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Nardy_19

Alt-account
Banned
Sep 14, 2019
408

PLEASE NOTE:
These are player count estimates based on data of millions of PSN accounts, but the data does not cover the entire userbase and thus should be taken as estimate and not as fact, also PLAYERS =/= SALES, although at launch its likely that the numbers of players and sales align closely with one another. The reason why I am posting about this is because Gamstat is based on legitimate data from PSN, unlike other websites (They are also the ones who leaked Resident Evil 3 Remake showing up on PSN).

Now onto the figures:

EVtHjLTXQAEFV2p.jpg:large


With these numbers, FFVII Remake is currently performing twice as fast as Final Fantasy XV (on PS4) was at the same time period and has 500k more players than Kingdom Hearts 3 (on PS4) did at the same time as well (note that KH3 launched early in Japan and thus its nubmers are not exactly representing 3 day tracking)

Final Fantasy VII Remake has the third most players for 3 day trackign period for PS4 exclusives, only behind God of War (2.4M) and Spider-Man (3M).

Also should be mentioned that the game has been sold in apparently extremely limited physical supply in many places, which might have hurt the potential sales on launch.

Share by region:

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Just out of curiosity, does steam offer similar player count estimates ( all time, not just active/current)?
 

Deleted member 27551

User requested account closure
Banned
Oct 30, 2017
660
To be fair, the original game was very linear while you were in Midgard. I'm not really sure home they would make this portion open world and feel like even a remake of the original. Already it's a lot more open feeling than the original.
Yea as I said I can forgive the first part being like that but I wont if the second part is. I enjoyed it but it honestly feels kinda half done in places, could most likely be all they can manage on this gens hardware within the time they had.
 

IzzyRX

Powered by Friendship™
Avenger
Oct 28, 2017
5,819
We know what numbers are considered a success for a SQE game?
 

Vex

Member
Oct 25, 2017
22,213
I think that statement shows you haven't played the Remake. It's NOT a bad thing that you are waiting for it all to come out, or just waiting for a price drop, but the game being divided in multiple parts is absolutely not what you are thinking - it's closer to saying, each part is a Harry Potter book or movie, than each part being like Harry Potter and the Deathly Hallows part 1 and part 2 films.
I don't know anything about Harry Potter tho. So that analogy is lost on me.

I'm pretty sure I know what I'm thinking.... Lol.
 

KernelC

alt account
Banned
Aug 28, 2019
3,561
Yea as I said I can forgive the first part being like that but I wont if the second part is. I enjoyed it but it honestly feels kinda half done in places, could most likely be all they can manage on this gens hardware within the time they had.
judging by the textures, it's most definitely the case. The game runs incredibly smooth, but you can also clearly see where they had to cut corners. Part 2 will look amazing in PS5. And this one will also look cool on PC for sure
 

bottledfox

Avenger
Oct 28, 2017
1,579
JRPG holds less meaning as a term nowadays as many games that decended from Dragon Quest have long since borrowed elements from western RPGs and other genres. I've no problem calling FFVII an action/RPG with or without the "J" qualifier.
 

Deleted member 27551

User requested account closure
Banned
Oct 30, 2017
660
judging by the textures, it's most definitely the case. The game runs incredibly smooth, but you can also clearly see where they had to cut corners. Part 2 will look amazing in PS5. And this one will also look cool on PC for sure
Yea pc and ps5 should clear it up. It surprised me how bad some of the back ground could look when you're outside, like the lower areas when you're high up. Game looks really good in some cases and pretty bad in others, next gen cant come quick enough.
 

gamstat

Member
Mar 17, 2019
99
I don't think the site is accurate at all.
PS4 exclusives on that site have crazy numbers. How accurate is this?
Gamstat is no better than vgchartz
Estimates out of ass
Sorry, I'm a little late to the party. Not sure whether it's good or bad, but I often come up with data that can't be verified.
Still, there are some ways to check how accurate it is:
  1. There was a 'MyPS4Life leak', and actually the whole site is built around it. Here's a comparison of gamstat.com estimates with the MyPS4Life figures (my estimates could've changed a little since then).
  2. Once a quarter Sony is reporting the number of PS+ subscribers. I calculate my own number, and if it matches the figure reported by Sony (so far it does) - it means I'm calculating the total number of PSN accounts right - and it's the most important number for calculations.
  3. Famitsu's estimates. They usually report a bigger number of sales in Japan than I do, and I'm not sure if it's my underestimation - or their overestimation. (Or offline players, or slow 'sales into players' conversion or whatever).
  4. GT Sport website, which includes a full list of all players. My player count estimate is ~10% higher, and as for regions - the comparison says that I might generally underestimate Germany, Japan and Italy, and overestimate France and Russia - https://twitter.com/GamstatC/status/1248034534190452737
So you can't just throw away my estimates ('not accurate at all', 'estimates out of ass'). Especially considering that the usual alternative is having no data at all.
You should treat these data with a grain a salt, of course, but - based on all the information I have - they are pretty accurate and should give you an overall picture.

If you can point me to other real data for a sanity check - I'm all ears.
 

Elephant

Member
Nov 2, 2017
1,786
Nottingham, UK
It was always going to do well from a sales standpoint. It's Final Fantasy VII for crying out loud. While the original is not the best Final Fantasy, it's by far the most iconic.

Despite my dislike for the story being changed with Nomura nonsense, it's still the best Final Fantasy they've released since 10.
 

El Manco

Member
Oct 28, 2017
1,145
Famitsu's estimates. They usually report a bigger number of sales in Japan than I do, and I'm not sure if it's my underestimation - or their overestimation. (Or offline players, or slow 'sales into players' conversion or whatever).
Or maybe Japanese retailers are still selling copies to Chinese customers, or grey-market resellers, but anyway these sales are reported by Famitsu.
Probably this was more common during last gen than now.

About other differences reported with GT Sport site. Could it be that the algorithm to get big amount of random worldwide players (PSN accounts) works better with russian names than german?
 
Last edited:

gamstat

Member
Mar 17, 2019
99
About other differences reported with GT Sport site. Could it be that the algorithm to get big amount of random worldwide players (PSN accounts) works better with russian names than german?
Urgh, this part is complicated.
My sample is not random. In fact, it's very skewed towards some regions in its raw state. That's why I collected a much bigger sample (~250 mln player accounts) to learn the real regional distribution. Then I apply regional coefficients to my sample to make it less skewed. For instance, every player from Japan in my sample represents 1.15 players, while every player from Spain only counts as 0.88 players (yep, sorry for unintentional discrimination) - because I have fewer players from Japan and more players from Spain in my sample than I should have. It's not the perfect way, it's just the best I could come up with.

In fact, I know how to make it better, but it comes with a cost. With PS5 and probably new API on the way, I'm not going to change anything here this year.
 

El Manco

Member
Oct 28, 2017
1,145
Urgh, this part is complicated.
My sample is not random. In fact, it's very skewed towards some regions in its raw state. That's why I collected a much bigger sample (~250 mln player accounts) to learn the real regional distribution. Then I apply regional coefficients to my sample to make it less skewed. For instance, every player from Japan in my sample represents 1.15 players, while every player from Spain only counts as 0.88 players (yep, sorry for unintentional discrimination) - because I have fewer players from Japan and more players from Spain in my sample than I should have. It's not the perfect way, it's just the best I could come up with.

In fact, I know how to make it better, but it comes with a cost. With PS5 and probably new API on the way, I'm not going to change anything here this year.
Thanks for the info and clarifications! Nice work!
 
Mar 18, 2019
635
JRPG holds less meaning as a term nowadays as many games that decended from Dragon Quest have long since borrowed elements from western RPGs and other genres. I've no problem calling FFVII an action/RPG with or without the "J" qualifier.
I just don't see any Western RPG influence in FF7R. But it's certainly been influenced by hack & slash action games like Devil May Cry.

But sure, calling it "ARPG" makes more sense than "JRPG".
 
Last edited:

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
Sorry, I'm a little late to the party. Not sure whether it's good or bad, but I often come up with data that can't be verified.
Still, there are some ways to check how accurate it is:
  1. There was a 'MyPS4Life leak', and actually the whole site is built around it. Here's a comparison of gamstat.com estimates with the MyPS4Life figures (my estimates could've changed a little since then).
  2. Once a quarter Sony is reporting the number of PS+ subscribers. I calculate my own number, and if it matches the figure reported by Sony (so far it does) - it means I'm calculating the total number of PSN accounts right - and it's the most important number for calculations.
  3. Famitsu's estimates. They usually report a bigger number of sales in Japan than I do, and I'm not sure if it's my underestimation - or their overestimation. (Or offline players, or slow 'sales into players' conversion or whatever).
  4. GT Sport website, which includes a full list of all players. My player count estimate is ~10% higher, and as for regions - the comparison says that I might generally underestimate Germany, Japan and Italy, and overestimate France and Russia - https://twitter.com/GamstatC/status/1248034534190452737
So you can't just throw away my estimates ('not accurate at all', 'estimates out of ass'). Especially considering that the usual alternative is having no data at all.
You should treat these data with a grain a salt, of course, but - based on all the information I have - they are pretty accurate and should give you an overall picture.

If you can point me to other real data for a sanity check - I'm all ears.

And it turns out your estimates were one million below the real number.
 

FrostweaveBandage

Unshakable Resolve
Member
Sep 27, 2019
6,903
And it turns out your estimates were one million below the real number.

There is a non-zero number of people who have the game and have not played it, and a non-zero number of people who still haven't received their game. But those numbers are probably dwarfed by physical copies that are not sold through. So Gamstat's numbers definitely appear to be accurate.
 

Jaded Alyx

Member
Oct 25, 2017
35,595
And it turns out your estimates were one million below the real number.
I'm absolutely shocked that this figure was not at all accurate. Smh. I remember questioning the authenticity of figures from this site when they were presented as sales in another thread and people thought I had some kind of agenda, when all I wanted was proper facts and figures for the purpose of sales discussion.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
I don't know, they're pretty good imo. SE numbers are shippments, and not everyone probably got online to play the game or at all.

This to me indicates that sold through numbers are probably great.

The game was out of stock everywhere. Sell through in Japan was 95%. It's probably on a similar scale worldwide. Unless you think that a million people forgot to turn on their game in the first three days of launch, those estimates are lackluster.

There is a non-zero number of people who have the game and have not played it, and a non-zero number of people who still haven't received their game. But those numbers are probably dwarfed by physical copies that are not sold through. So Gamstat's numbers definitely appear to be accurate.

See above.
 

MegaSackman

Member
Oct 27, 2017
17,822
Argentina
The game was out of stock everywhere. Sell through in Japan was 95%. It's probably on a similar scale worldwide. Unless you think that a million people forgot to turn on their game in the first three days of launch, those estimates are lackluster.



See above.

What I mean is that there might be people playing offline or haven't sync at that time. We know that the sell through is likely not 3.5M but they're sure pretty high. I believe at the very least the game sold 3M, the stats indicate 2.3M players tracked so imagine a number of the remaining players playing offline, of course the tracking is not precise but it shouldn't be 1M off.
 

FrostweaveBandage

Unshakable Resolve
Member
Sep 27, 2019
6,903
The game was out of stock everywhere. Sell through in Japan was 95%. It's probably on a similar scale worldwide. Unless you think that a million people forgot to turn on their game in the first three days of launch, those estimates are lackluster.



See above.

That's even better, but the original complaints of inaccuracy were that 2.3M was far too high because gAmStAt SuX. Now it turns out to be way less.
 

Sub Boss

Banned
Nov 14, 2017
13,441
JRPG holds less meaning as a term nowadays as many games that decended from Dragon Quest have long since borrowed elements from western RPGs and other genres. I've no problem calling FFVII an action/RPG with or without the "J" qualifier.
Yeah, it goes either way i call Dark Souls a jrpg because it is
 

Sub Boss

Banned
Nov 14, 2017
13,441
It was always going to do well from a sales standpoint. It's Final Fantasy VII for crying out loud. While the original is not the best Final Fantasy, it's by far the most iconic.

Despite my dislike for the story being changed with Nomura nonsense, it's still the best Final Fantasy they've released since 10.
12
 

Midgarian

Alt Account
Banned
Apr 16, 2020
2,619
Midgar
You can tell every second how much love, work and dedication was poured into this game.
Absolutely. It feels like the developers are reading our minds as we play. It's the best piece of fan service I've ever experienced (and the best game I've ever played). Fan service is usually moments of throwaway, meaningless, winking at the audience shlock, and the term has that negative connotation associated with it. But this game reappropriates "fan service" in not just a positive sense, but in an artistic sense, it's used as a literary device to further accentuate the story, lore and personalities.

On the one hand that feels great. Like I said this is easily the best game I've ever played, the first time in my life I have ever changed it from MGS3.

On the other hand it feels a bit patronising. Why did it take the FFVIIR to pour out all this love and attention and care? Where was all of this for FFXIII and FFXV? To me it feels like they think we'll take whatever crap they throw at us for the new IPs, since those aren't scrutinised to the same extent, but that there would be hell to pay for getting FFVII wrong. I hope they just treat all IPs like they do FFVII going forward.