No and I have not unfortunately and no clue what page it was on either since these threads move so fast I am afraid.
How is TF not a metric. It makes life easier on devs. That's the metric.
Thought the Eurogamer write-up said you can use it for cold storage but not play games off it.Just finished the SSD expansion part of the video... They did touch on how NVME PCIe 4 SSDs are NOT going to be cheap. I think people are going to be shocked how pricey these things will be when they first come out.
Also still don't know if an external HDD can store PS5 games.
Finished the video. Best breakdown and in-depth look yet. Fantastic job DF and Dark1x
Why are you comparing the Xbox One S with the PS4? It should be PS4 vs Xbox One, and they had the same GPU clock speed (both 800 MHz). That said, the Tflop and performance delta was much greater with the PS4/Xbox One than it is with the XSX/PS5 (40% vs 16%).
The clock speed difference even with the One S vs PS4 is less too, with a 22% difference in clock speed with the PS5/XSX vs 14% with the XOS/PS4. But as mentioned, the Xbox One and PS4 had the same GPU clock speeds, so your point isn't valid.
To add to the avove, the memory bandwidth and set up differences were far greater with the PS4/XO than they are going to be next gen too.
I will, just at work atm :(He also later said the difference would be around 15%, which is almost dead on (not including the SSD difference in favour of the PS5).
I recommend watching it. Its really in-depth and worth it.
👌👌SSD crazy, Sony riding top of the wave with drive upgrades, Tempest should make for great sound, PS5 going to be incredible.
There's nothing better to know lol. It's purely his opinion. I'm sure some devs feel similarly while other devs would prefer higher flops for higher resolution and better framerates. This isn't black and white. One isn't factually better than the other when it comes to a devs preference.
No, I'm not. DF is not in the business of hardcore critical reviews. When it comes to analyzing a game they'll give you the hard facts with a little opinion sprinkled in, but I've never seen them be critical of hardware designs and choices. They're very professional people.The is nonsense. You're basically saying they're trading integrity for access.
Cool, I haven't seen that one. I'll check it out. Thanks.Thought the Eurogamer write-up said you can use it for cold storage but not play games off it.
Sony's MLB The Show is coming to other platforms, Nintendo and Microsoft consoles are top candidates
The news has received nods from Microsoft and Nintendowww.gamesradar.com
You must live under a rock.
Overall they seem extremely positive about it and sounds like something to be excited for. Will be a real treat to see how SSD and audio tech is leveraged - appears to be a real focus and highlight of the console. Mad that there's still lots more to reveal.
PS5 doesn't appear to be designed around too much other than what developers asked for. No misguided design principles. A well-balanced machine that avoids bottlenecks where it should. Not really the same.
I recall the original Xbox One getting a cpu and gpu clock uptick right before release. It was 853Mhz vs PS4's 800Mhz on the gpu side right out the gate and PS4 still lapped it because of other factors in the hardware. My point being the increased clock speed didn't matter in a similar gpu setup where one console had more clock speed and the other more CUs.
If I remembered correctly, it was around 200$
Not specially faster, but LOD will be better, yes.Yes, PS5 may be ultimately faster in games due to the big SSD advantage in loading data and higher clock. No way to be sure right now.
It will certainly have the best audio, that's all we can say for now.
He also later said the difference would be around 15%, which is almost dead on (not including the SSD difference in favour of the PS5).
I recommend watching it. Its really in-depth and worth it.
No, I'm not. DF is not in the business of hardcore critical reviews. When it comes to analyzing a game they'll give you the hard facts with a little opinion sprinkled in, but I've never seen them be critical of hardware designs and choices. They're very professional people.
Their "criticisms" of the PS5 will show up when there are multi platform games that perform better on Series X.
No lol it's not about "preference". Teraflops is only a metric, it's a fact. It doesn't mean the performance is better (see DF video, but maybe you know better than them too lol). Every dev will tell you the same.
Then you got things like clock speed (better on PS5), bandwidth, data load times, and so on. Everything goes into performance.
I have no idea why fanboys started talking about Teraflops. They didn't 10 years ago. It makes zero sense to compare performance with a single metric. "Operations per second" means nothing in itself, it's all about what this operation does and everything around it.
It should make horror games really really creepy, I don't think I can handle it.
I was about to post about this.I read a comment on reddit that stated the difference of TF between the consoles is due to the audio. Instead of adding more power to have audio on the chip, Sony made a dedicated chip for audio.
PS5 is certainly a very impresssive beast compared to PS4 no lies thereso are we into " specs don't matter " phase yet or are we still trying to push lower specs as something more? We can't skip secret sauce!! Lol
TFs don't matter ... unless you compare the same architecture which we are.
56 cus is better than 36. You can do more in parallel.
But somebody replied and said the Series X has an audio chip also.........I was about to post about this.
I think Cerny mentioned audio and cu's. If this is the case....oh boy, lol. Is audio that important? Was it a choice because of PSVR?
Curious to hear more about this.
xbox x is more powerful. it will become apparent when the likes of playground and ninja theory reveal their x exclusive games.More like...
Both consoles do some things better than the other and we're pretty much splitting hairs at the differences.
You think DF is defending Sony?
you mistunderstand
In 2013, when rumours started to surface that the Xbox One was weaker, all of a sudden we had insiders claiming various special sauces that would result in the opposite. Much like now when we had leaks and rumours of the PS5 being weaker, we suddenly had special sauces like HBM, dual GPU, RDNA3 Features and insiders claiming a more powerful machine.
In 2013 it was Sony who came out on the front foot, showing the console, going into detail early about specs. This time around it's been Microsoft.
It's just eerily similar, but in reverse.
I think it is specific to the version which had PS2 in it (which wasn't available in Europe).There was a time Sony was losing $200 for a piece of hardware? In a time without PSN? Jesus christ now i know how they went bankrupt...and why they are afraid to go overboard with prices ever since.
We're back to that cyclical phase of every gen where, for a time, Digital Foundry is biased in Sony's or Microsoft's favor, depending on who you ask.
Ya theres no erasing the TF difference, it will be slightly mitigated by the more performant clocks on the PS5. Not entirely sure if the XS audio chip fully handles the atmos processing or if that then needs to be offloaded to the CPU. Either way, Sony's audio chip does the work of an entire jaguar cpu.But somebody replied and said the Series X has an audio chip also.........
It won't stopped them. Maybe gameplay demo will but I don't think so. It will be new ammo for console wars. They will compared to the death instead of enjoying stuff.So basically, Both new consoles are going to kick ass and both are innovative in terms of technology and engineering. Both have their strengths and not really any weaknesses at all from what I can see.
WIN/WIN if you're a gamer and like both MS and Sony, If you're a one console only gamer well...Get a second job.
It all comes down to which ecosystem you like most and already invested in, Which games you prefer and where your friends play at the end of the day, This fascination and obsession over raw power is really obnoxious, I've read some embarrasing stuff on here and social media today, I really hope more people watch this video and realise that both next gen consoles are very powerful and are going to provide us with uncountable hours of amazing experiences.
So basically, Both new consoles are going to kick ass and both are innovative in terms of technology and engineering. Both have their strengths and not really any weaknesses at all from what I can see.
WIN/WIN if you're a gamer and like both MS and Sony, If you're a one console only gamer well...Get a second job.
It all comes down to which ecosystem you like most and already invested in, Which games you prefer and where your friends play at the end of the day, This fascination and obsession over raw power is really obnoxious, I've read some embarrasing stuff on here and social media today, I really hope more people watch this video and realise that both next gen consoles are very powerful and are going to provide us with uncountable hours of amazing experiences.
It's pretty ridiculous.We're back to that cyclical phase of every gen where, eventually, Digital Foundry is biased in Sony's or Microsoft's favor, depending on who you ask.
No, PS4 games I think they said will run but ps5 games will need that minimum 5.5gb/s transfer rate either from the onboard sad or a pcie gen 4 expansion
I think the difference is the Xbox One's secret sauces were non tangible things that either didn't exist or couldn't be rationally explained as advantageous vs the competition. Eg a dGPU, use of DirectX etc.
Conversely, there is actually technical merit in the advantages of the PS5's higher clockspeed (which DF specifically discusses) not to mention in having the much faster SSD set up. So they're not really secret sauces, they're just the PS5's advantages.
That's not to say these things will make up for any Tflop deficit, but in truth we don't know how the systems will compare in real world terms till the games are out.
The processing happens in the console. The output will be standard LPCM.Do we know what receivers will support tempest engine for their 3D sound?
Would they come out with a new codec for receivers to use?
I think there is something to be said for higher clockspeeds rather than going wide - to a point, but the difference in clockspeed is half as much as the difference in compute units (22% vs 44%) and the clockspeed on the PS5 is variable rather than fixed. I wouldn't be surprised if the clockspeed is higher than the original design as a reaction to the XSX.so are we into " specs don't matter " phase yet or are we still trying to push lower specs as something more? We can't skip secret sauce!! Lol
TFs don't matter ... unless you compare the same architecture which we are.
56 cus is better than 36. You can do more in parallel.
PCIe 4.0 SSDs have been available since July last year.Just finished the SSD expansion part of the video... They did touch on how NVME PCIe 4 SSDs are NOT going to be cheap. I think people are going to be shocked how pricey these things will be when they first come out.
That's how boost clocks have worked on NVIDIA GPUs for years.Another one that have NO idea what they are talking about I see.
Why don't you go and read about how this boost is not a regular boost and the max is the regular speed and thermals is not an issue before you spread bullshit.
Sony went into a lot of detail about their audio solution and gave it a fancy name, Microsoft did not.
I'm sorted for headphone audio, and have a very nice 2.1 setup… but I have been thinking about trying to extend that to 5.1 and the way that audio seems to be getting more attention this generation might be the push that I need.Fuck. I'm going to have to spend even more money upgrading my home theater. D:
So this is what happens when you explain it to people like that. Just no. Ram is orders of magnitude (Cerny used that, too) faster than an SSD when it comes to latency.I like the idea that the SSD tech is so fast it almost acts likes system memory.. forget 16gb system memory.. more 820 gb memory.. the game loading, the data streaming make it feel like the game will be running off a cartridge..
Rich and John were very impressed.. John especially about the audio tech..
all we need now is the actual reveal presentation showing the box, controller and games..
More like, depending on which is actually delivering better results.We're back to that cyclical phase of every gen where, for a time, Digital Foundry is biased in Sony's or Microsoft's favor, depending on who you ask.
I know MS is pushing to eliminate generations, but has Sony specifically said they will have PS5 exclusive games right out of the gate? I can't imagine that any new games, within the first few years of the PS5, won't also target the Pro.
"Teraflops is a metric, it's not really equivalent to performance" - Digital Foundry
The problem is...the PS5 costs €450 to produce per unit. Plus packaging etc. I can't imagine this being €400. That would mean Sony loses over 50$/€ per unit. That's more than they were losing per PS3 right? I know PS Plus gives them more money than the entire Xbox division to MS in comparison but is that something they would do?
This is sounding more and more like PS5 €500 and Xbox Series X 550/600€ or $ to me.
I edited my post to be more accurate. And according to both Cerny and Digital Foundry, the higher clockspeed does have its own set of advantages, as described in my post and in the video. That's not to say those advantages compensate for any Tflop difference, but they are advantages nonetheless.
There's nothing better to know lol. It's purely his opinion. I'm sure some devs feel similarly while other devs would prefer higher flops for higher resolution and better framerates. This isn't black and white. One isn't factually better than the other when it comes to a devs preference.
No. The XSX is the more powerful system no matter how one spins it.
More like...
Both consoles do some things better than the other and we're pretty much splitting hairs at the differences.
If I'm being 100% honest, it's hard to tell the difference reading this thread.I don't think so, more that it does some interesting stuff and the gap isn't that important to a lot of people, but it exists if that is your primary concern.
i can't think of a single PlayStation generation where sony have not had a new new gen only game to show off the platform, that is their the whole generation approach ..infact cerny started this conference off again under lining that that. thats the real disadvantage MS have with their approach ..made even worse by these SSD's
Ps4 had infamous SS
Ps3 resistance FOM
ps2 SSX
The Pro is the first mid gen upgrade Sony has made. I think that could hold them back from having PS5 exclusives at launch.
The XSX just has a bit more brute force to it. In the end, you'll be happy with both.If I'm being 100% honest, it's hard to tell the difference reading this thread.