Horde mode better have backfill for people who quit after finishing a bounty. Annoying as fuck being 20-30 rounds deep then someone leaves, sometimes more and then all that time is mostly wasted.
Seemed like such a odd thing for them to never fix.
I mean, I have no interest in getting it. it's strange that there seems to be no effort to really convince me. When you show modes off rather than core gameplay it seems like you're just talking to the hardcoreI don't get this Gears angst. You know you will get it. They have no reason to show it and settle your nerves. Its like there is a 15% chance it gets screwed up, yet you are stuck on that. Let them show the other options and modes.
I can't wait. Man MS is just killing it in all facets.
Idk bout all thatI don't get this Gears angst. You know you will get it. They have no reason to show it and settle your nerves. Its like there is a 15% chance it gets screwed up, yet you are stuck on that. Let them show the other options and modes.
I can't wait. Man MS is just killing it in all facets.
They really need push harder that division/studio for next generation and make it much more transparent. We just know how is the head of that and Joseph Staten was working on ReCore or Crackdown 3. Nothing more, I guess.Do you guys think Microsoft Global Pushing will have an expanded role in Microsoft's future? I'm assuming them labeling it as an actual studio had to have some significance...
But in our eyes, as a gamers, campaign was highly anticipated. After long year of waiting. Very strange decision.Because in their eyes the new mp mode deserves more marketing and time under the spotlight than campaign, which is a perfectly logical thing
I think Gears 5 will be great, I have faith in Rod I thought 4 was a good game.
Even more with how the talk about how Gears 5 is gonna switch up the SP this time arround.But in our eyes, as a gamers, campaign was highly anticipated. After long year of waiting. Very strange decision.
I wouldn't go that far. Let's not get super YouTube clickbait in this thread. It was an average e3 in the last year before the next generation of systems.I think Gears 5 will be great, I have faith in Rod I thought 4 was a good game.
But that was an awful MS E3.
And the gears 5 trailer was brutal.
Yeah exactly. If you are talking how you are chancing SP why not show it and prove it? If they wanted show multiplayer on stage, why not let people get hands on campaing on booths. It seriously raises some questions.Even more with how the talk about how Gears 5 is gonna switch up the SP this time arround.
so he needs to remain silent until september?This dude needs to stfu until he shows some campaign gameplay. what a huge fuck up at E3.
AeO 4 is a weird situation, because MSG worked as the connection between the know how of relic and the new forming team, so it's pretty ambiguos to count. But people who knows her work better than us trusted her, so I won't jump on conclusion.So, if Shannon Loftis was moved to manage Age of Empires team, does she have any experience with that? I checked her LinkedIn profile and mostly worked with racing games and some shitty projects for Good Science Studio. Good managing skill is completely alright, but she also have to understand goods of developers who want to make much better and great projects, without any financial cuts.
They really need push harder that division/studio for next generation and make it much more transparent. We just know how is the head of that and Joseph Staten was working on ReCore or Crackdown 3. Nothing more, I guess.
Also, if we look at what they published, there's not so much games.
• 2020 | Ori and the Will of the Wisps | more than 2,5 years between announcement and releasing.
• 2019 | Crackdown 3 | the giant joke of this generation, greenlighted before Phil was head of Xbox, announced in 2014.
• 2018 | State of Decay 2
• 2017 | Super Lucky's Tale | which is not even Microsoft's IP, will be released on Switch now as a re-imagined game with lot of new thing and no plans to Xbox release too.
Not so much. I'm not counting Age of Empires IV, because now when they have dedicated first-party studio, I think they'll be overseeing next game (like Rare with Battletoads and The Coalition with Gears Tactics).
I hope they'll have lot of agreements and partnerships for Project Scarlett. For launch and further support. There's some potential which was wasted in some way. Two games per year from XGS Publishing (next to first-party) would be great.
But in our eyes, as a gamers, campaign was highly anticipated. After long year of waiting. Very strange decision.
I didn't divide them as a real gamers or not, as you said ;)So people interested in mp are not real gamers?
\s/
Simply campaign, once you finish, there's nothing valuable, especially in this case with the pseudo ow bullshit, so in their eyes the mp is more important in the long term.
They really want Escape to be next big thing in gears. The amount of effort they poured into it is surprising
Because he did such a great job marketing LawBreakers and Radical Heights....Cliffy B needs to come back and show Rod how to do proper marketing.
Music to my ears. However if Obsidian decides it wants to do a Alpha Protocol spiritual successor I'd find some love for them.Different strokes I guess. I'm reeaaallllyyy not a fan of the BGS style first person simulation RPG. And Obsidian seems to follow that mold to a tee. I think RPG's like Mass Effect and The Witcher are superior in every conceivable way. It's why I'm much more excited to see what Playground does with Fable than I am about what Obsidian has next.
Well no one knew what to expect from mp until nowI didn't divide them as a real gamers or not, as you said ;)
I just meant, I was seeing much more interest from people in Gears 5's campaign than multiplayer. Nothing else :)
Because he did such a great job marketing LawBreakers and Radical Heights....
lol, considering his studio went out of business...no.
Oh god, nope… Let him go on retire.Cliffy B needs to come back and show Rod how to do proper marketing.
Good hope that campaign will be very good and the game itself will be deserved for 90+/100.
Guys.
The reason everyone is disappointed in Gears at E3 is because we all know Gears is great when it comes to the multi side. The SP side is what needs a refresh and he cockblocked everyone by showing nother MP mode and the worst CG/music to boot.
Compare Gears 1 CG to this abomination. Cliffy B needs to come back and show Rod how to do proper marketing.
Who is working at Microsoft's new The Initiative studio?
Has this already been posted? It's a good summary.
Any predictions for the AoE studio name? Could be something relevant to the franchise, like 343 or The Coalition.
I think it could honestly just stay as "AoE Studio", but It'd also be cool, if awkward, to just have Ensemble Studios again.
depend on what you search, I guess that it will appeal several players and will let a sour taste to several fansOh god, nope… Let him go on retire.
Good hope that campaign will be very good and the game itself will be deserved for 90+/100.
So the Arcade in versus is gonna be more catered to the mass. Interested to see it.
Interesting he talks about making Gears more modern with UI changes, gunplay (removing bloom and adding more recoil), sound etc. They removed alot of the quick banter like if you missed a active reload.
This is where I'm at. Just want a normal Annex/KOTH type mode without any changes.I hope Arcade doesn't get too ridiculous. I'd consider myself well above average at Gears but ranked in Gears 4 was way too sweaty to the point where it wasn't enjoyable anymore and I'd hate to be stuck choosing between that and an Arcade mode with crazy stuff like ults and what not.
Good hope that campaign will be very good and the game itself will be deserved for 90+/100.
Btw who took over Loftis here job? That woman we talked about Gamepass at e3? Believe she was name head of partnership? Maybe thats means global publishing now also.
With the addition of Double Fine, there will be a total of 15 unique, standalone studios that comprise Xbox Game Studios, including our newly-created Age of Empires studio headed by Shannon Loftis and our Publishing group headed by Peter Wyse. We are committing more resources and dedicated leadership to the Age of Empires franchise to ensure that its legacy on PC continues in service of the passionate community of faithful fans.
Read more at https://news.xbox.com/en-us/2019/06...-joins-xbox-game-studios/#S5IykxAfOljxA4AX.99
Proof?
The thing is this forum is very much more interested in the SP side of things. Same goes for halo. Frankly I don't give a fuck about the Sp as long as the game has good mechanics and the MP plays wellSo when you guys play gears you only play campaign?
Gears gameplay imo literally relies on all the moves the multiplayer community has come up with, do you guys just walk around and roadie run? if so the game must feel really dull gunplay/movement wise
Ah yeah. Kinda crazy he has been that for a year already if i look at his Linkedin.
I really don't think she did. During her period there were almost no new games announced, except the sequels of Ori and Forza Horizon, two hugely successful games, despite her boasting about having 300 pitches per year.I actually think Loftis did a good job with what she was able to bring. I hope this new guy will be able to get great things from partnerships(Japan plz).
No confidence in the future of Gears... LOL. Gears 4 was great and everything we've seen from Gears 5 has looked great.The logical link is that they've instilled little to no confidence in me about the future of Gears. If the game is a radical evolution, why not advertise that first and foremost? MP games get new modes in sequels all the time, that's to be expected to some degree.
Not really.Yeah exactly. If you are talking how you are chancing SP why not show it and prove it? If they wanted show multiplayer on stage, why not let people get hands on campaing on booths. It seriously raises some questions.
So the Arcade in versus is gonna be more catered to the mass. Interested to see it.
Interesting he talks about making Gears more modern with UI changes, gunplay (removing bloom and adding more recoil), sound etc. They removed alot of the quick banter like if you missed a active reload.
I mean they need to. Gears MP is hard thing to get into as a new player.Not really.
It seems a lot of what they're doing is aiming to bring in new people to the franchise, and that's great to see.
And I think that's a big reason they chose to highlight Escape at E3.I mean they need to. Gears MP is hard thing to get into as a new player.
Seriously. Some of the takes in here are straight out of a day time soap operaBut if I don't see the parts of the game that I want to see now, like right now then surely that means the game must me be in trouble or will end up being just another Gears game?