It's essentially a slow start, and a slow end, but in between are 7-10 hours of fucking 9/10 adventure, stealth, immersive sim and horror.I never ended up getting it due to the complaints it was far too long and over stayed it's welcome. Game still has a lot of fans but the general consensus is what could have been an incredible 7-8 hour experience was dragged to 15-16 hours.
Oh yes. So much this. As much as I would absolutely love another Alien game like this one, I would absolutely take a next gen, intense, immersive JP game.Look, Sega, if you're not going to do us the courtesy of following this up with a sequel then the least you can do is give us Jurassic Park Isolation instead.
If you have a PC capable of it, MotherVR is there for you. There's probably even a way to use a PSVR headset on PC to play it this way, though it might not be an ideal experience. I played the whole game in VR in 2018 and it was awesome.
The "Aliens" sequel we deserve.I wish we got a more action oriented Dead Space 2 style game in that engine/art style as well.
Alien Isolation as it is scared the shit out of me. I screamed more times in Alien Isolation than any other game. How do you think I'd be able to handle the game in VR? After one session I'd be sitting in the corner curled up in a ball.Lol, to be honest, very few good games got a sequel this gen. :-(
My main gripe is that Alien Isolation never came to PSVR.
If they ever do a sequel, it should be for next gen consoles so they can have a more advanced AI for the Xenomorph(s). I really like Isolation but the AI plainly cheating on higher difficulties sours the experience.
It Cheats on all settings It has two AI's one searching and the other that feeds little snippets of information to your past locations
All AI cheats to some degree, it's when it becomes transparent that it is a problem. Even more so when you don't have many options to mitigate it.It Cheats on all settings It has two AI's one searching and the other that feeds little snippets of information to your past locations
I know the xenomorph doesn't know exactly where you are at any time, but it always knows your general area and you can't, in my experience, ever get it completely off your tail except when scripted. I've beaten the game on hard and nightmare. :PThis "cheating" is what makes the alien AI so frightening and compelling so being upset about it makes no sense
The alien is never specifically told exactly where you are so if thats the cheating anyone had in mind, then that person just isn't that good at playing i'm afraid
Yeah, the medical area is by far the most difficult segment of the game, it's a huge spike and then the rest of the game normalizes until you get the flamethrower and then it's just a nuisance.The AI cheating became most noticeable in the medical area. That thing was glued to you there.
Still I love this game and no other licensed game left as much of an impression on me than this. Probably Goldeneye 64 but this wins as I love Alien.
It definitely is a shame we didn't get a sequel and that score from IGN after Colonial Marines
I know the xenomorph doesn't know exactly where you are at any time, but it always knows your general area and you can't, in my experience, ever get it completely off your tail except when scripted. I've beaten the game on hard and nightmare. :P
Yeah, the medical area is by far the most difficult segment of the game, it's a huge spike and then the rest of the game normalizes until you get the flamethrower and then it's just a nuisance.
What I was trying to get at is I didn't like how the xenomorph would magically jump from one zone to another because you crossed a threshold. It would be nice to have a well earned temporary respite if you could actually outsmart it. Though I imagine there is probably a technical aspect\limitation that may have made that necessary.Considering the xenomorph is the only enemy that can be actually active in several areas of the game that makes sense. working joes and human enemies not only are sparse but have very clear "zones" they won't cross even if you try to bait them in a chase. without the xenomorph being a real threat and able to stalk you around said areas the game would feel mostly empty and lifeless.
That's the only part of the game where I lowered the difficulty from hard to normal. Switched it back as soon as that part was over. God that was frustrating.The AI cheating became most noticeable in the medical area. That thing was glued to you there.
Still I love this game and no other licensed game left as much of an impression on me than this. Probably Goldeneye 64 but this wins as I love Alien.
It definitely is a shame we didn't get a sequel and that score from IGN after Colonial Marines
This game shouldn't get a sequel. Hot take. I love it, it was my GotY of 2014, but it stands on its own and I don't want to go back through the motions.
Oh yes. So much this. As much as I would absolutely love another Alien game like this one, I would absolutely take a next gen, intense, immersive JP game.
I still can't figure out why it was critically panned. It had some problems but the atmosphere and immersion was second to none. I remember all of my friends played through it because everyone just kept recommending it.