We're in an interesting position now where three prominent third party games support gyro aiming on Switch but the feature is absent in their PS4 counterpart These games are of course Fortnite, DOOM and Wolfenstein 2.
The Dualshock 4 is perfectly capable of gyro aiming and we've even seen it utilised in a few games such as Gravity Rush, but it's by no means a system standard. The likely response to this is "PS4 players don't care about gyro" but wasn't that the case with Wii U owners until Splatoon? All the system needs is a high profile game to implement the feature effectively and then more would follow in its footsteps. Fortnite could have been that very game.
I just find it odd that we have a controller perfectly capable of gyro and we're in an era where analog+gyro assistance has become a standard on another system. Wouldn't you like to see games like Uncharted 4, God of War and Horizon benefit from gyro aiming? And if not, why not?
The Dualshock 4 is perfectly capable of gyro aiming and we've even seen it utilised in a few games such as Gravity Rush, but it's by no means a system standard. The likely response to this is "PS4 players don't care about gyro" but wasn't that the case with Wii U owners until Splatoon? All the system needs is a high profile game to implement the feature effectively and then more would follow in its footsteps. Fortnite could have been that very game.
I just find it odd that we have a controller perfectly capable of gyro and we're in an era where analog+gyro assistance has become a standard on another system. Wouldn't you like to see games like Uncharted 4, God of War and Horizon benefit from gyro aiming? And if not, why not?