All 3 on a 16GB?That's why I asked the size of 0 and Remake. I was hoping it would fit in a 16 GB cart. That way a collection would really be possible.
Never.
They wouldn't even fit on a 32GB.
All 3 on a 16GB?That's why I asked the size of 0 and Remake. I was hoping it would fit in a 16 GB cart. That way a collection would really be possible.
I wish I would be as confident in getting more MH on there as you. MHW sold phenomenal numbers and they can't even support that with updates adequately. I don't see any team working on a MH game for Switch anytime soon.Switch will get more MH. And if RER3 happens I'd expect that on Switch too. Ditto for AA7, Basara 5, etc. All it's going to miss out on are Dev 1's RE Engine AAA games and MHW, and some of those it'll still get streaming in Japan.
All I'm saying is wake me up when they do something that's not a PS2/GC port outside of Megaman. Which isn't a bad game, but nothing to write home about either, imo.I mean, they do when it's paid for (DR3, SFV). Otherwise though no.
I'm not only complaining. I love me some Capcom classics. I'm just tired of people pretending Capcom couldn't do better or that their support for the system so far has been the norm. I responded to someone claiming everything is fine, which it isn't. What past should I let be past? I'm talking about the present of Capcom's Switch support.
I never bitched about RE4 or MHXX. I "bitch" about the clear fact the Switch seems to be an afterthought for Capcom even after it's success.
I expect them to support it at least on the level of Bethesda and SE instead of the crap they pulled so far. Almost nobody showed up at launch, but at least they didn't rip people off like Capcom did and then deliver the barest of bare minimums afterwards. Bethesda does ports of high budget titles and SE brought us Octopath Traveler. Capcom brings us PS2 ports almost a year later than the other consoles and can't be arsed to get a 2GB carts going. You couldn't answer those things either by the way.
First off - Bethesda support isnt the norm but an exception...and even then plenty of their big titles are and will miss the Switch, unless you expect to be able to play Fallout 76 on it. Same for Ubi, SE, Bamco and all other big publishers.Don't see any reason to release all three in one collection/cartridge , when they can release them the same way they did for ps4/X1
they think these ports are somehow blocking new games from happening, which is ridiculous. if new games were coming, they're still coming and if they weren't, they still aren't. ports of old resident evil games won't have any effect on new games.
I hope so. Don't be surprised if it doesn't happen, though.
The cheapest prices we've seen games launch by card size are $29.99 (8GB) and $39.99 (16GB). The latter was actually Capcom's first too (RE Rev Collection).This is gonna be heavily dependent on cart prices in the west going down. I wish $20 physical switch games were a more standard thing after all this time.
There was a time when Capcom provided original games for a less powerful Nintendo platform no problem. Wasn't that long ago.
Not sure I'd consider ports of Ps2 games strong support, but it's better than nothing
Why is that?
Not exactly bad news but it isn't good news either.
Yeah, they pissed me off when they announced that Castlevania Requiem was PS4-only.
Plenty of titles will miss the Switch, but they do more than Capcom. I never claimed those titles would be able to release on Switch, just like I'm perfectly fine with MHW, DMC5 and REmake2 being not on Switch.First off - Bethesda support isnt the norm but an exception...and even then plenty of their big titles are and will miss the Switch, unless you expect to be able to play Fallout 76 on it. Same for Ubi, SE, Bamco and all other big publishers.
Octopath happened because Nintendo secured the title before the Switch even launched, it wasnt a response to the Switch being successful. You talk about some PS2 ports, when these games are Remasters based on the Current-Gen version....while also ignoring new good titles like Mega Man 11.
The currently announced Capcom games that arent on Switch are AAA ones developed for PS4-type hardware - stop acting as if SE isnt just about to sell you a DS/iOS port with TWEWY for 50 bucks and that they are going to release KH3 on Switch lol.
All it took was trying to force several RE4 discs into my Switch for Capcom to listenI could believe either you knew or could reasonably guess that, but your witchcraft worked.
Give me a Viewtiful Joe port then we'll talk.Well, they released Mega Man 11 this month.
I mean, Capcom is old ports and AAA games nowadays, MM11 is the only outlier for now and i don't think Capcom is going to make exclusive Switch titles.
Right, Capcom games in general sell really poorly on Nintendo consoles. Always have. Are you reading what you're typing here? Are you serious?I don't know why is it hard to understand that Capcom don't do it because it won't sell. Simple and easy. Same reason why they discontinue many (loads) series.
They will release the game on calculator if it shows good return. Unfortunately these company they make game for business, not charity.
The cheapest prices we've seen games launch by card size are $29.99 (8GB) and $39.99 (16GB). The latter was actually Capcom's first too (RE Rev Collection).
I don't think we've actually seen a packaged Switch game launch at $19.99 yet though? I'm not sure the 2GB or 4GB cards scale low enough for that? I can't remember any physical 3DS or Vita games launching that cheap either tbh?
I'm through purchasing test games.
Okami HD went from 6.3GB (PS3) to 16.2GB (PS4) to 9.1GB (Switch). I'm not sure what the PC size but Steam says you need 34GB!
more games are always good news.Not exactly bad news but it isn't good news either.
Need to see how they release first.
Not if they are digital only.