Even if I'm this mythical person that doesn't own a console/PC, yet for some reason wants to drop $60 on the latest games - I'd still rather have a $200 Xbox and Game Pass. It's a far better value in the long run.
This is clearly for people who currently don't have a console or gaming PC.
Also for those who own consoles but what higher fidelity games (and are ok with increased latency) without buying a PC.
Clearly Resetera does not fit in either of these two camps, thus the comments in this thread.
How large these two markets are though....I guess we will wait and see.
The subscription is for 4k 60FPS play, the games are more of a bonus. The 1080p option will be free when it launches.
The responses we're so civil I thought maybe there was some heavy moderation. Nope, just a very small subreddit for what I thought would be a bigger deal. It's kind of a bummer.
I wonder if this indicates low interest for cloud streaming or that Google just has an incredibly unattractive product.
The crazy part of it is that Destiny 2 goes F2P in September while Stadia launches in November.
Dying to demo it! If it sucks, then it sucks. I'll lose US$10 for a month's trial - I'll take those chances.So 30FPS bothers you but the amount of latency that this would create doesn't?
Strange, I live in the developed world yet don't have constant access to a 35mbps connection "on the go"
To avoid the cost of a console, which is an entry cost of hundreds of dollars. People spend $10+ for movie tickets, people spend $60 to watch a PPV event - the idea of buying the movie and avoiding the cost of the Blu Ray player won't be inherently aversive to people.
Even if I'm this mythical person that doesn't own a console/PC, yet for some reason wants to drop $60 on the latest games - I'd still rather have a $200 Xbox and Game Pass. It's a far better value in the long run.
The crazy part of it is that Destiny 2 goes F2P in September while Stadia launches in November.
I get that the Stadia version will include DLC but still, it isn't totally honest to trumpet this game as a great deal for Stadia subscribers.
Problem with this analogy is nobody is paying the full cost for any of these experiences. A movie ticket is cheaper than buying a Blu-Ray, A PPV is cheaper than buying tickets to the event. I think it would make more sense if the games on Stadia were cheaper, because then you don't own the game but you're not paying full ownership price to play it anyway
I opened the dictionary to seek the meaning of "disingenuous" and this post was under the the entry 🤔
Game pass is not a 'Netflix for games'. Game pass has around 100 titles, and only a fraction of them, are likely to be played frequently in 2019.
I think gamepass is cool, but it locks you into a very small ecosystem unless you want to purchase more content and subscriptions. To put it in perspective, none of the top 10 most played games on XBOX, are featured in Gamepass.
You don't "own" games on any digital distribution platform. Google is making the same licensing commitment as every other full priced digital download: play it whenever you want, forever. Additionally, you can play those purchases on lots of different types of form factors which aren't available to console or PC games. And there's no waiting to play.
To be fair, the DLC includes Forsaken ($40) and Shadowkeep ($35) plus the Anuual Pass ($15-ish). Even if Forsaken drops in price some by then, that's still a full game's value.The crazy part of it is that Destiny 2 goes F2P in September while Stadia launches in November.
I get that the Stadia version will include DLC but still, it isn't totally honest to trumpet this game as a great deal for Stadia subscribers.
Game streaming services exist, and work, right now and no one cares. Magically Stadia is going to change that according to Google. I have my doubts.
Yeah, I think this is where I'm at. I'm not as cynical on this as most people, but it's not exactly likely.It's totally possible they'll carve out an audience of people who want to game but haven't gotten to the step of owning hardware to game on, but I think that's an uphill battle to carve out that kind of market.
The cost of entry for games is historically low right now, so appealing to people who [want games as they currently exist] and also [care about high-end experiences] and also [have higher-end internet] and also [are happy to both buy games at full price and pay a recurring membership] who aren't already invested/engaged elsewhere is an interesting Venn diagram to imagine.
Minecraft, FH4 and Rocket Leagu are up there and on Gamepass. (Also a bunch of them are F2P anyway)Game pass is not a 'Netflix for games'. Game pass has around 100 titles, and only a fraction of them, are likely to be played frequently in 2019.
I think gamepass is cool, but it locks you into a very small ecosystem unless you want to purchase more content and subscriptions. To put it in perspective, none of the top 10 most played games on XBOX, are featured in Gamepass.
It kills it for me. What's the point?The Stadia reddit is currently doing an AMA with Stadia's Director of Product.
You can read the whole AMA here (currently ongoing): https://www.reddit.com/r/Stadia/comments/ceuy4w/hi_im_andrey_doronichev_and_im_the_director_of/
But this stood out for me:
Doesn't this.. kinda kill the product for many people? You'll have to pay $60 to play games which you can't play natively or on other platforms. And there is no subscription service so you have a smaller barrier to entry.
I opened the dictionary to seek the meaning of "disingenuous" and this post was under the the entry 🤔
I recognize that. It would be more attractive if they market it as "The Full Destiny 2 Experience...for FREE!...not counting a monthly subscription."To be fair, the DLC includes Forsaken ($40) and Shadowkeep ($40) plus the Anuual Pass ($15-ish). Even if Forsaken drops in price some by then, that's still a full game's value.
I sure as hell have more ownership on other platforms than I do on Stadia. Even if digital downloads aren't full ownership it's still more than what Stadia provides
The fact you are ignoring that most people aren't paying good enough internet to use Stadia as Google is advertising it is pretty disengenuous of your part, yes, glad we agree.The idea that people aren't already paying for internet based on its own merit seems normal to you, eh?
it is not.
Problem with this analogy is nobody is paying the full cost for any of these experiences. A movie ticket is cheaper than buying a Blu-Ray, A PPV is cheaper than buying tickets to the event. I think it would make more sense if the games on Stadia were cheaper, because then you don't own the game but you're not paying full ownership price to play it anyway
It's like they are targeting the hardcore gamer segment but doing everything to turn them off. The service and the messaging is really at odds with each other. I find the promotion of this thing a lot more interesting than the service tiselfStarting to sound half baked. The technology and service sounds solid, but that pro pricing is a hurdle.
Unfortunately it seems Google has eroded a lot of their trust & goodwill.Any digital distribution platform can go offline and lock you out of your library forever. There's an element of trust in every digital purchase.
Game streaming services exist, and work, right now and no one cares. Magically Stadia is going to change that according to Google. I have my doubts.
Any digital distribution platform can go offline and lock you out of your library forever. There's an element of trust in every digital purchase.
The fact you are ignoring that most people aren't paying good enough internet to use Stadia as Google is advertising it is pretty disengenuous of your part, yes, glad we agree.
There's significantly more trust involved if you don't have the means to play any component of your purchase library without the service platform. Which was why they said it.
Yeah. All the time.Having to buy a game to play it streamed doesn't seem good at all. Do people buy movies on iTunes or Google?
Even if, say, Steam went down tommorow. I'd still be able to at least use a crack to enable most of those games.Any digital distribution platform can go offline and lock you out of your library forever. There's an element of trust in every digital purchase.
Any digital distribution platform can go offline and lock you out of your library forever. There's an element of trust in every digital purchase.
for ever, they have a way to unlock the server side checks if they ever go under, and gaben wrote that himself back in the days on the steams forums.How long will your Steam library be playable if Valve shuts their servers down?
The fun part is when you realize that this is actually mobile and landlines may very well be vastly slower than that.The average internet US connection per Speedtest.net is 33.8Mb/s. Very close to the Stadia 4k requirement, and triple the minimum 10Mb requirement:
https://www.speedtest.net/reports/united-states/
As far as contracts go, this means nothing but it's a helluva better than pretty much the rest of the industry this side of Gog.for ever, they have a way to unlock the server side checks if they ever go under, and gaben wrote that himself back in the days on the steams forums
it is not.
as far as we know, a ps5 (or next xbox) do not require a permanent internet connexion, it does not require a 35mbps internet, it does not require a sub 15ms ping to google servers, it does not require you to live in a place without data caps, it does not require to forfeit any ownership on games you paid 60$ for, it does not require to forget about reselling your games, it does not require to forget about your games in 2 years because google may drop the project. and both ps and xbox have a streaming solution if so you want.
It has not even the beginning of a tenth of the value.
Even if, say, Steam went down tommorow. I'd still be able to at least use a crack to enable most of those games.
Stadia is not comparable in the sense that it avoids the entry cost, it avoids repair costs, it avoids costs of upgrading storage, it avoids costs of upgrading hardware, it avoids a subscription cost to access online.
It will have merit to an audience of people.