I think we're jumping to a lot of conclusions here. What if this has nothing to do with the Switch's hardware, or Campcom's "laziness," and also in no way negatively impacts the chances of a "true" RE7 port on the Switch?
What if this is just Campcom experimenting with a different way to distribute games, one tailored specifically at the Japanese market, and they wanted to launch this experiment on a single platform with a high profile title to get the clearest possible indication of how it would perform? I mean, I think it's notable that there's no indication that this is getting a Western release. This seems similar to how Phantasy Star Online is being handled in Japan, and that's not a game that would be hamstrung by the Switch's hardware or storage limitations.
Also, uh, isn't this actually a really good sign that we'll eventually see a full, non-cloud-based port of RE7 on the Switch? Like, isn't that a pretty reasonable think to hope for now? Whereas before this news we had no idea at all if Capcom had even considered a Switch port of RE7. I guess I just think all the negativity in this thread is pretty myopic.