Nah, the EU version would be "Final Smash, Inc.", which would be as correct as Duck Hunt Duo.
It's funny, because the US Smash site refers to Duck Hunt as a duo in the description for them.Nah, the EU version would be "Final Smash, Inc.", which would be as correct as Duck Hunt Duo.
It's funny, because the US Smash site refers to Duck Hunt as a duo in the description for them.
Duck Hunt Duo is the proper and better name, prove me wrong.
That's just a small vocal minority.Corrin is from a game FE fans hate and Roy is only there because of Everyone Is Here. Whatever resources went to making Corrin could have been better spent.
It's funny, because the US Smash site refers to Duck Hunt as a duo in the description for them.
Duck Hunt Duo is the proper and better name, prove me wrong.
Smash 4 is outdated now; Ultimate site is the newer and clearly the more canon source.
Smash 4 is outdated now; Ultimate site is the newer and clearly the more canon source.
Besides, the Zapper guy never felt like an ally to them during gameplay anyway. The dog is always afraid of the shots and has to dodge them whenever they happen; he's more like an outside force accidentally helping them, not actually a part of the team. If they are really such a crucial part of the team that they make them more than a duo, where is the hand and zapper on their render, or maybe a victory animation replicating the screenshot you posted above?
Sorry, but they are a duo. That trailer is a lie.
Yeah, facts:Facts > Feelings
It's a trio, the duck is dodging some of the shots from the gun during their smash attacks
Duck Hunt hasn't had a good Smash render, ever
Smash 4's pose is... what? And Ultimate makes it impossible to include both the bird and dog in the same frame if the frame is too small without editing the render
Also why is the default duck color not the black and green duck used for Duck Hunt marketing
The duck is fine, but the dog is in an awkward pose imo
Well yeah, it's just some fan render taken off Google ImagesThe duck is fine, but the dog is in an awkward pose imo
Something seems off about it
Maybe if FE stops having main characters that are pale skinned normal looking humanoids with a sword and a cape... it'd be a start.
Yeah, facts:
this is the newest source to speak on the matter. Facts always win out!
You poor US peasants can't handle the truth that is Duck Hunt DUO.
Biggest crime of Duck Hunt's renders is that neither of them use the laugh..
It's really, really weird that Mimikyu wasn't even considered as a playable fighter.
The duck is fine, but the dog is in an awkward pose imo
Something seems off about it
I've learned from Direct announcement/discussion threads that a lot of people on Era are from the United States; they definitely outnumber the Era users from Japan, that's for sure. My arguments in favour of the Duck Hunt Duo name aren't really all that serious (but people are definitely taking it that way), I just prefer the name (but that doesn't have anything to do with the fact that my version of the game uses it).Why single out US when it's Duck Hunt in another region(s) as well, like Japan, iirc. Said by the fan and community who always relied on all information from all smash developments and sites to cite for their arguments. Suddenly we just made an expectation for your case with Smash 4 being outdated! :P
I've ranted about this plenty of times. Cut discussion during the pre-release for Ultimate didn't make any sense at all to me. I get the feeling that some Smash fans are really masochists; I mean, why else would they want to keep discussing a worse timeline with tons of disappointing cuts?Also I want to say this, I really find it incredibly stupid when people like to discusses about cuts after getting one of biggest announcement trailer where we actually got all characters back.
But I guess haters gotta hates!
I can't really relate to this at all. I mean, I lost Lucas for eight months, but that got me to get better with Ness so i'm a bit grateful for that to be honest.I've lost my mains so many times over the years that I use cut discussion as a coping mechanism to brace myself.
Also I want to say this, I really find it incredibly stupid when people like to discusses about cuts after getting one of biggest announcement trailer where we actually got all characters back.
But I guess haters gotta hates!
It was already happening before Ultimate was even out, which really peeved me. 'Everyone is Here' was still the future at that point, and people were STILL discussing alternate scenarios where characters were cut.I guess people are preparing themselves for the inevitable, sometime in the future.
I mained Doc and Mewtwo in Melee...I can't really relate to this at all. I mean, I lost Lucas for eight months, but that got me to get better with Ness so i'm a bit grateful for that to be honest.
Boy am I glad that Brawl was delayed for Sonic, otherwise I would have experienced this tragic fate too.
Out of the DLC veterans from Smash 4, Mewtwo was really the biggest lock for returning (even though I believed in every Smash 4 character returning). Dark Samus probably won't go anywhere in the future; echoes will live on because of how relatively simple they are to include. Plus, she's pretty much just Samus with some cool aesthetic flair, so moveset wise she will never be gone.I mained Doc and Mewtwo in Melee...
Then I mained Wolf and Ike in Brawl, and lost Wolf
I mained Toon Link and Mewtwo in Smash 4, and was bracing myself for Mewtwo going away again
Now I main Ganondorf and Dark Samus. Ganon isn't going anywhere, but Dark Samus...
Mewtwo was a lock for returning in Brawl, and yet there was no Mewtwo.Out of the DLC veterans from Smash 4, Mewtwo was really the biggest lock for returning (even though I believed in every Smash 4 character returning). Dark Samus probably won't go anywhere in the future; echoes will live on because of how relatively simple they are to include. Plus, she's pretty much just Samus with some cool aesthetic flair, so moveset wise she will never be gone.
After they made such a big deal about Mewtwo in Smash 4 (being the first DLC character, a reward for people who purchased both versions, the subject of a weird tease in the 50 facts video and a clear response to the fan demand for his return) it only made sense for Mewtwo to stay for good.Mewtwo was a lock for returning in Brawl, and yet there was no Mewtwo.
I did appreciate that Mewtwo was one of the first vets shown for Ultimate, though, so I now think Mewtwo is here for good.
Echoes returning or not will likely depend on if Sakurai goes through a Brawl phase of wanting to declone everyone, or if he remains fine with echoes as they are.
Also I want to say this, I really find it incredibly stupid when people like to discusses about cuts after getting one of biggest announcement trailer where we actually got all characters back.
But I guess haters gotta hates!
I've learned from Direct announcement/discussion threads that a lot of people on Era are from the United States; they definitely outnumber the Era users from Japan, that's for sure. My arguments in favour of the Duck Hunt Duo name aren't really all that serious (but people are definitely taking it that way), I just prefer the name (but that doesn't have anything to do with the fact that my version of the game uses it).
People don't need to be so defensive over the 'Duck Hunt' name or the """"trio'""" aspect of the character, those don't really matter in-game at all (and again, the Ultimate site ignored that aspect and called them a duo regardless).
I've ranted about this plenty of times. Cut discussion during the pre-release for Ultimate didn't make any sense at all to me. I get the feeling that some Smash fans are really masochists; I mean, why else would they want to keep discussing a worse timeline with tons of disappointing cuts?
In my case, I often play Street Fighter, which starts from scratch for each numbered entry. Roster cuts just feel like business as usual for sequels, with Smash Ultimate being one of the rare exceptions. I don't expect every fighting game to follow Smash Ultimate's lead, it's just not realistic.
I think the discussion about cuts is futile because the future of Smash is so malleable. Like if someone really hates FE characters, then they should probably realize that drastic cuts there would mean drastic character cuts across the board. It's literally a zero sum game for all of us if cutting happens.
I think it's worth preparing for cuts because we won't know what to expect next time, but it isn't worth worrying about. Not even Sakurai wants to worry about the next Smash.
I guess people are preparing themselves for the inevitable, sometime in the future.
Thank gawd, that's how I feel! We are FINALLY for the first time since Smash 64, in a position to no longer talk about cuts. Everyone is here! That's enough for me. I don't need to whine about how Dark pit should have been cut or whatnot. Let's just enjoy what we have and discuss what else could come in the future! Who cares about cuts?
There's a Mario Maker 2 Direct incoming.
(The joke is that Toadette will be confirmed for Smash in this upcoming Direct.)
Street Fighter V also isn't a big success story even if it didn't outright bomb. Roster resets aren't exactly a selling point. They're just a tradition that stuck due to being repeated often due to early games needing big sprite or 3d animation revamps which forced that situation. It shouldn't be done just because it's how they usually do things.I know people bring up games like Street Fighter that keep on resetting the roster over and over, but don't forget that they also resell mostly old characters as DLC these days, and also that Smash is far, FAR more centered on the characters being video game all-stars, not just some random ass martial artist, and even then, the recurring and older characters tend to be super popular and highly requested even in SF. Nobody gives a shit about an Abel or a Remy not being in later Street Fighter titles, but I always see a lot of requests for the likes of M. Bison or Zangief.
SFV's main problem was a lack of modes at launch. The launch roster size is par the course for new numbered entries.Street Fighter V also isn't a big success story even if it didn't outright bomb. Roster resets aren't exactly a selling point. They're just a tradition that stuck due to being repeated often due to early games needing big sprite or 3d animation revamps which forced that situation. It shouldn't be done just because it's how they usually do things.
To be fair, Guile never showed up in Alpha 1 or 2 (plus all of the SFIII games). Plus half of SFV's base roster was already filled with SFII characters.Remember when SFV sold Guile as DLC
It'd be like selling Samus as DLC
Doctor Mario, being the first cut veteran to ever return to Smash, is the father of the "Everyone is Here" concept.
All other cut vets owe their lives to Doctor Mario
Mewtwo was a lock for returning in Brawl, and yet there was no Mewtwo
He also emphasized that this wasn't something that could be repeated. While we should definitely enjoy it while it lasts, we should also brace ourselves for cuts in the next Smash game.I mean, Capcom has become notorious and even downright despised for their character DLC practices especially during SF x Tekken where like half of the roster was on the disc but ended up having to be bought as DLC.
Sakurai has a completely different philosophy about this kind of stuff though, it's pretty obvious with Everyone Is Here, and how much he emphasized that people are upset when their favourite character gets cut, and that that is even one of the reasons why he doesn't want to give Ganondorf a wholly different moveset despite that being probably one of the most consistent things people want.
I don't think Sakurai likes cutting characters at all.
He also emphasized that this wasn't something that could be repeated. While we should definitely enjoy it while it lasts, we should also brace ourselves for cuts in the next Smash game.