I'm directly referring to their recommended PC specs here. You think recommended specs for PC are generally for 30fps?
Recommended specs don't have an explicit FPS target, and plenty of intensive or ambitious games tend to run at less than 60fps at medium or even low settings with recommended specs. This game is proooobably not another Crysis or RDR2 (which, for the record, are games that barely hit 30fps at medium 1080p w/recommended specs, and which won't hit a stable 60fps at low settings on the same hardware), but Bethesda games have a history of being particularly CPU-heavy, and I don't see how it's hard to believe that a game with this many underlying systems eating up CPU cycles might not run at a stable 60fps on console CPUs. As disappointing as that is, and believe me, I'm stlll 60fps or bust.
I'm hoping that changes, but I'm not convinced that it's just a case of them 'not optimizing' or not hitting the 60fps button or whatever other reason has been put forward that makes any sense compared to the ideas put forward by those of us who have had direct hands on experience playing and tweaking BGS games on PC. There are times when Bethesda games from 10 years ago drop framerate on my PC if a little too much is going on or if I mod even a bit more complexity into the games than they originally had.
Anyway, my point is that, yeah, when it comes to particularly ambitious games, recommended specs often aren't enough to guarantee 60fps. Nothing controversial about that.
Edit: OK I came at you too hard, I'm being an asshole. Sorry about that. Topics like these get me heated, but it comes down to me justifying being a dick because I disagree and I'm trying to, uh, not do that. I'm just gonna walk away, you feel how you wanna feel, that's your perogative.