While this is all super amazing, why is Phanto locked to SMB style? I get that's where the SMB2 power-up is, but Phanto has no real reason to be locked to one style when keys are universal.
Ability to make world maps and pack different courses together in a makeshift "game".
These could even act as playlists and be able to include levels not made by the uploader of the the "game".
This is never going to happen. Nintendo clearly intends Mario Maker to be focused on a Single Stage rather then trying to make a complete game.
Never say Never. People were coming up with all sorts of reasons why Checkpoints wouldn't be added, before they were added.
Except "Checkpoints" fit into the design of being focused on a single stage. Anybody saying Checkpoints wouldn't be added in were wrong, that doesn't somehow make every absurd thing possible.
It's never going to happen.
The Koopakids haven't been Bowser's kids since Baby Bowser became Bowser Jr. Bowser Jr is Bowser's kid, the Koopalings are just some people he works with nowSo they censored the fact that Bowser is the KoopalingS' dad? I mean d*d. Lame.
But that's a good update. A worthy update.
Could use Birdo, Flurry (snow baby enemy from SMB2), Eagle Door, Wart. But that's damn good.
Well, I certainly did not see that coming. Can't wait to get my hands on this update tomorrow. :)
By the way, I'm kind of weirded out by how they seem to have changed how the power balloon works from Super Mario World. In that game, it made you float very sluggishly around with no controls except the directional ones. The one in this update seems like just a variation of the swimming mechanics, which isn't at all the same thing as the original. I don't understand why they made this choice.
I don't think it is a retcon even, I think it was the NoA translation of the manual that named them as Koopa's kids, not Nintendo.The Koopakids haven't been Bowser's kids since Baby Bowser became Bowser Jr. Bowser Jr is Bowser's kid, the Koopalings are just some people he works with now
"censored" is a real weird word to use in this context. It's a retcon that has existed since NSMB Wii
i also wonder if Nintendo emphasizes the Maker part a bit too much in the marketing , when 90% of the game is playing other levels, especially for casual fans
I think you might be rightI don't think it is a retcon even, I think it was the NoA translation of the manual that named them as Koopa's kids, not Nintendo.
I fell of the game rather quickly compared to the first but this will pull me back in :-)
How is the Community and the quality of User-Content right now (in general)?
me_irl
Alot if them do, you can find them easiest on Reddit or Discord somewhere. Or use the search engine ingane, of course.I haven't played this game since a few weeks after it released.
Are there creators out there making great classic left-to-right Mario levels? I'm not super into the puzzle/trolling/less-linear stuff that tons of people make.
Are you freaking kidding me, Nintendo stealth drops this trailer and it's basically super Mario maker 3. This is a megaton announcement. Holy shit the world builder is what I was wanting all along.
Only thing else I wanted was to have super Mario 3 bowser mechanics so we could rebuild the final level with bowser jumping and crushing bricks. So cool you can make your own full super Mario game now. The game is going to seem so much more complete when playing really good builders levels since they will flow together
A little upsetting its the last major update but holy shit that a ton of shit! Creating your own worlds and SMB2(US) workaround are fantastic. A little upset we didn't get a few more regular enemies.
updates are different from dlc. The game can still have paid dlc. I'm guessing new game styleS will be paid dlc.
I really, really wish I liked this game more. I loved the original, but the sequel never really grabbed me. All of the new stuff looks incredible, but I still feel zero desire to return to the game.