• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

AquaWateria

Member
Oct 25, 2017
7,533
The one that need to make a decision fast is Falcom.

I'm sure they have fully have realized their position and that adding a PS5 sku isn't gonna help with domestic sales. I'm sure as reality sets in they will make a decision in the near future. What's helping them currently is that they know how to budget their games so they won't be hit as hard. However long term outlook is a different story.
 

ShiningBash

Member
Oct 29, 2017
1,416
Also people here are again downplaying p5 sales on ps4

P5 already did great on ps4 selling at a higher asp
It's free on ps5 with ps collection and will get tons of exposure

It's going to grow massively next gen
I'm not trying to downplay its PS4 sales globally, my point is about the impact from Japan where a disproportionate number of sales come from. If the PS5 install base continues to lag longer-term, then it will make sense to release on other platforms (including PC).

I don't mind the disagreement or reasoned argument, no need to subtweet. I expect Persona 6 to grow as well, but that will be harder if ~20% of the potential install base is threatened.
 
Dec 8, 2018
1,911
Well, the entire Nintendo library, basically. The biggest games in Japan are Nintendo first party games. It's games like Animal Crossing, Splatoon, Mario Kart, Super Mario, Pokèmon and such that are pushing systems for Nintendo hardware.

A major reason why Sony systems can't appeal to as many people is that its first party have nowhere as much appeal as Nintendo's in Japan.

I do think home consoles have become less appealing in Japan generally, but the software not being able to appeal enough is imo the main reason why PS systems are losing market share.

Getting Nintendo games is not really an option and what are so amazing about those games that you can't find on PS4? That they are "cartoony"? There are multiple games doing the same or close to the same thing as those to be found but they simply don't sell basically at all. Do you think a PlayStation cart racer would succeed in bringing back people to a home console? A town sim? 3D platformers there are a bunch of already and Sony's own Astrobot have had great reviews both on VR and PS5 and Littlebigplanet etc.

The games are selling because you can play them on the go it's as simple as that which the entire game industry in Japan has been heading towards for many many years this is not something new.

Japan is responsible for like 25% of the worlds revenue on mobile alone and Sony made 4 billion+ from one game alone so if they are looking anywhere for gaming in Japan it's probably that way they want to focus their effort or if streaming takes off in Japan.


Sony never created first party on the level of Nintendo and that's why it isn't selling as well. what the ps4 is missing are games from sony that appeal to japan, they had one with GOT but one isn't enough. Look at splatoon, animal crossing and MH all of them are pretty new series and they all are doing above 4mil. nothing is stopping sony from catering more to japan to go back to the day's where they sold 20 mllion per console other than themselves.

See above
 

Skittzo

Member
Oct 25, 2017
41,037
The games are selling because you can play them on the go it's as simple as that which the entire game industry in Japan has been heading towards for many many years this is not something new.

Two of the best sellers of the year, Ring Fit and Momotaro Dentetsu can't really be played on the go. Those are home console games through and through.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Getting Nintendo games is not really an option and what are so amazing about those games that you can't find on PS4? That they are "cartoony"? There are multiple games doing the same or close to the same thing as those to be found but they simply don't sell basically at all. Do you think a PlayStation cart racer would succeed in bringing back people to a home console? A town sim? 3D platformers there are a bunch of already and Sony's own Astrobot have had great reviews both on VR and PS5 and Littlebigplanet etc.

The games are selling because you can play them on the go it's as simple as that which the entire game industry in Japan has been heading towards for many many years this is not something new.

Japan is responsible for like 25% of the worlds revenue on mobile alone and Sony made 4 billion+ from one game alone so if they are looking anywhere for gaming in Japan it's probably that way they want to focus their effort or if streaming takes off in Japan.




See above

Ehh, I don't like the implication that Nintendo has some innate advantage which means other publishers couldn't replicate them. Heck the success of Momotaro Dentetsu shows that other publishers can tap into that mass market audience as well.

It's not like Nintendo doesn't have its fair share of modest performers or even failures.
 

Lelouch0612

Member
Oct 25, 2017
21,200
Getting Nintendo games is not really an option and what are so amazing about those games that you can't find on PS4? That they are "cartoony"? There are multiple games doing the same or close to the same thing as those to be found but they simply don't sell basically at all. Do you think a PlayStation cart racer would succeed in bringing back people to a home console? A town sim? 3D platformers there are a bunch of already and Sony's own Astrobot have had great reviews both on VR and PS5 and Littlebigplanet etc.

The games are selling because you can play them on the go it's as simple as that which the entire game industry in Japan has been heading towards for many many years this is not something new.
There are no equivalent of Nintendo offering on PlayStation systems. You won't find an equivalent to Animal Crossing, Smash or Pokémon.

Reducing their overperfomance to only "being able to play on the go" is very misleading. Otherwise it would be simple to create product with mass appeal. The most successful new IP in recent years, Ring fit, is not playable on the go btw.

Sony had a strong 1st party line-up in Japan during the PS1/PS2 era and you can see how different these games are from their current offering.
 

KillerMan91

Member
Oct 25, 2017
4,364
I'm not trying to downplay its PS4 sales globally, my point is about the impact from Japan where a disproportionate number of sales come from. If the PS5 install base continues to lag longer-term, then it will make sense to release on other platforms (including PC).

I don't mind the disagreement or reasoned argument, no need to subtweet. I expect Persona 6 to grow as well, but that will be harder if ~20% of the potential install base is threatened.

Persona 5s big success was the explosion of sales in the west. Not to mention it managed to grow even in Japan despite the otherwise dire situation of PS compared to past gens which tells me that it shouldn't suffer as much in Japan as some other franchises even if PS5 ends up selling worse than PS4. Sure especially PC port day one always makes sense for third party game (exclusivity on any platform without some moneyhatting never makes sense).
 

Deleted member 15360

User requested account closure
Banned
Oct 27, 2017
3,477
Two of the best sellers of the year, Ring Fit and Momotaro Dentetsu can't really be played on the go. Those are home console games through and through.


Looking at PS4 sales there is a market for Home Console as well , Switch is hybrid obviously it will have some Home Console oriented games doing well.

Who is arguring that home consoles is zero in JP ?


I'm not trying to downplay its PS4 sales globally, my point is about the impact from Japan where a disproportionate number of sales come from. If the PS5 install base continues to lag longer-term, then it will make sense to release on other platforms (including PC).

I don't mind the disagreement or reasoned argument, no need to subtweet. I expect Persona 6 to grow as well, but that will be harder if ~20% of the potential install base is threatened.


Globally the Series is Growing and its Persona saw growth on PS4 in JP as well


Check the Region Breakdown Estimates of players count

 

zroid

One Winged Slayer
The Fallen
Oct 25, 2017
5,785
Canada
Not any worse than what happened to the Wii U back in the day. Those were some rough years lmao.
We can discuss on Sony poor supply and retail software sales and we can have constructive arguments on both the side.

We can also discuss lack of titles next year

But the doom and gloom and Extreme negativety is now getting too much.
this is my biggest problem in general with these threads. the thinly or sometimes not at all veiled console warring is bad, but the majority of posters here don't do that.

but i feel there is a bit too much worship of the market leader platform and denigration of the platform(s) which aren't doing as well. (whichever they may be). let's not forget these are still all incredibly wealthy multinational companies which don't need us to cheerlead for them.

that being said, it's still always a fun thread to participate in. lots of good posts and insights, and many people work hard to provide good content for us like our recently departed friend (who will be back soon)

sorry to get a little meta
 

Lelouch0612

Member
Oct 25, 2017
21,200
Re: PS5

We will probably get more visibility on its line-up in Jan/Feb so we can have a better idea of its performance in 2021.
 

Skittzo

Member
Oct 25, 2017
41,037
Looking at PS4 sales there is a market for Home Console as well , Switch is hybrid obviously it will have some Home Console oriented games doing well.

Who is arguring that home consoles is zero in JP ?

"The games are selling because you can play them on the go" sure seems like an argument that games that can't be played on the go can't sell well.
 
Oct 26, 2017
13,626
these are companies who are reliant on having two streams of revenue from console business. if the ps5 is more wii u than vita then that effectively erases or severely diminishes one of those revenue streams.
Nah, I can see any potential "PS5" audience just move on to Switch from PS4 instead. NISA are testing the waters with Disgaea 6 being Switch-exclusive in the west. It feels NIS and NISA in particular are pretty comfortable on Switch. I mean as you've said PS4 version sales were half of Switch version sales (wouldn't shock me if they were worse in a number of cases). Plus Nintendo could happily provide assistance in marketing and hell, maybe funding if NIS need it. Nintendo have been wonderful at giving NIS/NISA exposure in Directs.
 

Beorn

Member
Oct 23, 2020
108
Switch sales are good, in line with what was expected without a pokemon/smash level hardware seller this holiday but with the stratospheric year it had and with more supply some of us were hoping for a little grow for the holidays.
It will be more or less flat with last year and the 6mil, while still possible, is not as guaranteed as we think.
Still an amazing year for switch, around 6mil in japan in one year is not something we can downplaying.
Ps5 on the other hand... Don't know what sony is doing right now in japan. This is so low supply.
 

Eren Jäger

Member
Jul 19, 2020
765
Whoa, Momotaro Dentetsu is a Shinkansen!

PS5 sales are pretty dire. Lack of appealing Software is probably one of the main reasons, but is the price also to blame?
The 3DS needed one and it actually helped.
 

Skittzo

Member
Oct 25, 2017
41,037
Whoa, Momotaro Dentetsu is a Shinkansen!

PS5 sales are pretty dire. Lack of appealing Software is probably one of the main reasons, but is the price also to blame?
The 3DS needed one and it actually helped.

Lack of console supply is a bigger issue at the moment. Lack of appealing software is more of a long term problem.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Getting Nintendo games is not really an option and what are so amazing about those games that you can't find on PS4? That they are "cartoony"? There are multiple games doing the same or close to the same thing as those to be found but they simply don't sell basically at all. Do you think a PlayStation cart racer would succeed in bringing back people to a home console? A town sim? 3D platformers there are a bunch of already and Sony's own Astrobot have had great reviews both on VR and PS5 and Littlebigplanet etc.

The games are selling because you can play them on the go it's as simple as that which the entire game industry in Japan has been heading towards for many many years this is not something new.
Just to name a few:
Pokémon - it created a JRPG that combined traditional turn-based battles with a collection aspect of recognisable characters.
Animal Crossing - it created a very popular virtual life game by appealing strongly to home decoration sensibilities and combining that with a relaxing pace of collecting resources.
- Splatoon - it created a twist on the TPS genre by introducing the ink mechanic, creating interesting game variants where your contribution can be measured either by your ability to blast other players or by effectively painting the game field.
- Mario Kart - the best-in-class kart racer and builds on a decades-long pedigree of quality and brand recognition.

There's a number of things that combine to make the Nintendo first party games so popular:
1. They build on a legacy of prior games that have been consistently high quality.
2. They have an appealing aesthetic ("cartoony" if you like) that appeals in Japan (but worldwide as well).
3. They address underserved genres that are very popular (Animal Crossing, but also fitness games, for example).
4. They make interesting twists to established genres that really catch on (but sometimes they don't, like with ARMS).

Sony's first party are very high quality, but they are a bit less established, they tend to have a realistic aesthetic rather than more "cartoony" ones, are usually high quality entries in straightforward genres without that twist to the genre, and address generally well-served genres (open world action/adventure RPG, third person action, racing). That's fine of course, and it's a very successful formula outside of Japan. It's just not the winning formula in Japan.

Changing this is difficult, they would need to make changes and play the long game. They'd need to adopt a new strategy for first party, and build it for a long period of time. That's a huge ask, of course, and very risky to boot. That's why we shouldn't expect Sony to go down this road.
 

Eren Jäger

Member
Jul 19, 2020
765
Lack of console supply is a bigger issue at the moment. Lack of appealing software is more of a long term problem.
Oh yeah, that's true. PS5s are scarce everywhere at the moment. But even the Wii U had a console launch that was not a complete failure.

Yet, what can one expect from Japanese publishers in the next year. Why should anyone interested in Japanese games buy a Playstation 5 now or in the next months?
Small and midtier titles will still be on PS4 and/or Switch. Only Square Enix has two exclusives, but they are most probably 2022 (or beyond) titles.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Whoa, Momotaro Dentetsu is a Shinkansen!

PS5 sales are pretty dire. Lack of appealing Software is probably one of the main reasons, but is the price also to blame?
The 3DS needed one and it actually helped.
At thisbpoint the system is completely sold out so we can't quite tell the extent of the demand. By February/March we should have a good idea I think.
 
Dec 8, 2018
1,911
There are no equivalent of Nintendo offering on PlayStation systems. You won't find an equivalent to Animal Crossing, Smash or Pokémon.

Reducing their overperfomance to only "being able to play on the go" is very misleading. Otherwise it would be simple to create product with mass appeal. The most successful new IP in recent years, Ring fit, is not playable on the go btw.

Sony had a strong 1st party line-up in Japan during the PS1/PS2 era and you can see how different these games are from their current offering.

There are no sim games on PS4? No fighting games?And there were a bunch of Pokémon copycats that simply never toke off for manus many years why would one do it now?

Nintendo games are popular all over the world because they are good and there is nothing "Japanese" about them while PlayStation titles are selling like crazy everywhere except Japan. So once again why invest in a market that is declining both in software and hardware but the opposite is true for the rest of the world while you are also never been more profitable?
 

ShiningBash

Member
Oct 29, 2017
1,416
Globally the Series is Growing and its Persona saw growth on PS4 in JP as well


Check the Region Breakdown Estimates of players count

For sure, the game has seen incredible growth outside of Japan, which is why it's the best selling game in the series. If this growth continues, Persona 6 should do really well globally.

At the same time, 18% of P5 and 23% of P5R are estimated to be in Japan (not sure about gamstat's data). When these games released, the PS4 install base was around 5m and 8.4m respectively. If the PS5 is <2m, then ~20% of sales in Japan may only occur if the game has a much higher attach rate that Persona 5. That might happen or it might not.

However, if it's available day and date on PC globally, then those lost Japan PS5 sales could be made up elsewhere (including in Japan).
 
Nov 2, 2017
385
Sony should copy Nintendo and put some random Italians in their game, that way they will dominate Japan and the World.
aTDg5qJ.gif
 

Djehuty

Member
Sep 2, 2020
1,044
There are no sim games on PS4? No fighting games?And there were a bunch of Pokémon copycats that simply never toke off for manus many years why would one do it now?

Nintendo games are popular all over the world because they are good and there is nothing "Japanese" about them while PlayStation titles are selling like crazy everywhere except Japan. So once again why invest in a market that is declining both in software and hardware but the opposite is true for the rest of the world while you are also never been more profitable?
I don't think you get the point of what he was saying, a copy of Pokemon is not what Sony need's
they need new twists on genres which was how Nintendo managed to bounce back multiple times; Sony or 3rd party's copying pokemon is hypocritical to why it succeeded, because it was original. Sony need's more originality. disregarding the quality of their games all of them are very safe games.

also Nintendo games are distinctly Japanese, they are one of the few not trying to copy western style games. Splatoon for example has a lot of Japanese youth culture in it which is one of it's main selling point's.

you know what you are arguing is false Japan is still one of the biggest game market's that is continuing to grow, if Nintendo is the only one catering to it it makes sense why everybody else is declining there.
 
Dec 8, 2018
1,911
Just to name a few:
Pokémon - it created a JRPG that combined traditional turn-based battles with a collection aspect of recognisable characters.
Animal Crossing - it created a very popular virtual life game by appealing strongly to home decoration sensibilities and combining that with a relaxing pace of collecting resources.
- Splatoon - it created a twist on the TPS genre by introducing the ink mechanic, creating interesting game variants where your contribution can be measured either by your ability to blast other players or by effectively painting the game field.
- Mario Kart - the best-in-class kart racer and builds on a decades-long pedigree of quality and brand recognition.

There's a number of things that combine to make the Nintendo first party games so popular:
1. They build on a legacy of prior games that have been consistently high quality.
2. They have an appealing aesthetic ("cartoony" if you like) that appeals in Japan (but worldwide as well).
3. They address underserved genres that are very popular (Animal Crossing, but also fitness games, for example).
4. They make interesting twists to established genres that really catch on (but sometimes they don't, like with ARMS).

Sony's first party are very high quality, but they are a bit less established, they tend to have a realistic aesthetic rather than more "cartoony" ones, are usually high quality entries in straightforward genres without that twist to the genre, and address generally well-served genres (open world action/adventure RPG, third person action, racing). That's fine of course, and it's a very successful formula outside of Japan. It's just not the winning formula in Japan.

Changing this is difficult, they would need to make changes and play the long game. They'd need to adopt a new strategy for first party, and build it for a long period of time. That's a huge ask, of course, and very risky to boot. That's why we shouldn't expect Sony to go down this road.

I basically answered the same thing above but there are multiple games on PS4 in those categories just perhaps not all made by Sony.

And about change why would they? They have never been more profitable and especially PlayStation is their money printing machine not doing what Nintendo is doing. They are investing in where they are finding profit and success and believe their market is and obviously that is not Japan and that have been quite obvious now since after the Vita "failed". PlayStation is in no need of being successful in Japan at all so why risk changing that when it's probably against all the intel they have and their shareholders interest?
 

Aostia82

Member
Oct 27, 2017
7,366
We can discuss on Sony poor supply and retail software sales and we can have constructive arguments on both the side.

We can also discuss lack of titles next year

But the doom and gloom and Extreme negativety is now getting too much.


I agree that too much negativity isnt interesting nor funny
But honestly ps5 japanese launch/situation havent any positive lopside unless we pretend that digital sales for software are 150% higher than retail ones or that with more supply the Hw Sales would be 4x higher
Both seems at least pretty unlikely
Of this would have been a Nintendo console it would have seen way more negative reactions imho
The only real positive side to be discussed about Ps5 sales here is bonded to its evident western appeal/market share that obviously will be and actual factor for many publishers in continuing supporting the console despite negative japanese market reception
This IS a real difference between ps5 and wiiu, sotto, at least for many many publisher, especially for AA or AAA games


Hopefully my post was understandable because I am very tired right now

Lol
 

sfortunato

Member
Oct 25, 2017
6,740
Italy
The problem of low initial sales, regardless of the actual reason, is that publishers might need to reschedule their games if the release was based on higher expectations of hardware sales.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
I basically answered the same thing above but there are multiple games on PS4 in those categories just perhaps not all made by Sony.

And about change why would they? They have never been more profitable and especially PlayStation is their money printing machine not doing what Nintendo is doing. They are investing in where they are finding profit and success and believe their market is and obviously that is not Japan and that have been quite obvious now since after the Vita "failed". PlayStation is in no need of being successful in Japan at all so why risk changing that when it's probably against all the intel they have and their shareholders interest?
Oh, I'm not suggesting they should - in fact I mention in my post that it probably doesn't make sense for them. And that's completely fine, since their strategy is a huge success worldwide. But the conclusion is that they are not as appealing in Japan as a result.
 

Djehuty

Member
Sep 2, 2020
1,044
I basically answered the same thing above but there are multiple games on PS4 in those categories just perhaps not all made by Sony.

And about change why would they? They have never been more profitable and especially PlayStation is their money printing machine not doing what Nintendo is doing. They are investing in where they are finding profit and success and believe their market is and obviously that is not Japan and that have been quite obvious now since after the Vita "failed". PlayStation is in no need of being successful in Japan at all so why risk changing that when it's probably against all the intel they have and their shareholders interest?
the point is create new categories, not have games in all the existing ones, that is why Nintendo succeed in japan where everyone else didn't, they had creativity

they don't need to change, but if they don't japan will decline for them while every other company experiences growth with the switch.

the gaming industry in japan isn't declining, PlayStation is.
 

Eren Jäger

Member
Jul 19, 2020
765
At thisbpoint the system is completely sold out so we can't quite tell the extent of the demand. By February/March we should have a good idea I think.
You are right, we need a few months until dust settles. But what will Sony and third parties do if demand is still low although supply is abundant?
 

ShiningBash

Member
Oct 29, 2017
1,416
For all this talk of a lack of Sony games with Japanese appeal, the irony is that the PS5 shortage means that fewer people are aware of Astrobot. It's basically Mario Odyssey 2, and it would probably be charting well if it was a standalone game and there was enough stock.
 

Gartooth

Avenger
Oct 25, 2017
8,440
I think the issue to do with Playstation's decline in Japan is less about the platform's success there (because it has been hugely successful worldwide) and more about maintaining its image of having the must play Japanese 3rd party games for western audiences.

Lets say even if Sony may not care if PS5 flops in Japan, then that still leaves them with 3rd party partners who may not feel the same way. To a 3rd party who's games make 20 to 30% of sales in Japan, it does become an issue if the ecosystem continues eroding away their audience. Sony has locked down a lot of exclusives already like from Square-Enix, but they won't be doing that with every game.

Although my own feelings are that during the PS3, the unique strength of the Playstation catalogue transitioned over time from big Japanese 3rd party games to AAA 1st party games. At the beginning of the PS3's life MGS4 was the reason to buy a PS3, and at the end it was TLOU.
 

Djehuty

Member
Sep 2, 2020
1,044
For all this talk of a lack of Sony games with Japanese appeal, the irony is that the PS5 shortage means that fewer people are aware of Astrobot. It's basically Mario Odyssey 2, and it would probably be charting well if it was a standalone game and there was enough stock.
Astrobot is the game people are getting the ps5 for ;). in all seriousness i do think if it were sold it would definitely be a bigger system seller than everything up until FF.
 

Eren Jäger

Member
Jul 19, 2020
765
Sony will do nothing, some 3rd parties will jump ship others will stay behind and try to stop it from sinking.
But that could be a problem, because everyone in the West assumes that most non-Nintendo Japanese games are on Playstation, and if many of them jump ship, that could mean Sony loses some of its appeal. Ah, Gartooth already has a post on this.