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Malkier

Member
Oct 25, 2017
1,911
I mean, do we have to provide an "actual critique" for it? Can't we just say that we dislike it and that's that? Do we really need to feature a paragraph length criticism every time we see something that we don't like and state it as so? It's just unappealing to me to look at, personally, do I really need to make point by point argument about why I feel that?

Additionally, can't we say that "we don't like how it looks" is a criticism in itself?

No one is asking for a critique, I was simply stating that using the guise of a critique is not an excuse to call something garbage. I have no problems with saying you don't like it. But saying something is garbage/atrocious is going to call into question why that person is so offended especially over just an art style. The intentionally negative comments are just obnoxious.

For the record I stated I disliked some of it. I understand this is for fun/practice and done in an hourish give or take and wasn't meant to be a master piece, it's more of a 3d quick sketch. This additude of acting like people are getting upset that they like something so everyone else must is way off point.

If people chose to use extreme words to convey how they feel they should be surprised if some asks why they are hot and bothered.
 

Gold Arsene

Banned
Oct 27, 2017
30,757
I'm reminded of when Yusuke Murata drew his take on Beerus. There's nothing wrong with the art but I just dislike the take on the character compared to how they originally look.
Ic8LDSa_d.jpg
 

Razor Mom

Member
Jan 2, 2018
2,551
United Kingdom
I actually like this much better than the the offical design
Off topic at this point, but why? Genuinely curious, would be interesting to contrast our points. I think the original not only offers a welcome change to what would otherwise be another set of bulging muscles, but the more skeletal proportions not only help to bring out the silhouette (particularly the shape of the neck and the way that's balanced by the ears) but also communicates the cat that the design is heavily based on more clearly.
 

Razor Mom

Member
Jan 2, 2018
2,551
United Kingdom
But you were literally posting that you can't comprehend someone liking that OOT remake.
Gonna just repeat my post because you missed this: I might not understand it (and I'd actually love someone to expand on their views about it - but maybe you only have to do that if you dislike something, and not if you like something?) And in the case of the ue4 stuff I really don't understand why someone likes it, but I have zero problem with them doing so. I actually really like seeing why someone thinks the way they do, and seeing how it's articulated. It's much more interesting if it's a view that I don't share. I've already explained twice why I don't like this fan art on this thread, I agree that a simple "I don't like it" and vanishing isn't really a great input.
 

Hero Prinny

Banned
Oct 25, 2017
3,192
Off topic at this point, but why? Genuinely curious, would be interesting to contrast our points. I think the original not only offers a welcome change to what would otherwise be another set of bulging muscles, but the more skeletal proportions not only help to bring out the silhouette (particularly the shape of the neck and the way that's balanced by the ears) but also communicates the cat that the design is heavily based on more clearly.
I like the over the top beef cakes of dbz and this depiction reminds me of those characters. Its why i like Jiren so much. Beerus's og design is good, one of the few good ones in super (i feel a lot of super's designs are pretty basic looking, the most offensive ones being the sayians of universe 6. Not all of them are bad tho, the wolf trio and Hit (minus the penis head) are great)
 

Razor Mom

Member
Jan 2, 2018
2,551
United Kingdom
I like the over the top beef cakes of dbz and this depiction reminds me of those characters. Its why i like Jiren so much. Beerus's og design is good, one of the few good ones in super (i feel a lot of super's designs are pretty basic looking, the most offensive ones being the sayians of universe 6. Not all of them are bad tho, the wolf trio and Hit (minus the penis head) are great)
Agreed that beerus has one of the few good designs in super. You're right that so many of them felt pretty uninspired and just generally lacking. Anyways I can't derail this further lol
 

Famassu

Member
Oct 27, 2017
9,186
Wow, not sure how you got that out that comment! It's just too bulky for the kind of maneuvers Samus is known for, and as a few others have pointed out, the visual identity behind it makes her look more like one of the faceless Federation troopers from the Prime games.
Her suit was always bulky. This just has somewhat more realistic proportions all around.

And I don't see how masculinity is an issue when designing highly protective futuristic combat gear. Other than to people who think armor needs to have boob sockets if women are wearing them.
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
23,759
All of those in the opening are actually ERA avatar materials.

Just Photoshop, crop/cut, & add transparency PNG.
 
Her suit was always bulky. This just has somewhat more realistic proportions all around.

And I don't see how masculinity is an issue when designing highly protective futuristic combat gear. Other than to people who think armor needs to have boob sockets if women are wearing them.
Well, seeing as I don't think it needed boob sockets, as she's never had to worry about them in other incarnations, nor did I ever even remotely imply that to ever be what was missing from this interpretation, I'm not sure I appreciate the implication that I somehow did.
 

Kcannon

Member
Oct 30, 2017
5,667
Being negative isnt inherently trolling. Grow up.

It's inherently more likely to cause discourse and spread toxicity. This is basic Internet experience.

This should be obvious. After all, banning exists, and is used to punish specific negative behavior. There's no punishment for positive behavior.

Also, my own Internet experiences (or heck, even my real life ones) say that whenever someone goes "grow up" to another, they're the ones who need to mature a bit. It's literally justifying their stupid posts by calling the other poster a child instead of using an actual argument to explain their point of view.

You're not helping your case.
 
Last edited:
Oct 27, 2017
6,411
It's inherently more likely to cause discourse and spread toxicity. This is basic Internet experience.

This should be obvious. After all, banning exists, and is used to punish specific negative behavior. There's no punishment for positive behavior.

Also, my own Internet experiences (or heck, even my real life ones) say that whenever someone goes "grow up" to another, they're the ones who need to mature a bit. It's literally justifying their stupid posts by calling the other poster a child instead of using an actual argument to explain their point of view.

You're not helping your case.

Of course it's more likely to cause toxicity. This is the result of the other person being salty and not having the maturity to deal with opinions to disagree with.

A normal non trolling negative opinion does not need any more of an explanation than a positive one. The people who say otherwise just need to grow a spine.
 

RedDevil

Member
Dec 25, 2017
4,136
The thing that bothers me about Samus is that I've grown accostumed to her suits having gigantic shoulderpads.

The work put into it is very impressive, i like the Samus one.

Seeing hyper realistic Nintendo characters though, reminded me when people drew shoeless Yoshi and Kirby, a little disturbing.

Link looks like he's from The Witcher. lol

Shoeless Yoshi exists officially at least.


But seriously Isabelle next please.

Oh boy, not sure if I want to see that, I'd like to see his take on Mr. Game & Watch.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
Yeah imagine waking up to that Sonic standing on the other side of your bed. Creepy!

The Mewtwo silhouette looks... intriguing.
 

Deleted member 3465

User requested account closure
Banned
Oct 25, 2017
1,240
Space
These look great. :O I always like to see Nintendo characters in different styles! Hope he gets around to pokemon trainer!
 

Razor Mom

Member
Jan 2, 2018
2,551
United Kingdom
That looks amazing. What is it about it that you find so unbelievably unappealing?
This is off topic, but you asked. On a purely technical level I feel like so much of it is effects for effects sake. They've pushed the roughness maps so low, killing any real tangible feeling to the materials, in favour of prioritising reflections. There's a distinct lack of texture, go look at any good substance materials on artstation and it should be clear what I mean. Marble shouldn't have a pronounced normal map or anything, but everything is so artificially flat and lacking.

All of that is based around what I imagine the artist was going for, which is a realistic material interpretation of the temple of time. I think if you're willing to rebuild the temple from a design standpoint, that could look cool (referencing something like Westminster abbey or whatever you wanted) but what they seem to have done is gone halfway and ultimately stopped, retaining the vast majority of the N64 layout, and more than that, it's detailing. Naturally the N64 environment was designed to adhere to the platform limitations, and is therefore a really boxy space - so rendering all of this up with "realistic" materials without adding significant geometry changes or additional details feels like it's just giant slabs of marble cubes. Because that's exactly what it is. There's a wonderful example of "temple of time" architecture in a ruin in Tintern in Wales, the kind of thing that would look amazing if realistically rendered as a temple of time. If your comeback is "it's just a fan art project, don't overthink it." Or "not everyone is a professional artist", then what's even the fucking point. I think that's such a poor, patronising way to treat amateur work, like it's made by kids and put on fridges. Nobody is going into some students portfolio and shitting on them personally. These ue4 works have been shared millions of times and champion led as "the way the next Zelda should look". If people are "allowed" to make positive comments to the point of suggesting it should lead the franchise, people are allowed to say why it really shouldn't, if that's how they feel.

I think that illustrates why I don't like those works, and if you're looking for a "justification" of my opinion on the artwork in the thread, I've done that twice, I'm not doing it again. If you disagree, not only am I okay with that, I encourage you to explain why you like these things. I encourage anyone to talk about art to whatever level they feel able to, and criticise whatever they want, celebrate whatever you want, and simply bring discussion to the table. In my opinion, "lol I hate this" and "lol Nintendo hire this guy" are both as equally empty as one another.