Not a fan of constructed lab. I don't want to have to think about my deckbuilding going into this, and the Runeterra fanbase is hardcore enough that they've already optimized their decks. Kind of ruins the point of a fun drop in evenly matched mode. If I wanted Gauntlet I'd be playing Gauntlet.
Lee Sin + Draven has always been the best Lee Sin deck.Who do ya'll think makes the best Lee Sin pairing? Taric feels kind of like a bait to me, since you're looking to run Zenith Blade for the Overwhelm. I want to say that Draven + Might would be better? But not sure how aggro I'd be trying to build it.
Official Tournament:
LOR Masters Europe - Chronicles of Targon
Legends of Runeterra
Choose your champions, make your move, and be legendary in the League of Legends strategy card game: Legends of Runeterra.playruneterra.com
Interesting format, and retaining a team culture which is interesting. Could be a great structure.
Ladder as a qualifier is something. More a fan of open tournaments but this is just the beginning to an official tournament scene, which is good.
Looking forward to watching this!
Yeah, it's about time. Can probably move it back when the next region drops.Poodlestrike We should move the OT to Hangouts. It will be lost, and it will get in the way of console/game news/launches.
Haven't built a decks since the Expansion hit... Cogs not turning, game's interest is fading. Doubt even the mini-Expansions can reignite the interest...
• Esports (spectator and tournaments)
• Events
• 2vs2
Supernova beholds Celestials, not 8+.A lot of bugs post patch related to Celestial/Beholds. My 15 mana Sol champion spell was not properly discounted until the next turn. Same for my double Obliteration spell which didn't get a Behold trigger despite there being two 8+ mana cards both on board and in hand. Lost one of those games due to the bug.
I had a Celestial in play as well and two in hand.
The obvious solution is to play Draven Spiders with 1 copy of Naut for Axe fodder.man the win two games with Nautilus in your deck isn't fun anymore, doing well with Deep is a mission
Aurelion Sol: LEVEL UP: Round End: Your allies have 20+ total Power → Round End: Your allies have 25+ total Power
Radiant Guardian: POWER: 5 → 4
Inspiring Mentor: POWER: 1 → 2; HEALTH: 2 → 1
Pix: HEALTH: 1 → 2
Jack The Winner: HEALTH: 6 → 5
Petty Officer: HEALTH: 2 → 1
Bastion: OLD TEXT: Give an ally Spellshield this round. → NEW TEXT: Grant an ally +1+1 and Spellshield.
Cosmic Inspiration: OLD TEXT: If you Behold a Celestial card, grant allies everywhere +2|+2. Refill your spell mana. → NEW TEXT: If you Behold a Celestial card, grant allies everywhere +2|+2.
Grandfather Rumul: PLAY: Grant an ally +0|+4 → Grant 2 allies +0|+4
Hush: OLD TEXT: Silence a unit this round. Create a Fleeting [Hush] in hand. → NEW TEXT: Silence a unit this round. Create a Fleeting [Hush] in hand that costs 1 more.
Mountain Goat: HEALTH: 1 → 2
Some people thought Lux/Asol was the best deck in the game. Though I think now with Bastion buffed that deck might still be tier 1 because Bastion on Lux is kinda nutty.ledros ramp was already way better than asol ramp. not sure why that nerf was needed. guess complaining on reddit or whatever
They nerfed aggro/burn too so it balances out. Warmothers is still a strong late game finisher and the nerf to Asol makes stuff like Karma and Deep more viable options.Really disappointed with Asol and Radiant Guardian nerfs. God forbid there are actually strong options for late-game decks, instead of the usual aggro burn stuff.