I gotta say I've been really enjoying their output later. DMC5 and RE2 were absolutely fantastic, though I also have to mention how much I loved MM11 - its not sold millions (it should reach 1 mill sales sooner rather than later though) but it was a solid effort that had some awesome level design and boss fights. Sure, the Wily Stages outside of the first two were short like Wily Fortress in MM1 - but the main stages are 3 times longer than any other game in the series, so I was satisfied. Plus hard mode, challenge mode and a bunch of weapons + gear system that actually made speed running fun for me.
MHW is also something super special, its gotten me into the wider series in general, and revisiting the game ahead of the DLC launching has reminded me why I love it so much (already put another 20 hours of time into it in the past week alone).
Its just a pity Capcom went in a bizarre way with SFV after the awesome AE and season 3 reveal (which was super hype and G, Cody and Sagat were awesome characters/reveals). Here's hoping Evo brings something... anything to the table. If Capcom can keep up the momentum and release a more complete SF6 next gen alongside stuff like the next MH, RE8 etc. I'll continue to be very happy indeed. Then again, I also loved Infinite aside from the presentation side of things (sound/graphics especially), just a pity it couldn't have been launching later this year, a bigger roster not hampered by corporate meddling would have been even better.