It's a whole new type of Kojima. I call it Strand Kojima.So, without any spoilers and based on the impressions so far, am I to prepare myself for MGS 1-4 or MGS V Kojima?
It's a whole new type of Kojima. I call it Strand Kojima.So, without any spoilers and based on the impressions so far, am I to prepare myself for MGS 1-4 or MGS V Kojima?
And he hasn't finished it and reached the twist yet either. Sigh.
From the other leaker/reviewer Jox who's finished the game and posted the end-game spoilers, he admitted though that he's tough on games.
I don't think its worth trusting these "scores", they are clearly rushing through the game without taking it in like reviewers will. Besides, I find these early reviewers are deliberately cynical and negative, remember the God of War early impressions?
I hope you know that's not what I'm trying to do lol :p
From the talk of the leaker, he said all elements of traversing the world is robust but will be tedious for the kind of player that doesn't want to walk around for long. I personally am cool with that but I know not everyone will be. That's what I mean.
The actual base gameplay seems to be really well designed but I can see it becoming repetitive really quickly.
All? It's 1. two at most.
Will this game be action packed? just can't stand boring as shit games which emphasise narrative over gameplay, god knows I've had enough of that crap this gen...
Yeah I see absolutely no point in putting this much faith in some leakers just because they got their hands on it first. A lot of leakers usually just get these games for the ability to be first to upload youtube videos and analysis, covering their bases for their revenue streams such as youtube and patreon (especially with how saturated gaming content has been for 10 years).Personally I dont think we should listen to these people. EITHER way i'm going on blackout on this thread. See you guys on the other side.
Here it's actually gameplay over narrative, but that involves a lot of traversal, exploration and walking. As far as we know, action (understood as shooting and killing) is a secondary part of the game, so it's not probably what you're looking for.Will this game be action packed? just can't stand boring as shit games which emphasise narrative over gameplay, god knows I've had enough of that crap this gen...
There it is I guessShirrako confirmed no day/night cycle.
"Minecraft has elements of hiding and taking shelter when it's darkthis has no day/night cycle which is a huge failbut it has rainwhen it rains you need to take shelter or it will damage your cargo"
Yeah, I'm gonna do the same. It's just hate and leaks up in here. Peace out for the next two weeks, DS threads.Personally I dont think we should listen to these people. EITHER way i'm going on blackout on this thread. See you guys on the other side.
Spoiler that mate.Shirrako confirmed no day/night cycle.
"Minecraft has elements of hiding and taking shelter when it's darkthis has no day/night cycle which is a huge failbut it has rain"
Oh god I just hate how every other SP game this gen is either a walking simulator or boring as hell bland open world RPGHere it's actually gameplay over narrative, but that involves a lot of traversal, exploration and walking. As far as we know, action (understood as shooting and killing) is a secondary part of the game, so it's not probably what you're looking for.
Medievil on the other hand releases next week and has lots and lots of action. ;)
Oh god I just hate how every other SP game this gen is either a walking simulator or boring as hell bland open world RPG
Some early game information regarding killing enemies (spoiler-free)
If you kill an enemy, 48 hours after death they'll go into necrosis and after that they will voidout, making a fresh BT and a crater. This applies to any enemy that is killed with a gun meaning if you kill an enemy, you HAVE to dispose of their body by taking them to Chiral Crematoriums located high in the mountains and burn their body. The reason they're so high up is because Chiral Smoke is dangerous to go over a city which can cause Timefall.
Thers no need of PS+ to use the online functions in Death Stranding (already confirmed in the label of the PS4+ DS bundle box). Asynchronous online dont require a PS+ sub.Any word on if you get locked out of features on Death Stranding if you don't have PS+?
Great, thanks for the info!Thers no need of PS+ to use the online functions in Death Stranding (already confirmed in the label of the PS4+ DS bundle box). Asynchronous online dont require a PS+ sub.
Think they would have delayed it if they were uncertain about it's quality. Days Gone isn't as big a IP for Sony and this and they still delayed that multiple times due to quality control.Maybe Sony let the exclusivity go because game is going to be a fail.
You still have many choices: Devil May Cry V, Sekiro, Control, Ace Combat (that's action-heavy like nothing else), Monster Hunter and its incredible expansion, all of these games were released during this year and have no other quality (for good or bad) that moving around while killing things.Oh god I just hate how every other SP game this gen is either a walking simulator or boring as hell bland open world RPG
Think they would have delayed it if they were uncertain about it's quality. Days Gone isn't as big a IP for Sony and this and they still delayed that multiple times due to quality control.
Yeah you can. IF a game (maybe this game) is filled will long stretches of "boring" gameplay then that could easily be fixed by having a delay where you decrease/cut the amount of "padding" and increase "action" related situation ie combat. Content being cut and content being added very much can happen late stage and lead to delays.You can't fix a game vision delaying it. DS could be the most polished game in the world and still have a "conception problem"-
I'm talking generally, I literally didn't went ahead and counted each and every game which has released so far, AAA games ate being produced at a much slower rate especially when compared to last gen and when a hyped 1st party exclusive ends up being something like this it's slightly irritating
It's no really a repeat if you have to find new paths. I personnally don't understand the complaint here.The part about having to repeat walks all the time is the most off putting bit for me.
Think the whole crew did. Game will likely be what it has been shown to be and is Kojimas vision.Dan on giantbomb been dropping hints that he bounced off hard. Thats not a good sign imo. Hes the biggest Kojima fan.
Think the whole crew did. Game will likely be what it has been shown to be and is Kojimas vision.
the core loop won't change nor will any twists really change the gameplay. Story may be crazy but the gameplay loop seems to be well known
It's been said that if you think it's going to a spiritual successor to the MGS games, you're going to be disappointed.
This game is not for you then. DS is a slow paced game.Will this game be action packed? just can't stand boring as shit games which emphasise narrative over gameplay, god knows I've had enough of that crap this gen...