flipswitch

Member
Oct 25, 2017
4,392
8 years, 7 of those actively in development. Work began in 2010 before the previous Red Dead game was released with Dan Houser and a skeleton team in San Diego coming up with the story and characters. By 2012 they had a lot of the main story missions written.

Woody Jackson didn't come on board to compose the music until 2015.


Excellent. Thank you. The budget must be exceeding that of GTAV!.
 

EssCee

Banned
Oct 27, 2017
1,130
many people want this game to fail
Which is ridiculous considering this will be the defining game of this generation

Rockstar is the best, bar none. Every game developer has crunch times that ruin people, that's unfortunately the nature of the business.

I can't wait to be 100% invested in this world in 2 weeks - Rockstar is one of the few devs in the business that actually cares about EVERY little detail in their game. They're perfectionists
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
When I ask about it, Dan pauses for a moment, squints, and says, "Well, we've got an open court case with him. So I don't think it's appropriate to talk about that. But I will say the team has never worked better together than it's worked on this game."
Hey, Dan, 'member when you and your brother grovelled before him, begging him to save the last game, because Red Dead Redemption was turning into a living nightmare and you were gonna get in trouble because the game was completely unplayable?

He sure is a glass half full kind a guy. Some people would look at a developer where devs critical to the game abandon ship "out of nowhere" over and over again, and see some kind of "problem" with the way the company is run, but nope, everything's fine here. Ain't nobody here but us furiously crunching chickens.
have you ever heard of crunch time, this is every game company
Most game companies don't have absolute abysmal scores on Glass Door with new deeply negative reviews as recent as a few months ago, talking about a culture of intense crunch, bullying, unquestioning obedience where anyone who questions the decisions made by management is summarily fired. Something as innocent as going out for drinks is actually intended to loosen people up with alcohol to see whether they'll speak say something that can be reported to HR. This has been known for years. Even the positive reviews flippantly talk about how you'll have to work stupidly long hours.
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Azzanadra

Member
Oct 25, 2017
3,836
Canada
They hardly ever give interviews, and they've never taken a PR photo together. With fame comes annoying obligations and, as Dan has observed by proximity to celebrities he's worked with, "lots of girls who only want to speak to you or have sex with you because you're famous. And in exchange for that, you give up your whole soul."

With quotes like these (and others) its no wonder the Housers rarely give interviews or do the whole PR thing, Dan here sounds quite socially inept.

I will say though the Housers are the sort of people who are talented at what they do and they just don't care what anyone thinks. They focus solely on their craft, I can respect that. This piece was an interesting dive into one of gaming's greatest and most mysterious minds.
 

bbq of doom

Member
Oct 25, 2017
10,625
I'm doing everything in my power to avoid getting this on console and I can feel my willpower crumbling by the second.
 

Kraken3dfx

Member
Oct 25, 2017
3,307
Denver, CO
If I thought not buying games would help to improve an industry where people are regularly used and spit out like gum, I would, but I feel like the overall message to these publishers would be that gaming interest is just down, which would result in even higher industry unemployment.

As someone who works in the real estate industry, I've seen dozens of people let go in a single day after putting in years of their life for a company, literally family at that point, but thrown to the wolves regardless. The game industry is incredibly volatile, but unfortunately no more than a lot of others, now more than ever.
 

metaltrain

Alt-Account.
Banned
Oct 12, 2018
211
Hey, Dan, 'member when you and your brother grovelled before him, begging him to save the last game, because Red Dead Redemption was turning into a living nightmare and you were gonna get in trouble because the game was completely unplayable?

He sure is a glass half full kind a guy. Some people would look at a developer where devs critical to the game abandon ship "out of nowhere" over and over again, and see some kind of "problem" with the way the company is run, but nope, everything's fine here. Ain't nobody here but us furiously crunching chickens.

Most game companies don't have absolute abysmal scores on Glass Door with new deeply negative reviews as recent as a few months ago, talking about a culture of intense crunch, bullying, unquestioning obedience where anyone who questions the decisions made by management is summarily fired. Something as innocent as going out for drinks is actually intended to loosen people up with alcohol to see whether they'll speak say something that can be reported to HR. This has been known for years. Even the positive reviews flippantly talk about how you'll have to work stupidly long hours.
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to think this is only a rockstar problem only shows you have a bias against them
 

Strings

Member
Oct 27, 2017
33,054
The scale of this thing is terrifying. Also, even though I don't really agree with it (I think games like this have their place, even if they're not really for me), I think this twitter thread is an interesting take:



Particularly later on, with this point:



Though I recommend clicking through and reading the full thing.
 

AMAGON

Prominent Member
Banned
Oct 25, 2017
7,519
Austin, TX
This freaking game and Cyberpunk 2077 will probably be the last bastion of my hobby that I will enjoy as I am waning off from gaming after all these years.

What a time to be alive.
 
Dec 11, 2017
515
India
I remember when I waited for 2 years to play GTA 5 on my PC. The game was good. But for RDR2, PC might not even happen. So got me a console early to stay in action and become an OUTLAW FOR LIFE!
 

metaltrain

Alt-Account.
Banned
Oct 12, 2018
211
The scale of this thing is terrifying. Also, even though I don't really agree with it (I think games like this have their place, even if they're not really for me), I think this twitter thread is an interesting take:



Particularly later on, with this point:



Though I recommend clicking through and reading the full thing.

I mean he seems to want a more minimalist open world which is ok

but his tweet storm seems to be mainly a preference
 
OP
OP
Simo

Simo

Member
Oct 26, 2017
5,123
Michigan, USA
I had my apartment renovated in late July and they've literally been in a closet since. I almost broke my Pro out today, but I found my Apple TV and settled on that lmao.

I don't want to go back to 30 FPS!!!

Well it's either that or you're watching this shit on YouTube set to 60fps or something. :P

Who knows when, or if, Rockstar will do a PC release sadly.
 

GamerDude

Banned
Oct 28, 2017
6,313
Am I reading this right? 65 hours for just the main campaign and not including side content?? How long were Red Dead 1 and GTA V?
 
OP
OP
Simo

Simo

Member
Oct 26, 2017
5,123
Michigan, USA
greenrock is putting in work

Fixed it for ya.

Am I reading this right? 65 hours for just the main campaign and not including side content?? How long were Red Dead 1 and GTA V?

Could be, I might of jumped to conclusions there but the amount of side content and activities along with how much script and Performance work there is made it sound like the game is much more than 65 hours.

The article mentions the 65 hours while also talking about 5 hours of content cut including a love interest and other missions including a bounty for outlaws taking over a train.
 

BossAttack

Member
Oct 27, 2017
44,921
Great article. This game is going to be something special.

I feel the opposite, I thought it was a poor article that read more like a puff piece. What exactly did I learn from the article? That Rockstar is pushing themselves and boundaries with RDR2? That it's one of their biggest games yet? Great, every article and video I've read on the game as said that. I got very little insights into the actual development of the game. The journalist didn't press him for details on "the Benz," didn't press about the working conditions within R* despite the original RDR being infamous for helping bringing light to the terrible crunch hours developers have to endure. And, didn't even follow up on some basic stuff like what exactly happened with Chuck D? Why is R* so PR shy? Or how about asking about the criticisms their last game received? You know, dig a little deeper into the problem with women in their games, ask about the fact that GTAV had zero SP DLC, ask about microstransactions.

But no, instead I learned that RDR2 is a beautiful game with tons of contents and thousands of pages of recorded dialogue. Whoopie.
 

hydruxo

▲ Legend ▲
Member
Oct 25, 2017
21,413
2,200 days of mo-cap is fucking bonkers lmao. That's something only Rockstar has the devotion and resources to do.
 

Deleted member 6769

User requested account closure
Banned
Oct 25, 2017
396
100-hour work weeks is horrifying to read. Assuming they are working 6 day weeks, that's roughly 16 hours a day. The physical and mental strain these devs are under is not trivial; working far less than that a week can lead to serious health issues. It's not just a Rockstar problem, but they've had issues with this kind of labor problem being brought up before, and it sucks that it seems things haven't improved all that much. Seeing folks minimizing the severity of the issue or just straight up saying "I don't care" is very disheartening and kinda gross to see.

Jason Schreier has a great quote from this story: "It's important, when zooming out and taking a lens to game development, to recognize the differences between occasional overtime and crunch. Few would take issue with a boss asking his or her employees to work late for a few days or even a week toward the end of a project. It's when these requests become excessive or even normalized—when standard 40-hour weeks morph into 60, 80, 100 on a regular basis—that it turns into a bigger problem."
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
to think this is only a rockstar problem only shows you have a bias against them
We are talking about a company with dozens of Glass Door reviews talking about how working at Rockstar San Diego was the worst experience in their careers. One can definitely point to other terribly run companies such as CDPR, or Team Bondi back when they were a thing. But among AAA developers, Rockstar San Diego is a special brand of awful. Companies like EA used to have massive crunch problems, but they addressed those problems. Rockstar has not. Rockstar has stubbornly refused to even acknowledge that there is a problem.

Do Rockstar make very impressive, very fun games? Of course they do. But that doesn't make how they're run as a business okay.

Ubisoft also deserve to cop more flack for what they did to Patrice Désilets, and how they supposed fired a senior producer at Ubisoft simply because he was close friends with Patrice. But the thing about Ubisoft is that they don't have universally reviled working conditions. Ubisoft may have their share of political backstabbing and dubious working conditions, but it's not some open secret that becoming a professional broken glass chewer is a preferable career choice than working at Ubisoft, is it?
back in 2010 yes,

there hasn't been any article about current practices from them
We have the Leslie Benzies lawsuit from a few years back with the stuff about blackmail and revenge firings and strip clubs and photographing employees in sexually compromising positions and all that stuff. Benzies didn't really touch on the crunch, probably because he was 100% complicit in it. We also have Glass Door reviews as recent as 2018 that paint an extremely grim picture of the company's culture. Of course, Rockstar San Diego is the particularly bad branch.
 

Azzanadra

Member
Oct 25, 2017
3,836
Canada
We are talking about a company with dozens of Glass Door reviews talking about how working at Rockstar San Diego was the worst experience in their careers. One can definitely point to other terribly run companies such as CDPR, or Team Bondi back when they were a thing. But among AAA developers, Rockstar San Diego is a special brand of awful. Companies like EA used to have massive crunch problems, but they addressed those problems. Rockstar has not. Rockstar has stubbornly refused to even acknowledge that there is a problem.

Do Rockstar make very impressive, very fun games? Of course they do. But that doesn't make how they're run as a business okay.

Ubisoft also deserve to cop more flack for what they did to Patrice Désilets, and how they supposed fired a senior producer at Ubisoft simply because he was close friends with Patrice. But the thing about Ubisoft is that they don't have universally reviled working conditions.

We have the Leslie Benzies lawsuit from a few years back with the stuff about blackmail and revenge firings and strip clubs and photographing employees in sexually compromising positions and all that stuff. Benzies didn't really touch on the crunch, probably because he was 100% complicit in it. We also have Glass Door reviews as recent as 2018 that paint an extremely grim picture of the company's culture. Of course, Rockstar San Diego is the particularly bad branch.

Wait what?! This is the first I'm hearing of this... anywhere I can read up on what's been going down?
 
Dec 11, 2017
515
India
Rockstar's goal is to "slip as much art under the hood without players noticing it — but they don't have to notice it," says Dan. If you want, you can bypass much of the story with just a tap of the controller. "It can just be mud, blood, and gore."
 

Cabbagehead

Banned
Oct 25, 2017
4,019
Hey, Dan, 'member when you and your brother grovelled before him, begging him to save the last game, because Red Dead Redemption was turning into a living nightmare and you were gonna get in trouble because the game was completely unplayable?

He sure is a glass half full kind a guy. Some people would look at a developer where devs critical to the game abandon ship "out of nowhere" over and over again, and see some kind of "problem" with the way the company is run, but nope, everything's fine here. Ain't nobody here but us furiously crunching chickens.

Most game companies don't have absolute abysmal scores on Glass Door with new deeply negative reviews as recent as a few months ago, talking about a culture of intense crunch, bullying, unquestioning obedience where anyone who questions the decisions made by management is summarily fired. Something as innocent as going out for drinks is actually intended to loosen people up with alcohol to see whether they'll speak say something that can be reported to HR. This has been known for years. Even the positive reviews flippantly talk about how you'll have to work stupidly long hours.
sandiego1o4fv2.png

sandiego2xbfn6.png

sandiego3qrd1d.png
Glass Door is bs though. None of it is vetted.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
Wait what?! This is the first I'm hearing of this... anywhere I can read up on what's been going down?
https://www.theguardian.com/technol...auto-producer-sues-publisher-unpaid-royalties
https://www.polygon.com/2016/4/14/11428072/the-great-grand-theft-auto-lawsuit-explained

Benzies says that Rockstar threatened him by "making scurrilous allegations" about his actions while at the company, "a revenge tactic they had used before with other respected employees … in an attempt to concoct false grounds for termination." In response to that, Benzies makes an eye-popping allegation. "Sam Houser … orchestrated and encouraged a company culture involving strip clubs, personal photography of employees in sexually compromising positions, and other conduct grossly in violation of standard workplace norms."

There's also this eyebrow raising bit.

Benzies says he was persuaded to take a nice sabbatical for six months, but while he was away, Rockstar fired his own son as well as a bunch of his best pals, while cutting off his access to company emails.

It's fairly well know that anyone the Housers doesn't like or who questions Rockstar's company culture gets fired. But in this case, they systematically went after everyone within the company who might be loyal to Benzies and fired them, including Benzies' son. A lot of people know Benzies was fired. Fewer seem aware his son was targeted as well.
Glass Door is bs though. None of it is vetted.
It doesn't really have to be when it lines up perfectly with what we know about the company from insiders. We know about Rockstar's working conditions. We know about Rockstar firing the Manhunt 2 team, taking their names off the credits, and so on. We know about the working conditions of Max Payne 3. We know about the shitshow that was Red Dead Redemption. Where there is smoke, there is fire, and Rockstar have had smoke billowing out the cracks for a decade now.
 

Lukemia SL

Member
Jan 30, 2018
9,459
I can't believe it's so close, no more delays, I'll be playing a new Rockstar game again soon. The hype is upon me.
 

Linus815

Member
Oct 29, 2017
21,649
Fantastic read. My hype for RDR 2 is hard to measure. Let's just say I'm not really excited for any video games coming out after it.
 

Ichi

Banned
Sep 10, 2018
1,997
a 65-hour campaign could drag...idk..hopefully they retain the story for that long because 65 hours is really a lot. idk how to feel about them saying 65 hours.
 
Oct 27, 2017
39,148
Sounds good.

I can only roll my eyes on RD Online. Hopefully it fails so we never get something as bad as and as pathetic as GTA Online because God damn did that mode suck compared to GTA 4 or RDR. Keep it simple.