Just want to jump in and say that 343i was formed in 2007 as a result of Bungie making the deal to leave Microsoft after Halo 3. 2007-2009 was spent focusing on building up a dedicated team to work on Halo titles. 2009 they released Halo Legends and Halo Waypoint (360 app). Since 2007 though, 343i was in charge of all transmedia propeties, most famously the Halo: Reach Legendary edition stuff like Halsey's Journal which help to fix all the retcons and inconsistancies Bungie introduced in that game.I got the dates wrong by a year. I know 343 officially took over Halo midway into Halo:Reach, with the TU and the Defiant Map Pack.
If you want to use statistics than how about we consider the fact that on average on 25% of the playerbase actually completes the campaign. A majority of Halo players don't care about the campaign. Does that mean that 343i continuing to put so much effort into the Halo campaigns is a mistake?90% of the Halo Audience will never read the books, putting such a focus on them for their games was a huge mistake.
Because Phil Spencer said:Should just drop Xbox One at that point. Especially since it's going to be a GAAS with a long plan. Why be shackled to that hardware anymore?
You won't be forced into the next generation. We want every Xbox player to play all the new games from Xbox Game Studios. That's why Xbox Game Studios titles we release in the next couple of years—like Halo Infinite—will be available and play great on Xbox Series X and Xbox One. We won't force you to upgrade to Xbox Series X at launch to play Xbox exclusives.
I see 343 is also excited for Mass Effect.
I don't care how rude this is.
343's handling of the Halo Franchise since taking over in 2010 has been a complete embarrassment, and the fact that Microsoft let their Flagship Franchise get to this state is very depressing. If Halo : Infinite is not a good game, the Halo franchise needs to be given a nice long break, and transition 343 Studio's onto other projects. Take the Halo franchise away from them because they clearly aren't capable of working on it. 500+ developers working on this title, a nearly infinite budget, like 3 companies outsourced and brought in to help create the game, and this is the state the Game is in despite having since 2016 to start working on this title.
Build a new studio from the ground up that are actually capable of producing a good Halo title.
Hoping for the best, as a massive Halo fan, but 343's track record this entire last decade doesn't leave me optimistic.
Just (hopefully) means it'll be in great shape when it's out. I'm sad it wasn't ready for this year, but also glad they're doing what they need to to get it where it needs to be.
They've already filmed the majority of the first season before it was shut down for Covid and recently just started back up.Also, you mean the TV Show that has been in "Development" since 2013 and 7 years later all we have is a Producer name and the Cast Listing?
He's been there for a couple months alreadyIs Joe Staten as Creative Director of Halo Infinite news? Or did we already know that?
Maybe that mocap guy is actually from the Southern Hemisphere where Fall is Spring.
"at launch"Because Phil Spencer said:
You Are the Future of Gaming - Xbox Wire
Games are a source of joy, inspiration, and social connection. They have the power to bring us together, create empathy, and strengthen our social fabric. As we prepare for the next generation, our efforts to make gaming more inclusive, more immersive, more connected, and more social are as...news.xbox.com
there are just too many damn last gen consoles in the wild for that not to happen
I don't care how rude this is.
343's handling of the Halo Franchise since taking over in 2010 has been a complete embarrassment, and the fact that Microsoft let their Flagship Franchise get to this state is very depressing. If Halo : Infinite is not a good game, the Halo franchise needs to be given a nice long break, and transition 343 Studio's onto other projects. Take the Halo franchise away from them because they clearly aren't capable of working on it. 500+ developers working on this title, a nearly infinite budget, like 3 companies outsourced and brought in to help create the game, and this is the state the Game is in despite having since 2016 to start working on this title.
Build a new studio from the ground up that are actually capable of producing a good Halo title.
Hoping for the best, as a massive Halo fan, but 343's track record this entire last decade doesn't leave me optimistic.
True.This looks amazing!
And it's kind of weird how we hate crunch yet complain about delays.
It's kind of weird how they thought the game would be out a year earlier than it's new launch window...This looks amazing!
And it's kind of weird how we hate crunch yet complain about delays.
This is where someone chimes in with "bUt DeLaYs CaUsE MORE cRuNcH"This looks amazing!
And it's kind of weird how we hate crunch yet complain about delays.
I understand that the narrative around this is "good" and "give developers more time" but fuck me man. I really wanted a new Halo game last month and this delay is devastating to the fan base that is already bruised from the way the franchise has been handed the past few years.
Tbh I doubt it had to do with crunch (at least, not the deciding factor). My guess is the 20th anniversary + fall holiday spending window was determined to be a better marketing date than June.Sources were saying they were internally targeting early June, but they probably decided to give the team more time to avoid crunch.
What is the bolded based on? Because if the majority of Halo players engage with multiplayer vs campaign, why aren't there millions of people playing multiplayer?If you want to use statistics than how about we consider the fact that on average on 25% of the playerbase actually completes the campaign. A majority of Halo players only engage with the multiplayer. Does that mean that 343i continuing to put so much effort into the Halo campaigns is a mistake?
That's fair, you're right. Still, the people who actually care about the campaign (as in buy the game for the campaign) would complete it, showing a majority of people who have ever played the game don't care about Halo's story at all and are just there to shoot stuff. I've edited my original post to better reflect my point.What is the bolded based on? Because if the majority of Halo players engage with multiplayer vs campaign, why aren't there millions of people playing multiplayer?
Are you extrapolating the low campaign completion rate to be indicative of total people playing the campaign? Because that's not a direct correlation.
H4 had a great campaign and awful multiplayerI'm excited. I thought I was off the Halo boat but I'm playing through H4 right now and... I'm really enjoying it? I think the Promethians don't provide enough hit detection but in general it's a solid Halo game. Not sure what people have kvetched about these past eight years.
They said flighting will be later in the year, so I assume only a couple months before.I'm fine with the release date. I hope it means we get a good early beta like halo 5 had.
I am going to assume E3 for the flightsI'm fine with the release date. I hope it means we get a good early beta like halo 5 had.