So is different colour Ponchos the only cosmetic you can unlock for Cal?, is there no different colour jackets?
You get different color/type outfits.
So is different colour Ponchos the only cosmetic you can unlock for Cal?, is there no different colour jackets?
Finished last night. This is my GoTY 2019. That is all.
You can now go back to attacking one another.
Thanks for the gif, I think I was letting go of it like a second before he moves his arm.See this gif, all you need to do is hold it down until Cal's arms spread out as you see. It takes a while, and you need to be in a safe position. Hope this helps!
Finished last night. This is my GoTY 2019. That is all.
You can now go back to attacking one another.
I finished the game during the weekend. I had such a great time. Probably my GOTY, even with the bugs.
Feeling the same. Game was a damn good time.Couldn't agree more. Absolutely floored by how much I really enjoyed this game. It has flaws but not enough to stop it from being my GOTY.
I finished the game during the weekend. I had such a great time. Probably my GOTY, even with the bugs.
I finished the game during the weekend. I had such a great time. Probably my GOTY, even with the bugs.
You know it's funny how much the narrative gets written about a game, based on the marketing and the press, and then that completely shapes the way people think about the game before they play it. And then when you do eventually get to play it, and you really like it, you have to like qualify that positivity by saying things like "well despite all the obvious flaws", and "despite it clearly not being a perfect game". Which is silly, because no game is a perfect game. There are things to dislike in any game, yet people don't feel that sense of obligation to "justify" their fondness for other games where the narrative is more positive. I don't know, I think it's interesting and funny, but also unfortunate how much the discussion around games in these sorts of circles really is shaped by the press.
What don't you like about it?The droid jail detour and the arena fight has just soured me on the game almost entirely. Nothing hard about it, just a pointless slog that takes away from the exploration from out of nowhere. Ugh.
I get the impression that there was some story cut from the final product, given Greez's arc kind of coming out of nowhere and ending just as fast, and the last crewperson not having much to do when they join.Just finished, final ~2 hours were amazing. The latest addition to your crew should've been introduced much sooner IMO.
Just an utterly pointless detour from out of nowhere that brings the game to a screeching halt.
I'm surprised you feel that way about it, because for several reasons I think it was actually done the way it is because of pacing. Consider the following:Just an utterly pointless detour from out of nowhere that brings the game to a screeching halt.
Why do you say that?
Just an utterly pointless detour from out of nowhere that brings the game to a screeching halt.
It was just busy work for the sake of it, it didn't add anything, it didn't do anything interesting with characters. just suddenly there... exploring... meet a new antagonist... fight... and it's over, antagonist just disappears? Felt entirely like filler and not at all interesting.I'm surprised you feel that way about it, because for a lot of reasons I think it was actually done the way it is because of pacing. Consider the following:
- After Tomb 2, you think you have to make the trek back from the Zeffo Crash Site to the Landing Pad. Getting captured by Bounty Hunter on your way back subverts this expectation, and also spares you the repetitiveness of having to make this trek back that you've already made earlier in the game
- Once captured, the gameplay section is pretty unlike the rest of the game, given that you are stripped of both your lightsaber and BD-1.
That doesn't help how I feel about this one, unfortunately.
Right, I'm starting to get this too... even the "shortcuts" don't really help.The game is full of pointless detours though
"go back to the ship"
I get the impression that there was some story cut from the final product, given Greez's arc kind of coming out of nowhere and ending just as fast, and the last crewperson not having much to do when they join.
Still loved the game altogether though, even though the tech issues hurt it.
Yeah, just completely disagree. But to each their ownIt was just busy work for the sake of it, it didn't add anything, it didn't do anything interesting with characters. just suddenly there... exploring... meet a new antagonist... fight... and it's over, antagonist just disappears? Felt entirely like filler and not at all interesting.
The gameplay "differences" were just not engaging with a fight or droid connections for a few minutes. Took options away from you and forced you through same old exploration.
I don't see the point at all.
And the "life is a game" conversation was entirely unearned. I'm beginning to feel this game drag a little, which is a shame as an hour or so ago I was having a blast.
It was just busy work for the sake of it, it didn't add anything, it didn't do anything interesting with characters. just suddenly there... exploring... meet a new antagonist... fight... and it's over, antagonist just disappears? Felt entirely like filler and not at all interesting.
The gameplay "differences" were just not engaging with a fight or droid connections for a few minutes. Took options away from you and forced you through same old exploration.
I don't see the point at all.
That doesn't help how I feel about this one, unfortunately.
Right, I'm starting to get this too... even the "shortcuts" don't really help.
I wouldn't go quite that far. There's definitely some underdeveloped moments, but there are also a lot of really good ones too.Nothing feels cohesive in this game. Greez is all like « you guys gave me a reason to live » when they barely know each other. The bad blood between Cal and Cere is over in 20 minutes.
That and the technical issues. I just dropped the game. It's not worth my time.
So I finally am stuck at an incredibly difficult part. I am playing on the hardest difficulty and this part has made me think about toning it down. I only have 3 stim packs, and its probably the reason I cant do this. I really wish the game would lead you more easily to the stim pack upgrades as they are a huge part of the game, yet I have only found 1 so far since playing.
I am currently stuck at.the underground prison and the fight in the arena with all of the different mobs. I can get to all the way to the Spider and Giant, but thats it. Fighting them both at once is too difficult and I am out of stims by the time I get to them
Does anyone have any tips? Can I backtrack and get more stim packs or am I soft locked into this area (pretty sure I am)?
Just did this on Jedi Master. Don't kill all the bees and the Giant thing will spawn on its own before the spider.So I finally am stuck at an incredibly difficult part. I am playing on the hardest difficulty and this part has made me think about toning it down. I only have 3 stim packs, and its probably the reason I cant do this. I really wish the game would lead you more easily to the stim pack upgrades as they are a huge part of the game, yet I have only found 1 so far since playing.
I am currently stuck at.the underground prison and the fight in the arena with all of the different mobs. I can get to all the way to the Spider and Giant, but thats it. Fighting them both at once is too difficult and I am out of stims by the time I get to them
Does anyone have any tips? Can I backtrack and get more stim packs or am I soft locked into this area (pretty sure I am)?
I just logged out and felt pretty much all my desire to carry on deflate, so thanks for encouraging me to carry on!Yeah I get it, I was really more addressing the comments considering the detour an old-fashioned notion. Just this year Days Gone had a swerve in its story that changed the location and mood and it put people off there too. And it was larger than this short detour. It seems it hasn't run out of style even if it may have run out of favor.
The game does pick up after this, though. I personally found the level designs that open up after this point to be tighter and more enjoyable.
The game should checkpoint you right at that last phase of the fight, so you should have full stims if you die and come back. As for tips, use the appropriate parries so you can insta-kill them. If you can't get that to work, use Slow so that you can focus on attacking one without the other getting in your face.So I finally am stuck at an incredibly difficult part. I am playing on the hardest difficulty and this part has made me think about toning it down. I only have 3 stim packs, and its probably the reason I cant do this. I really wish the game would lead you more easily to the stim pack upgrades as they are a huge part of the game, yet I have only found 1 so far since playing.
I am currently stuck at.the underground prison and the fight in the arena with all of the different mobs. I can get to all the way to the Spider and Giant, but thats it. Fighting them both at once is too difficult and I am out of stims by the time I get to them
Does anyone have any tips? Can I backtrack and get more stim packs or am I soft locked into this area (pretty sure I am)?
Ohh, sweating through that last fight with no stims and I could have just died to replenish?The game should checkpoint you right at that last phase of the fight, so you should have full stims if you die and come back. As for tips, use the appropriate parries so you can insta-kill them. If you can't get that to work, use Slow so that you can focus on attacking one without the other getting in your face.
Uhh so I am in the shadowlands section and I have 6 stims. Have I just been wandering more than others? Or are there more of them on the easier difficulties? (playing on Jedi Knight)
Each of the larger creatures has a specific way to open them up for an insta-kill. If you check out the Codex entries for them, each one should hint at how to do itAnd yeh, I instantly killed the spider after a parry... I didn't realize that was a thing. How does it work?
Sometimes I have to stand still 10+ seconds to finally see the textures appear and see what the game is really supposed to look like.
It really doesKashyyyk really looks like ass on the PS4 Pro. I cant tell if the textures arent loading up to their proper resolutions or if this is just how it looks but its pretty dang ugly overall.
Uhh so I am in the shadowlands section and I have 6 stims. Have I just been wandering more than others? Or are there more of them on the easier difficulties? (playing on Jedi Knight)
Not in game... but I think I remember it saying something about the charge attack. I'll check when i play next, thanks!Each of the larger creatures has a specific way to open them up for an insta-kill. If you check out the Codex entries for them, each one should hint at how to do it
Not sure. Is there actually a way to get back to the Landing Pad without going through the Ice Caves?Question about the second visit to Zeffo.
Was getting defeated and caught by the bounty hunter droid optional or not? I fought him after swinging the vines and picking up the stim upgrade. What if I took an alternate route back to the ship?
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Hey, pot, you are black, too. You basically just just did the exact thing that you criticized others for doing, but being overly positive.
The things that aren't designed well in my short time with the game are as follows:
1. Even on Grand Master, the enemies are too dumb to do anything other than their standard attacks. I shouldn't be able to just dodge around the back of them and kill them, especially when difficulty tier mentions parrying.
2. The level design is awful
3. The camera is N64 level of shit
4. The forced replayability/hindered progression serves no purpose. For me to be on the difficulty I'm on and already have my "skill tree" maxed with 5 points banked makes it seem like I will constantly beover leveled.
5. The story seems uninspired so far and is coming off as a bad piece of fanfiction from someone who watched a season of Rebels.
The positives:
1. The soundtrack
2. The tomb on Zeffo
Question about the second visit to Zeffo.
Was getting defeated and caught by the bounty hunter droid optional or not? I fought him after swinging the vines and picking up the stim upgrade. What if I took an alternate route back to the ship?
The past parts looks really hideousIt's wild how this game can go from "Looking incredible and absolutely gorgeous" to "this might be one of the worst looking AAA games out there". The Wookies in particular are laughably bad looking at times. I feel like you can tell the parts of the game they had to really be hasty with to reach the release date.