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Darkstorne

Member
Oct 26, 2017
6,853
England
Native 4K is a waste of resources, it's been proven time and time again, and labelling reconstruction techniques as "fake 4K" is idiotic.
Yep, 100% agreed. Nvidia realized the same thing with DLSS and it's proving insanely popular with gamers. 90+% of 4K image quality for signficantly better performance (meaning higher framerates and/or better visuals through raytracing etc) is an easy and obvious trade-off to make.
 

DarthWalden

Prophet of Truth
The Fallen
Oct 27, 2017
6,030
People get so caught up in the competition and comparison... Xbox Series X is more powerful than the PS5 by a decent margin in every facet outside of SSD speed but this doesn't mean PS5 is going to produce games with bad graphics, most people will be challenged to even notice the difference I wager.
 

BAD

Member
Oct 25, 2017
9,568
USA
Kind of confused. Doesn't the resolution depend in part on how demanding the graphics are? Thus like always, devs change graphical settings to hit certain resolution and performance level?

This just feels a little odd to me because that seems like it generalizes games and their specifics a lot.
 

mute

▲ Legend ▲
Member
Oct 25, 2017
25,185
I look forward to agonizing over this in the far distant future where 4k tvs exist in my house.
 

Bomblord

Self-requested ban
Banned
Jan 11, 2018
6,390
What's the difference between checkerboard and native? I'd rather games with strong visuals with checkerboard 4K than games with mediocre visuals with native

Checkerboard takes 1/2 the rendering resources and can occasionally introduce some minor visual quality issues with poor implementation in particular with fast motion.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,694
I don't really care how the image gets there as long as it looks good.
I think we're going to see a lot of native 4K stuff early in the generation as devs make incremental steps in fidelity from what they've been achieving with mature tools on current gen. Then as they learn to squeeze more out of the new systems, they'll start putting the resources elsewhere and find some optimal sub-4K resolution to upscale from, at least when it comes to games pushing technical graphical boundaries. I also think there will be lots of games throughout the generation that don't aim for that and run at native 4K (e.g., indies/AA stuff).

It's going to be an exciting generation in that we're going to see a lot of diversity in visuals, but (hopefully) all of them will be rendered with great image quality at the very least.

yeah that's stuff is super normal each gen.
Ports that can ramp up resolution and framerate , then it drops off a bit as the games get built for 30fps.
Happened last gen (remember how 60fps was going to be the default on PS4 because a bunch of launch titles were) and it will happen this gen too.
 

Wintermute

Member
Oct 27, 2017
1,051
with DLSS 2.0 making huge waves on PC for nvidia, if AMD provides a similar service for consoles then no-one should need to worry about it outputting at native 4k, rendering internally at a lower res and upscaling should be just fine.
 

RedHeat

Member
Oct 25, 2017
12,700
Seriously doubt it. If launch PS4 Vs. Xbox One resulted in a 900p Vs. 1080p and that was a much bigger gap on an inferior architecture, then the PS5 should be able to do -native- 4k where the Series X is able to.
 

xaosslug

Member
Oct 27, 2017
1,294
seems like a lot of insiders/game media peeps are on some sort of Xbox gas up tour, after all the hits. It's totally reminding me of all the "Sony too!" insider/media tea before PS4 launch. lol
 
Oct 27, 2017
6,416
Melbourne, Australia
I'm super interested to see how multiplatform performance pans out, I could see my interest in a Series X being much higher if 3rd party games consistently perform significantly better. Though the big different maker for me is if they underperform on PS5.

I don't really care about "fake 4K" solutions but if these dev struggles also translate to consistently wonky framerates or other visual drawbacks in multiplatform titles I could see my PS5 quickly turning into a system I own just for its exclusives like I did with the PS3 for much of its life.
 

panda-zebra

▲ Legend ▲
Member
Oct 28, 2017
5,740
Let make this clear to anyone who's gonna read this:

I will not be shamed for being optimistic and excited for fake 4k.

Not by you. And not by anyone.
 

Teamocil

Member
Oct 25, 2017
5,134
I don't have an issue with this. Reconstruction tech is so damn good these days that you won't realistically be able to tell the difference between 4K and 1440p on a TV if it's done right.
Tbh I wish more games would shoot for 1440p/60 over 4K/30
 

Jedi2016

Member
Oct 27, 2017
15,801
Yeah, I don't believe that the system is "struggling" at all, it's easily powerful enough to push 4K. I imagine it's just the devs choosing to cut back on resolution to get the extra graphical effects or frame rate they want. We'll see the same thing on the XSX.

Besides, we haven't seen the reconstruction yet. If the final result is indistinguishable from native 4K, then it's fine. "If you can't tell, does it matter?"
 

MatrixMan.exe

Member
Oct 25, 2017
9,501
Yeah...


This is so vague that it's about the same as anyone out there can predict. There's "a few tidbits" known from everyone that both manufacturers would love to undercut the other, with one being more ready to take a loss on it than the other (not due to finances but due to how the past gen went).


Exactly. The final prices will only be known by a handful of people at either organisation. Literally a need to know basis so I find it hard to believe Dusk knows the prices of both. Just vague teasing again.
 

asd202

Enlightened
Member
Oct 27, 2017
9,615
That is not shocking at all I mean 36CU and 4K and Ray tracing? Not happening.
 

Gamer17

Banned
Oct 30, 2017
9,399
People get so caught up in the competition and comparison... Xbox Series X is more powerful than the PS5 by a decent margin in every facet outside of SSD speed but this doesn't mean PS5 is going to produce games with bad graphics, most people will be challenged to even notice the difference I wager.
18%. Smallest power difference ever between two machine in same generation
 

Anastasis

Teyvat Traveler
Member
Oct 25, 2017
3,609
Where is the news here? With a ~18% delta in TF it should be expected that if XSX runs a game at 4K, PS5 will get you around 1900p which is fake 4K but sounds perfectly fine.

On the other side, if PS5 ends up more expensive than XSX as claimed, then that would be more surprising.
I'm with you. The pricing part of the tweets stood out to me more.
 

Techno

Powered by Friendship™
The Fallen
Oct 27, 2017
6,430
with DLSS 2.0 making huge waves on PC for nvidia, if AMD provides a similar service for consoles then no-one should need to worry about it outputting at native 4k, rendering internally at a lower res and upscaling should be just fine.

AMD don't even have an equivalent for DLSS 1.0 at the moment.
 
Oct 24, 2019
6,560
Why do people act like 4K is the be all, end all of games?

A game with amazing art direction that doesn't hit 4K will always, ALWAYS look better than a game with shitty art direction that is capable of 4K.
 
Oct 25, 2017
16,317
Cincinnati
People get so caught up in the competition and comparison... Xbox Series X is more powerful than the PS5 by a decent margin in every facet outside of SSD speed but this doesn't mean PS5 is going to produce games with bad graphics, most people will be challenged to even notice the difference I wager.

The gap is the smallest between two consoles in a long time, I imagine in most cases you will have to zoom in and pixel count to even notice a noticeable difference. Now if the X has a serious leg up in FPS then it's going to matter.
 
Feb 23, 2019
1,426
Yeah, I don't believe that the system is "struggling" at all, it's easily powerful enough to push 4K. I imagine it's just the devs choosing to cut back on resolution to get the extra graphical effects or frame rate they want. We'll see the same thing on the XSX.

Besides, we haven't seen the reconstruction yet. If the final result is indistinguishable from native 4K, then it's fine. "If you can't tell, does it matter?"

exactly

how can it be struggling when every first party exclusive was running at 4k?

I mean sure, if a game targets 4k on SX, maybe PS5 is just shy of that

but to suggest it's "struggling" makes it sound like a big deal and seems to really be stretching the truth for whatever reason/agenda
 

Otto

Member
Oct 28, 2017
83
User Warned: Refrain from Meta commentary
But how does this fit with what Jason said, that PS5 is the most impressive console EVAH? /s
 

Tagg

Attempted to circumvent ban with an alt-account
Banned
Oct 25, 2017
2,717
I would be shocked if the Series X is cheaper than a PS5 considering it's undoubtedly more expensive to manufacture. I can see Microsoft matching the price though, even if they are selling at a loss.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,694
What's the difference between checkerboard and native? I'd rather games with strong visuals with checkerboard 4K than games with mediocre visuals with native

Checkeredboard renders every other pixel (in a checkerboard pattern) and then data from previous frames and predictions of screen movement abs future frames to estimate what those missed pixels should be.
"Native" renders all of those pixels exactly as they should be.

checkerboard rendering has a lower spatial and a lower temporal resolution, and in certain types of content is not the best option- which is why you still have games choosing to to use it and simply running a lower resolution, so only spatial resolution is reduced
 

Uzupedro

Banned
May 16, 2020
12,234
Rio de Janeiro
Wait for the next wave of news.
tenor.gif
 

Deleted member 22750

Oct 28, 2017
13,267
seems like a lot of insiders/game media peeps are on some sort of Xbox gas up tour, after all the hits. It's totally reminding me of all the "Sony too!" insider/media tea before PS4 launch. lol
The specs alone tell us there is a gap. Whether it be small or noticeable.

Someone is going to tell us.
 

jett

Community Resettler
Member
Oct 25, 2017
44,672
Isn't this kind of obvious. The PS5 has less raw GPU horsepower than the XSX, that's just reality. All else being equal, PS5 might have to run games at a lower resolution to match XSX performance.
 

blue_phazon

Prophet of Truth
Member
Oct 25, 2017
2,318
Good.

Native 4k is lame af and games can look way better when those resources are directed elsewhere
 
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