No, it's not a joke. I'm deadass serious, it's weird AF to me that we only got like two content updates and they're stopping, while with MM1 we got tons more with lots of mystery mushrooms to unlock, nintendo themed courses around them, and the fly minigame getting upgraded. MM2 had a beefy single player campaign, a very fun (tho laggy) online race mode, and a lot more creation tools to mess around with. But I can't help but feel it had stuff scaled back a tiny bit from the original?
Like woo, Nintendo took too many months to add friend races or the link costume from Mario Maker 1 (only now he can attack). Then this update comes and it's the biggest and coolest update so far! But it's also the last one. Literally right as the updates got big, they ended them. I was hoping for quarterly updates or something, maybe until the end of the year where they could add a bunch of cool stuff like some more costumes or the Game Boy games as styles, or heck, the return of the Mystery Mushroom costumes, even without fancy gimmicks or attacks. I'm still kinda shocked they just killed off that feature even if I find the single player a suitable content replacement due to how many levels there are (very good ones at that!)
But IDK. Should it be a crime that I was hoping for more updates like this, or paid DLC? My friend and I had a blast over the summer, taking turns to 100 everything, then when the first update hit we played for like two hours and didn't bother doing much because there was little of substance and the speedruns weren't really as solid as the core single player levels. We were waiting for new styles or some new Online MP features before we would jump back in... and we only got pieces of one and not much to the online MP itself. I do think though, that we'll spend more time taking turns racing online than with update 1, since all the new powerups and such means crazier levels and thus more renewed fun to race online. ...Whenever my friend is willing to come over to my house again that is.
But IDK. I just remember constantly playing MM1 for hours on end with every update and mystery mushroom batch, trying to hunt them down or play themed levels around them (And I STILL never got them all, which means I can at least go back and work more towards getting them all in 1). But with 2 it feels like they cut it off super early, revive it out of the blue only to finish it off way too early. I can't fathom them making a Mario Maker 3 on the Switch, so what gives? Maybe it's because of how long these updates took to come out to begin with, but it just feels all odd to me, and it's perfectly understandable to be bummed that MM2's support is lesser than Mario Maker 1 in some ways.