That'd be good, this thread is almost entirely bitching.I almost feel like we need a separate thread to discuss the actual fighting/gameplay. I might go ahead and make one if others agree.
That'd be good, this thread is almost entirely bitching.I almost feel like we need a separate thread to discuss the actual fighting/gameplay. I might go ahead and make one if others agree.
I feel people have a right to complain, that's not my issue.
Who are you playing? I'm really feeling Johnny Cage. Glad I haven't fought any decent Erron or Geras players online as some of the mix ups I saw on Teamspooky videos of tournaments look brutal.I feel people have a right to complain, that's not my issue.
I just want to talk about the Fighting as I personally don't have any interest in the krypt etc
Who are you playing? I'm really feeling Johnny Cage. Glad I haven't fought any decent Erron or Geras players online as some of the mix ups I saw on Teamspooky videos of tournaments look brutal.
Seems clear that Erron is in SS tier right now.
nope, still worksLooks like WB ninjas killed off anything relating to that glitch. What was it?
This is an AI fighter management sim.
The side mode where you actually control one of the fighters is neat but has no major rewards so what's the point?
Jade. Bit frustrated that she only has one string that opens with a low, and you have to be right on top of them to connect. EB is a joke.Who are you playing? I'm really feeling Johnny Cage. Glad I haven't fought any decent Erron or Geras players online as some of the mix ups I saw on Teamspooky videos of tournaments look brutal.
Seems clear that Erron is in SS tier right now.
It was 264MB for me. What version of the game do you have?
Yeah, is there any farm method for this one specifically? I'm at 3,900 souls (aka 1/2 way whenever the patch drops on Xbox).it's a shame you can't glith the 10k souls, that's just insane and really hurts my motivation.
it's a shame you can't glith the 10k souls, that's just insane and really hurts my motivation.
already did, doesnt work because you have to use the lever first
Yeah i like Geras but i expect him to be nerfed to hell (Especially the 6 frames d1). Erron will probably be nerfed too but i feel that his kit will assure him to be strong no matter what.
Jade. Bit frustrated that she only has one string that opens with a low, and you have to be right on top of them to connect. EB is a joke.
Yeah, it's really weird that NRS almost disincentivises online play. You would think that's where they would want people to spend their times if they're looking for game longevity.More and more I'm realizing that the thing that bothers me about MK11 is that it's a game that doesn't seem to understand its own strengths.
- The game has great fighting mechanics, great customization options, a great netcode and getting into matches is pretty quick compared to a lot of the competition. It's a beautiful game in which you can make your character your own, without looking ridiculous.
- The gear/skin customization options are largely absent from online ranked play, as you can only choose one default and can't alternate skins in the character select on the fly.
- The move/ability customization is completely absent from online ranked play. Not only can you not create your own version of a character, but the default variations of characters in "offline" modes don't even align with the default tournament variations.
- Towers of Time is where you get the majority of your customization options, either through completing towers, or through grinding the requirements for the throne room. This is a mode that actively takes the game away from the base game's core strength of encouraging thoughtful play and footsies in favour of random modifiers that require consumables unlocked through the towers and krypt to balance.
I just really wish NRS would issue a separate patch that puts online win rewards on par with towers of time rewards in terms of reward vs. time spent. With the number of unlockables in this game, we should be unlocking a heap of them at a steady pace in online.
Really feeling Cassie in this game, her mid-screen combos look cool as all hell and they're pretty simple to pull off, she seems to have great buttons as well. I wonder if NRS will ever try and mess around with the moves in the tournament variations for balance, I would trade Flippin Out for almost anything else.
noice.
I can confirm, it has the balance updates that the PS4 version has.Trying to keep my excitement in check considering the last PC patch didn't fix what it was supposed to.
Is there any verification anywhere yet that we're up to date now? All character balance changes, tower changes, economy changes, AI battle changes?
argh, I wish I could sit down with this right now lol
Quick question!
My wife got me the Komplete edition on Switch for my birthday last week. I finished the story mode last night so ummm what is the standard progression of what I'm "supposed" to do? Does it make any difference or do people just go between Krypt and towers?
I have the Premium Edition, still got 264MB.I thought do you have Premium Edition or Standard. Maybe it has something to do with that, idk.
mind games.
Quick question!
My wife got me the Komplete edition on Switch for my birthday last week. I finished the story mode last night so ummm what is the standard progression of what I'm "supposed" to do? Does it make any difference or do people just go between Krypt and towers?
Fantastic :Dhttps://old.reddit.com/r/MortalKombat/comments/bj62tz/4302019_april_pc_patch_2/
I can confirm, it has the balance updates that the PS4 version has.
The thing is, shouldn't they just do both? Like, I agree that towers make sense for casual players (when they are properly balanced). They let people mess around with single player, earn rewards, have a constant stream of content to keep them hooked, it is an "easy" way to try out new characters and feel rewarded instead of destroyed etc. when playing online isn't their preference. That's there arleady (post-balance). The majority of online players are going to avoid the single player, because the modes that reward your time change the game in fundamental ways that most find less fun. It seems like it wouldn't be that hard to know roughly how often players unlock kosmetics/augments/gear/currencies in an hour of gameplay in the Towers Of Time and just have that translate to online play as well?Yeah, it's really weird that NRS almost disincentivises online play. You would think that's where they would want people to spend their times if they're looking for game longevity.
Then again, online play in fighting games is rough. Maybe they think casual players will be more likely to stick around for the tower grind than getting their asses handed to them online. My first online fighter was MKX and I got absolutely destroyed for a long, long time.