Xbox Spring Games Showcase
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    Dancrane212

    Dancrane212

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    Also worth noting that TUNIC is included in the Xbox Spring Games Showcase where you can get *5000 MS points for spending *$50.
    news.xbox.com

    Spring Games Spotlight 2022 – Over 40 New Games Coming to Xbox - Xbox Wire

    Most people have associated gaming in 2022 with the epic February we just had. The thing is, March is looking to be, dare I say, just as good (if not better)! To celebrate all the amazing new content coming to Xbox this spring, our team has curated our new releases into the Spring Games...

    *Varies based on local currency.
     
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    Developer Interviews
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    Dancrane212

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    Steam/Xbox Stream Countdown
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    Dancrane212

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    t1647450000z4.png
     
    Update notes
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    Dancrane212

    Dancrane212

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    From the game's discord:
    I'd like to do up more robust patch notes at some point, but super generally:
    • optimizations, both general and in a couple of key areas
    • music and audio adjustments
    • a whole pile of bug fixes and visual tweaks!

    The list of fixes is quite long but those are the important highlights. More patches are incoming as we fix more stuff!
     
    Presskit puzzle status
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    Dancrane212

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    I'm not far enough into the game to know *how* these are useful, if they even are, but we've almost got all the directions from the presskit puzzle.



    Each kit has one piece and, as you can see by that wayward one, there are duplicates.
     
    Press Kit now solvable!
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    Dancrane212

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    Resolution/performance details from VG Tech
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    Dancrane212

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    Resolution/performance details from VG Tech, nice to have those stats confirmed!



    Xbox Series X renders at a native resolution of 3840x2160. [60fps]

    Xbox One X and Xbox Series S both render at a native resolution of 1920x1080. [60fps]

    Xbox One S renders at a native resolution of 1600x900 and renders the UI at 1920x1080. [30fps]
     
    PS4/PS5 version announced
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    Dancrane212

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    TUNIC is coming to PS4 and PS5 on September 27th, 2022!

    Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded on a mysterious beach, armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.

    Be brave, little fox!
     
    New update
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    Dancrane212

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    store.steampowered.com

    TUNIC - Update Day! New Features in TUNIC! - Steam News

    It's funny because normally they do it at midnight but it's like... 11:00. It's like 11:15...

    Hi everyone; it's update day! We've got a nice lil patch for you here, mostly some Quality-of-Life improvements and Accessibility options:

    Controller Remapping. You can now customize your controller inputs. Put potion on a face button! Put dodge on a stick press! The world is your oyster!

    Audio Puzzle Assistance. Turn this option on if you want to add a visual element to puzzles that are otherwise audio-only.

    A new accessibility option. Secrets! At a certain point, a new button will appear in the accessibility options to help with the physical demands of some late-game puzzles.

    Speedrun Mode. Turning on Speedrun Mode gives you an in-game timer, as well as a "finish line" end-game collection summary. Shoutouts to the TUNIC speedrun community, who helped work on this!

    Combat difficulty setting. For folks who want a breezier time with the combat, but don't want to turn on No Fail mode, there's now reduced combat difficulty mode.


    Additionally, we've squashed a bunch of little bugs, but there are a few bigger ones worth mentioning:

    Reduced likelihood of a late-game combat gauntlet becoming unbeatable when certain enemies are distracted.
    Fixed a UI issue where the game could get stuck in an item submenu.
    Fixed the behaviour of a certain boss, making his movement more consistent across different framerates.
    Fixed an issue where choosing violence could show the wrong ending.
    A bunch of little optimizations! Porting the game to other platforms means that we can find more little performance gains and make things a little smoother for everyone.


    That's it for now! See you next time ♥
     
    GDC talks now live (free feed)
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