What, are we seriously arguing that WOFF doesn't look more visually impressive than Pokemon Sword&Shield?
On Vita, certainly not.
What, are we seriously arguing that WOFF doesn't look more visually impressive than Pokemon Sword&Shield?
WoFF looks much better than Gen 6. With Gen 7 they share the same level of scale but WoFF still wins out due to the advantage of running on a console that can support a much cleaner resolution and detail. Sword & Shield so far looks better to me, especially if it ends up having a controllable camera.
Oh, certainly yes.
Lighting is worse, texture detail is worse, resolution is 1/4 of Sword and Shield. Shall I continue?
Character models look waaaaay more polished for once.Lighting is worse, texture detail is worse, resolution is 1/4 of Sword and Shield. Shall I continue?
Eh Pokémon Colosseum and Gale of Darkness are probably the closest things to what some people mean when it comes to a larger budget Pokemon RPG. Snap is the closest thing to the anime as well.Literally none of them build upon what the op is talking about. They aren't improving the rpg and making changes to that.
One is a fighting game, two are glorified supergameboys for their respective consoles, a camera game they haven't touched since 64, etc.
Nothing the op said was too obtuse for you to not get that, holy shit.
Sun and Moon has far more player choice than pretty every Pokemon game pre X/Y and especially more choice than Let's Go.I wouldn't use Sun and Moon as examples of expanding the series. The changes in those games primarily limit player choice. It is unreasonable to compare the most linear games in the series with the idea of a big open world pokemon game.
In this case it is.
So games that don't have even a fraction of the normal scope of a mainline Pokémon game are considered the closest thing to what people want in terms of budget? LOLEh Pokémon Colosseum and Gale of Darkness are probably the closest things to what some people mean when it comes to a larger budget Pokemon RPG. Snap is the closest thing to the anime as well.
Yeah.
That's the arguement though. To get that kind of budget and production values, those games had to be scaled down in terms of scope. Seeing Pokemon live and breath in Snap is great and all but it was still just an hour long on-rails photography game.So games that don't have even a fraction of the normal scope of a mainline Pokémon game are considered the closest thing to what people want in terms of budget? LOL
Go replay those games, you have no idea what you're talking about.
This is WFF on Vita? Shit looks really clean and nice honestly
TMs became infinite in Gen 5. HMs were gotten rid of in Gen 7I can't remember if TMs are infinite and if Hm slaves are still a thing (I stopped at y), but for the love of god fix this. Holy shit.
isn't colosseum just pokemon stadium?Eh Pokémon Colosseum and Gale of Darkness are probably the closest things to what some people mean when it comes to a larger budget Pokemon RPG. Snap is the closest thing to the anime as well.
Y was gen 6? It's why I did the qualifier on the tms. I felt like I remember being able to use the same tm multiple times no issue, but remember I definitely had a fly slave.For everyone complaining about Sword and Shield not looking like DQXI: stop.
There are over 800 Pokemon, a huge graphical update would be a MASSIVE undertaking. Sword and Shield are using the same Pokemon models from the 3DS games for a reason, and Gamefreak clearly made those models with the intent of reusing them for the foreseeable future. We aren't getting any significant graphical changes until GF decided to retire the 3DS models, and who knows when that'll be.
TMs became infinite in Gen 5. HMs were gotten rid of in Gen 7
*In your opinionGame freak is one of the most basic bitch developers of all time. It's honestly a little embarrassing they seem to have no real ambition.
They're completely content resting on their laurels.
For everyone complaining about Sword and Shield not looking like DQXI: stop.
There are over 800 Pokemon, a huge graphical update would be a MASSIVE undertaking. Sword and Shield are using the same Pokemon models from the 3DS games for a reason, and Gamefreak clearly made those models with the intent of reusing them for the foreseeable future. We aren't getting any significant graphical changes until GF decided to retire the 3DS models, and who knows when that'll be.
isn't colosseum just pokemon stadium?
Fair point on gale of darkness tho, but didn't that game have tons of features missing from regular ass pokemon?
fucking rad. Not sarcasm, that's like my main issue with the old games lol
No. It was a story driven RPG and a prequel to Gale of Darkness.
The thing is people act like it's a fact and if you try to say otherwise you're labelled as an overly defensive fanboy, and it gets tiring. We see 2 minutes of gameplay for SWSH, a huge map of the region that shows potential non-linearity, an increase in the sense of scale, better graphics, and absolutely no idea of what gameplay innovations there will be yet, and all people can do is dump on the game. It's crazy to me.I'm not going to add in my opinion to every thing I say, what kind of person does that? It's already implied.
Because these people don't want a Pokemon game.The thing is people act like it's a fact and if you try to say otherwise you're labelled as an overly defensive fanboy, and it gets tiring. We see 2 minutes of gameplay for SWSH, a huge map of the region that shows potential non-linearity, an increase in the sense of scale, better graphics, and absolutely no idea of what gameplay innovations there will be yet, and all people can do is dump on the game. It's crazy to me.
The thing is people act like it's a fact and if you try to say otherwise you're labelled as an overly defensive fanboy, and it gets tiring. We see 2 minutes of gameplay for SWSH, a huge map of the region that shows potential non-linearity, an increase in the sense of scale, better graphics, and absolutely no idea of what gameplay innovations there will be yet, and all people can do is dump on the game. It's crazy to me.
For everyone complaining about Sword and Shield not looking like DQXI: stop.
There are over 800 Pokemon, a huge graphical update would be a MASSIVE undertaking. Sword and Shield are using the same Pokemon models from the 3DS games for a reason, and Gamefreak clearly made those models with the intent of reusing them for the foreseeable future. We aren't getting any significant graphical changes until GF decides to retire the 3DS models, and who knows when that'll be.
Game freak is one of the most basic bitch developers of all time. It's honestly a little embarrassing they seem to have no real ambition.
They're completely content resting on their laurels.
No I'm not. I'd argue of all fans who have touched anything pokemon, those who care about pokemon meta/competitive elements are in the vast minority. Even if they drive tens of millions in core rpg units sales.I get the idea of wanting the good days to keep rolling on. But you make it sound as if its a weird outside cliche that is pushing for a big update on the formula that does justice to its vision (i.e. a significantly more open pokemon game). From what I have seen it seems the community is split 50/50 on this.
A big part of what makes Pokemon great (for me) is that it is a jrpg where you can go out and find your party through exploration, and have millions of different party combinations. I think there is a lot of things that they can do to make this exploration better, having persistent Pokemon on the map was one, having a more open world is a second.
That character still looks waaaaay better than anything from Sword&Shield.
Yeah so clean...not aliased or low res at all with simple textures and poor lighting/low quality post processing.
What actual changes to the gameplay do people consider as a leap besides going open world? People often cite DQ11 as an example and even that is just a bigger Sun and Moon with controllable camera and no random encounters. That hardly seems like this insurmountable lack of ambition people speak of. We don't even know anything about the new games besides how they generally look.It's just not enough after 20 years and the budget they could have if they so desired. That's what this thread is about, lamenting how little they have really done for the series when compared to how much they could.
Yes, it's all theoretical ... but other developers have managed to take that leap. Developers with significantly less success have shown much more ambition than Game Freak ever has. For many of us, this is completely baffling.
I've been banned for posting alot less than this before.Game freak is one of the most basic bitch developers of all time. It's honestly a little embarrassing they seem to have no real ambition.
They're completely content resting on their laurels.
Pokemon Sun and Moon gives you the most freedom of any Pokemon game made.
Did you run out of whistles or why do you straight up insult developers?
They haven't shown anything of Sword and Shield that should make you think that. I'd at least wait to see how the game turns out first.It's frustrating when you believe they have the talent, but they just don't care enough to do anything more than the bare minimum.
The people using DQ as an example is on point tho, the main thing here is the presentation.
Pokemon Sun and Moon gives you the most freedom of any Pokemon game made.
Because you know what's the most import part of any Pokemon game?
The Pokemon you can use.
RBY Route 1:
Part of S/M Route 1
Not to mention even older Pokemon are much more usable in the newer games due to movepool updates.
Deflection yet again. Having increased freedom in one area doesn't outright prevent them from trying to improve the overworld itself as well. The overworld IS filled with extremely narrow pathways and very limited exploration, and that is something that can be improved.
In which way aesthetics is pointless?These threads are always focused on either pointless aesthetics or wanting Pokemon to drop its identity.