It simply comes down to...IT'S GROWING. It's the long game and its still very successful.They would have saved themselves billions in the mobile market though.
Twitch is well established, and immensely popular, to the point where people would rather watch Sea Of thieves on the service then use Mixer.
I just don't see the purpose of it
I actually don't see that the standard input will change actually. I think that the market is set on controller, touch, and KB/M for input. Only other emerging markets in gaming like VR/AR has a real chance on changing that area for input. I can understand why FPS games have gotten stale from an input point of view and that is because a lot of the input has primarily been the same and the experiences you have are the same. Some risks are being taken like a Mirror's Edge or something but it's really what indies and such do in that regard as they can do those types of risks to stand out. It's like changing "A" to jump in a 2D side scroller (something that I'm making which changes input for alot of things). It's hard to do those things because of how established it is. I do think we will get some differentiated experiences that make gaming seem new...we just gotta see what devs come up with.
No, it's not a possibility that's seriously considered by most people because of Kojima's ties to Sony, but it might make more sense than it initially appears, depending on what kind of deal MS offer them. That acquisition would be tantamount to smashing a PS4 on stage, it fits one of Microsoft's stated criteria for acquisitions (it's a studio centered around a strong, unique individual), and they even have some history together (MS published the PC version of the first MGS back in the day). Again, it's not a likely possibility at all, but it's a possibility nonetheless, and one that's fun to consider.
WHAT IF
MS BUYS KOJIMA PRODUCTIONS?
MOON. IT'S AN ASTRONAUT
sorry i'm drunk
You can't prove that last point without knowing that people moved from mixer to twitch whe. All that has happened in the past year is more people using Mixer. You are making some assumpiontions. While twitch is the more popular, the E3 streams that MS puts on shows that millions of people will use the service. Twitch may be have the numbers but it doesn't mean MS should stop building their own so that they don't rely on Twitch and get their own audience that they can monetize. And MS knows how to monetize the people who are in their ecosystem.They would have saved themselves billions in the mobile market though.
Twitch is well established, and immensely popular, to the point where people would rather watch Sea Of thieves on the service then use Mixer.
I just don't see the purpose of it
Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
I honestly though Microsoft would buy Unity after they bought Xamarin... But I've changed my tune over the years seeing that MS will partner in some areas still.Reading this news about Xbox Live XDK, what are chances that MS buys Unity? It would be a perfect fit for their strategy.
"We were on the verge of greatness.Just meant that as in "all Microsoft Studios games", but good try :)
IMHO 5 looks a game that rebuilt all the system instead of build on the previous iterations like from 1 to 4. But we heard too much bullshit from non gears people about the game being not on par with the other tps and so on, those people needs to watch the gears esport scene before quoting tlou, the division or the tomb raider reboot as modern tps
But they would lost billions from gaming, azure and now surface.They would have saved themselves billions in the mobile market though.
Twitch is well established, and immensely popular, to the point where people would rather watch Sea Of thieves on the service then use Mixer.
I just don't see the purpose of it
it wasn't a reboot, it was a direct sequel without the "3" so it wouldn't scare newcomers. But the characters storylines are direct sequels from the previous ones.I really hope we get to hear more stuff about a potential new KI game. I don't feel super confident in it being a thing as of right now, but it would be logical considering the reboot was commercially successful.
This.You can't prove that last point without knowing that people moved from mixer to twitch whe. All that has happened in the past year is more people using Mixer. You are making some assumpiontions. While twitch is the more popular, the E3 streams that MS puts on shows that millions of people will use the service. Twitch may be have the numbers but it doesn't mean MS should stop building their own so that they don't rely on Twitch and get their own audience that they can monetize. And MS knows how to monetize the people who are in their ecosystem.
I've read tons of bullshit from gears newcomers about how the gears mechanics are last gen and so on.Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
definitely not, it's just about modernising the game around the mechanics. confident in gears 5 to achieve that.Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
You mean monthsSo I'm thinking...with the GP model does it make sense to launch 3 new big games at once (Halo Infinite, Forza, KI2)? I'm wondering if MS should space those out by 2-3 weeks.
So something like Halo at launch, Forza in Spring and KI2 in Summer?
Releasing multiple of your big guns during the same time period doesn't make any sense - no matter if on Game Pass or not. The only exception is a console launch of course.So I'm thinking...with the GP model does it make sense to launch 3 new big games at once (Halo Infinite, Forza, KI2)? I'm wondering if MS should space those out by 2-3 weeks.
Outside of brand recognition, what new stuff did Spider-Man bring to the table beyond a refined, fun experience anyone could jump right into? Why can't Crackdown have that same power? Why does Crackdown have to have the unfair expectations of innovating the entire industry?Cmon guys..lets admit it
As a fan of microsoft i this time I find it hard to say that fun as it may be CD3 is certainly not the title that MS needs to raise its brand in the gaming world. It can entertain those who already have a microsoft console and a gamepass subscribction but it would have been a failure out of that service and certainly will not move in particular any hardware sale.
I think that consciously microsoft has been found between the anvil and the hammer. No longer able to give up the exit of the title because ..they had to show that the "power of the cloud" was not a bullshit ... and also because after the cancellation of scalebound..the closure of the lionhead studio and the cancellation of the old fable....also renounce at Crackdown3 would have been a kind of disaster. So they accepted all the title development problems and here we are .. but certainly this is not the AAA that microsoft users are looking for
Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
Well, maybe CD3 will remain one of the most important game of the generation by a tech point of viewOutside of brand recognition, what new stuff did Spider-Man bring to the table beyond a refined, fun experience anyone could jump right into? Why can't Crackdown have that same power? Why does Crackdown have to have the unfair expectations of innovating the entire industry?
The actual gameplay mechanics are great and feel way better than any other third person shooters I can think of. They just feel right. But it's everything else in Gears 4 that is still a little wooden and stuck in last gen, from the ultra linear environments to the animations. But from the footage we've seen of Gears 5 it's obvious these areas have been addressed. Really can't wait to see more of it.Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
Nope, don't fix what isn't broken. Gears plays perfectly fine as is.Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
Reading this news about Xbox Live XDK, what are chances that MS buys Unity? It would be a perfect fit for their strategy.
Definitely don't think this will happen, Kojima has no reason to sell. He has more money and creative freedom than ever.
But I could imagine Microsoft funding an exclusive other than Death Stranding from Kojima sometime in the next generation.
Well that's what I'm asking — does the GP model override the fact that it's a console launch. Because with GP, it holds double true that you want to space your releases.Releasing multiple of your big guns during the same time period doesn't make any sense - no matter if on Game Pass or not. The only exception is a console launch of course.
Yes, I think the point is that the core gameplay mechanics still feel amazing compared to other cover shooters, but I agree they need to focus on all the areas you have listed too, but ensure they keep that Gears feel. The Gears 5 trailer suggests that are going for a wide linear approach this time with a larger variety of weapons including melee, and improved characters, narrative and animation As long as they don't add stuff in for the sake of it to tick the 'modern AAA' box. If there's a load of crafting nonsense I might die a little bit inside.I think they do. Bare in mind I'm coming from a campaign perspective, not multiplayer, but a typical strictly linear stop and pop shooter really isn't necessarily enough these days, not to reach that GOTY consensus or classic tier height.
We've had over a decade and several releases of that gameplay, so it's time to mix things up. Give us more exploration, wider environments, more intricate level design, more verticality, more mobility options, upgrades, new gameplay mechanics to mix things up, unique vehicles, improved AI, improved characters and story and things of that nature. If it's just more of the same, expect another Gears 4 type reception.
No, the mechanics definitely do not need rebooting, they can try and change many things in the game but not the mechanics!Do people (that actually play Gears of War) really think the mechanics need to be rebooted? They're great and there's still nothing like Gears on the market. My gripes with Gears 4 mostly have to do with how safe they played the campaign and the pay-to-win mechanics in Horde. It seems like they're listening to that campaign feedback and hopefully they're shedding the blind boxes, too.
Yes, I think the point is that the core gameplay mechanics still feel amazing compared to other cover shooters, but I agree they need to focus on all the areas you have listed too, but ensure they keep that Gears feel. The Gears 5 trailer suggests that are going for a wide linear approach this time with a larger variety of weapons including melee, and improved characters, narrative and animation As long as they don't add stuff in for the sake of it to tick the 'modern AAA' box. If there's a load of crafting nonsense I might die a little bit inside.
I also don't want to see an obsession with chasing GOTY awards, that's never been what Gears has been about, it's almost the anti-GoTY with its Verhoeven-ness. I don't want Oscar bait games, or pressing Square to "whatever" because my son is having a tantrum.
I don't think they need to chase awards, but Gears used to be in those conversations with the original trilogy and there's a way to put it back on that level without changing the base mechanics or having Kait craft new chainsaws for her lancer. Based on what little we've seen, if Gears 5 tells more a personal story and encourages some level of exploration, I think that's the kind of change the series needed. (I also think they could borrow some of the challenge options from Judgment and be better for it.)Yes, I think the point is that the core gameplay mechanics still feel amazing compared to other cover shooters, but I agree they need to focus on all the areas you have listed too, but ensure they keep that Gears feel. The Gears 5 trailer suggests that are going for a wide linear approach this time with a larger variety of weapons including melee, and improved characters, narrative and animation As long as they don't add stuff in for the sake of it to tick the 'modern AAA' box. If there's a load of crafting nonsense I might die a little bit inside.
I also don't want to see an obsession with chasing GOTY awards, that's never been what Gears has been about, it's almost the anti-GoTY with its Verhoeven-ness. I don't want Oscar bait games, or pressing Square to "whatever" because my son is having a tantrum.
I recently started broadcasting and it's tuff getting views but mixed is definitely growing. I've seen a few people in the 5-6k range and I saw onespanish guy who streams Fortnite have 17k. Mixer is growing fast. Microsoft should stick with it.Rare streams their games on Twitch, Mixer and YouTube. And often their Twitch streams has the least amount of viewers (YouTube has by far the most). But I agree, Microsoft should keep streaming to Twitch and YouTube too.
Their special event Mixer streams are good, they attract a good amount of people (100k+ concurrent viewers during E3's and speciale events) and the service will continue to grow if they keep supporting it. I'm kinda surprised by the growth. When the website was called Beam, most top streams had around 100 viewers. Now it's not uncommon to see many 1000+ viewers streams at the same time.
It's not a vs thing.
Mixer lacks the reach that Twitch has that MS sorely need for thier plans.
For efficiency and speed, I think MS are best just using Twitch for all streaming related plans
I really hope we get to hear more stuff about a potential new KI game. I don't feel super confident in it being a thing as of right now, but it would be logical considering the reboot was commercially successful.
It's not a vs thing.
Mixer lacks the reach that Twitch has that MS sorely need for thier plans.
For efficiency and speed, I think MS are best just using Twitch for all streaming related plans
According to Forbes Crackdown 3 "still" looks abysmal. Really now?
When (not if) they merge gold and pass they should just offer two tiers of the service, the base one would be equivalent to what we have now and the higher one would include the ultimate editions of said games, as in all DLC included as well as the possible expansions.
Define "better". I'd say Gears, outside of maybe 1 and Judgement, always had a great story filled with memorable characters. Maybe not ultra deep, but character moments like Dom's decent into hopelessness in 2 and 3, or Cole Train realizing how much has changed since the war started in 3 were extremely well done.There isn't really any such thing as an Oscar bait game, only games that are incredible and better resonate with gamers and critics alike (hence win more awards). Gears also already was always a cinematic story driven game (and early in the franchise also part of those GOTY conversations), it's just that it's story was never that poignant and its characters not particularly deep or well written, and I don't think that was necessarily intentional either.
Also, sometimes you need those slower, expositional moments (which the Gears franchise already has) in order to flesh out the narrative and characters. If they're going for a deeper narrative with more complex characters in Gears 5, simply put, expect more exposition.
Maybe he should finally just partner with Sony Pictures if he wants to make a movie so badly.I don't think Kojima wants to bought or be part by/of huge company anymore after konami drama. He likes his freedom and he is looking to work on animes and mangas. Does Ms want to invest on that markets?
Well Sea of Thieves revival (at least on Twitch) is about to come to a crash most likely. Allowing Xbox users to opt out of cross play with PC will decimate the user base on PC and the streamers will leave.
Why would want them to basically help out a direct Competitor ( with mixer and game streaming)Going to be interesting how events unfold either way.
I've identified Mixer as MS only weakness in thier plans going forward and I think they'd be best off just licensing Twitch for Xcloud.
Let's see anyway
This is just ... Wrong.Well Sea of Thieves revival (at least on Twitch) is about to come to a crash most likely. Allowing Xbox users to opt out of cross play with PC will decimate the user base on PC and the streamers will leave.
Who cares? The AAA that Microsoft users are looking for is Gears 5, i want other kind of AAA experience from Crackdown 3Cmon guys..lets admit it
As a fan of microsoft i this time I find it hard to say that fun as it may be CD3 is certainly not the title that MS needs to raise its brand in the gaming world. It can entertain those who already have a microsoft console and a gamepass subscribction but it would have been a failure out of that service and certainly will not move in particular any hardware sale.
I think that consciously microsoft has been found between the anvil and the hammer. No longer able to give up the exit of the title because ..they had to show that the "power of the cloud" was not a bullshit ... and also because after the cancellation of scalebound..the closure of the lionhead studio and the cancellation of the old fable....also renounce at Crackdown3 would have been a kind of disaster. So they accepted all the title development problems and here we are .. but certainly this is not the AAA that microsoft users are looking for