I've got a checklist of things I'm hoping for from the Definitive Edition. Voiced Heart to Hearts, Land of Challenge, Bionis Shoulder integrated into the story, and a few lines in the main story rewritten because there were some... awkward lines in there, not going to lie. A few more landmarks would also be nice (Agora Shore I'm looking at you). A slightly revised Affinity Chart bringing in features from Torna such as the over-head indicator of new links would also be great. Howden definitely talked about working on a project fans would like, I just hope that means DE.
I like to keep my expectations low. So besides the major graphical upgrade, I'm not expecting a whole lot. Though, voiced heart-to-hearts would be really nice.
The big one though is the playable Bionis Shoulder. I think when it comes to "new content" that will be most of it. I really feel right now that it's been re-purposed into a post-game/epilogue area. Hopefully that means....
Colony 9 after the end of the game is playable and explorable too, since that's also playable in the games files. I think if they fleshed those areas out with some new NPC dialogue, side-quests, and story stuff I'd be happy.
And if this is a post-game area now, the feathers on the new title, Melia as a focus on the ending shot, new outfit, and Alcamoth in the distance makes me think we may get some kind of side-story relating to her.
My theory for now is that they're going to re-purpose the side story about Fiora getting her body back into a post-game scenario. The group discovers the regeneration pod, but "uh-oh, it's not working. We need parts to repair it...but where would we get parts to fix a High Entia regeneration chamber?" The Telethia Lab in Alcamoth of course! But how do we get there now that the Bionis has crumbled? Sail on over to the Bionis Shoulder of course, where a transporter from Eryth Sea is now conveniently within reach.
So I guess what I'm try to get at is, I think we could get a petty sizable new chunk of content (including voiced cutscenes) that's mostly post-game stuff, but I'm not expecting a lot of changes to the main game besides minor quality of life stuff like making side-quests easier to track or maybe more fast travel points.
We also see Melia and Shulk wearing new armor, so at least one new set of armor for each character is cool, though I think probably 2 or 3 is likely.
But I'd be happy with them just making slight changes to a certain cutscene towards the end of the game. I'm mostly fine with the game the way it already is.
Great ideas/points. New post game content would be a dream come true. I'd expect to see the end of the game brought into line with Xenoblade 2.
The difference in the way Klaus is portrayed feels too deliberate to be accidental. He comes across as a much more sympathetic character. Will Alvis be confirmed as Ontos? You feel like he has to be at this point.
It would be strange to see Xenoblade remain the same in a post-Xenoblade 2 world. This is Monolith Soft's chance to bring the two games into total alignment.
It would be strange to see Xenoblade remain the same in a post-Xenoblade 2 world. This is Monolith Soft's chance to bring the two games into total alignment.