, it's a handheld with TV output in my case specifically.
Also from a technology standpoint, at least when we're going by what it meant to use x86 or ARM hardware for these past few years. Things are obviously changing, though, so making that distinction will become increasingly less clear.
The unwillingness (or inability) of some Japanese developers to make games that appeal to their home market is pretty weird to me. Aiming for this nebulous concept of "the West" is extremely shortsighted and also a rather unnecessary self-imposed limitation. As has been said before, they have the perfect role-model in a company like Nintendo who is successful both in Japan as well as worldwide. They just have to want to learn.
Nintendo was treated like its own thing. Even Harada dismissed their success as "well that's Nintendo" for some reason. People tend to forget from time to time that Nintendo is also a Japanese company, I wonder why.Nintendo is just completely ignored in those conversations. There was a talk at CEDEC by a French developer which talked about how Japanese games have become less relevant over the last decade - and used Ghosts of Tsushima and Genshin Impact as examples of last year showing Japan's fading relevance which completely ignores one giant elephant in the room when you talk about 2020 games.
Nintendo is just completely ignored in those conversations. There was a talk at CEDEC by a French developer which talked about how Japanese games have become less relevant over the last decade - and used Ghosts of Tsushima and Genshin Impact as examples of last year showing Japan's fading relevance which completely ignores one giant elephant in the room when you talk about 2020 games.
Nintendo was treated like its own thing. Even Harada dismissed their success as "well that's Nintendo" for some reason. People tend to forget from time to time that Nintendo is also a Japanese company, I wonder why.
They were obviously talking about real games, duh.
Like, I'm not even saying that Nintendo is the blueprint that everyone should follow. As Bonejack said, there are other examples. It's just frustrating to see such a large part of the industry completely concede the Japanese market to Nintendo (and Konami lol).
Excuse me but there are in fact several elephants in Animal Crossing.Nintendo is just completely ignored in those conversations. There was a talk at CEDEC by a French developer which talked about how Japanese games have become less relevant over the last decade - and used Ghosts of Tsushima and Genshin Impact as examples of last year showing Japan's fading relevance which completely ignores one giant elephant in the room when you talk about 2020 games.
2 pm CET Tuesday announcement (or around that time anyways) is the most likely scenarioSo what is the lay of the land for the coming weeks?
2pm CET announcement tweet on Mon, Tue or Wed for a following-day direct? Or a 2pm shadowdrop on Tue, Wed or Thur?
Just so I'm not here checking on the hour needlessly!
SOURCE?
My uncle who works at Nintendo. I trust him :(
I think, earlier this month or late last month, Nate believed the Direct would take place before the PlayStation Showcase at one point, which basically gives us September 8th as a potential date (which would be consistent with previous September Directs). But I don't think that was any sort of cast-iron guarantee so much as it was as the general feeling he had at that time.Has anyone with inside knowledge like Nate posted anything hinting at the direct timing outside of just vaguely September?
Nintendo is a toy-making company in the business of making theme parks that occasionally makes video games in order to diversify its IPs. No wonder people don't consider it a video game company.
Seeing PracticalBrush leaks on reddit is second only to an actual Nintendo announcement at this stage, and no sign on that front yet!If this is the week, then I wonder if we start to see some informed speculation and a trickle of leaks from third parties here soon. 👀
Seeing PracticalBrush leaks on reddit is second only to an actual Nintendo announcement at this stage, and no sign on that front yet!
I thought the Nintendo Ninjas had gotten Brushie? :OSeeing PracticalBrush leaks on reddit is second only to an actual Nintendo announcement at this stage, and no sign on that front yet!
Yep. We're in the usual timeframe for a September Direct. There are likely third-party titles to be announced for later this year, updates on the Nintendo front to be made, and some 2022 news to share.We are a month and some days from Metroid Dread release, and there is a chance we get a Direct this/next week?