The defense force for this game is willing to outright pervert the narrative to discredit criticism at this point.
The defense force for this game is willing to outright pervert the narrative to discredit criticism at this point.
I honestly think that removing wild battles might be the best idea they've had in years.
Traveling was always a chore thanks to fighting nonsense battles with no real tension or challenge. It just amplified the level of attrition you have to deal with over the whole game. Constant 6v1 battles never served to make it more challenging in an interesting way. It just made it more of a grind with more item usage or center trips. Especially if you were just hunting a specific mon to catch.
If they actually adjust the game to have tougher trainer battles in order to balance the change, I think it would be a great direction.
I don't really have confidence they have thought it out that far, but I can hope...
Nothing is for everyone.Let's Go. You said that everything isn't for everyone in regards to Let's Go, when they clearly stated they want this to be for everyone.
That doesn't change the fact that it sure as hell doesn't play like one
This can't be real...I honestly think that removing wild battles might be the best idea they've had in years.
Why is the go-to assumption that these people are dumb?Nothing is for everyone.
Let's Go is obviously for the new generation of Pokemon fans, mostly comprised of Pokemon Go fans. It's the reason they knew to say that the core RPG is also coming next year, even though they didn't have a single shred of information to speak about or show.
The defense force for this game is willing to outright pervert the narrative to discredit criticism at this point.
Nobody is saying the game needs to cater to the hardcore. Literally nobody. We just don't want to be shunned outright while still being expected to purchase the game.Yeah its a propaganda conspiracy. Im making fun of the idea of people expecting Game Freak to cater to hardcore Pokemon fans in this game, they dont even cater to us in the real games lol
They said "we are targeting casual and younger audience that dont usually play video games". Some of you guys are basically expecting the game to be something it clearly isn't, and are rationalizing anger or criticism based on some presumed promise to do these things which don't exist. Literally WrenchNinja said Game Freak is lying to people.
This game isnt meant for us. A lot of whats in the mainline games isnt even meant for us...These people made X and Y. Why is it crazy exactly that they think we would enjoy this casual thing for kids that dont even play games?
Yeah its a propaganda conspiracy. Im making fun of the idea of people expecting Game Freak to cater to hardcore Pokemon fans in this game, they dont even cater to us in the real games lol
They said "we are targeting casual and younger audience that dont usually play video games". Some of you guys are basically expecting the game to be something it clearly isn't, and are rationalizing anger or criticism based on some presumed promise to do these things which don't exist. Literally WrenchNinja said Game Freak is lying to people.
This game isnt meant for us. A lot of whats in the mainline games isnt even meant for us...These people made X and Y. Why is it crazy exactly that they think we would enjoy this casual thing for kids that dont even play games?
What do you call saying one thing and saying something that contradicts that thing?They said "we are targeting casual and younger audience that dont usually play video games". Some of you guys are basically expecting the game to be something it clearly isn't, and are rationalizing anger or criticism based on some presumed promise to do these things which doesn't exist. Literally WrenchNinja said Game Freak is lying to people.
Because difficulty or handholding isn't the only fucking problem. They reduced the mons back down to 150 for no fucking reason. No wild battles. Can't evolve original kanto mons that have new evos just because. Etc. They're just removing content for no reason at all and it's garbage. No other remake did this. Pokemon Go already has more than 150 so why is this one stuck like that? It's shit.Yeah its a propaganda conspiracy. Im making fun of the idea of people expecting Game Freak to cater to hardcore Pokemon fans in this game, they dont even cater to us in the real games lol
They said "we are targeting casual and younger audience that dont usually play video games". Some of you guys are basically expecting the game to be something it clearly isn't, and are rationalizing anger or criticism based on some presumed promise to do these things which doesn't exist. Literally WrenchNinja said Game Freak is lying to people.
This game isnt meant for us. A lot of whats in the mainline games isnt even meant for us...These people made X and Y. Why is it crazy exactly that they think we would enjoy this casual thing for kids that dont even play games?
Literally every Pokemon game before this one was aimed at everyone. Its only now that people have been actively excluded, which is why the "BUT ITS FOR THE CHILDREN!" argument is bullshit.
Nobody is saying the game needs to cater to the hardcore. Literally nobody. We just don't want to be shunned outright while still being expected to purchase the game.
I agree with you completely.
This is a design problem... nothing less, nothing more.
I've never seen a worse opinion about a series. Thank god you don't work at GF and thank god 2019 is coming and for sure not abandoning a series basic.
I Love Persona games but removing the Persona battles would be great. just let me effortlessly catch demons. great idea.
It's the reason they knew to say that the core RPG is also coming next year, even though they didn't have a single shred of information to speak about or show.
Except being focused towards a more casual audience and good game design aren't mutually exclusive. They could very well make a game that evolves the mechanics to make it more accessable without just watering down the gameplay.
Some of what they've presented is awesome, like visible wild pokemon, two player coop, and new capture mechanics. But then there's other aspects like reducing the number of trainer Pokemon, completely removing wild battles, and the experience point system for catching. Those all sound like a step back rather than forward. It's perfectly fair to criticise these drawbacks because they aren't even necessary to draw in new players.
I've never seen a worse opinion about a series. Thank god you don't work at GF and thank god 2019 is coming and for sure not abandoning a series basic.
I Love Persona games but removing the Persona battles would be great. just let me effortlessly catch demons. great idea.
Who is this game for? I'm not saying it needs to cater to the hardcore, I don't really care about that. I have been confused about this games messaging and its target demo from jump
Every Pokémon game is for everyone. Every generation of Pokémon creates new fans. So remind me why the kids introduced with Gen 7, a gen that's only a year and a half old, are being told they can't bring their Incineroar into this game.Nothing is for everyone.
Let's Go is obviously for the new generation of Pokemon fans, mostly comprised of Pokemon Go fans. It's the reason they knew to say that the core RPG is also coming next year, even though they didn't have a single shred of information to speak about or show.
I've never seen a worse opinion about a series. Thank god you don't work at GF and thank god 2019 is coming and for sure not abandoning a series basic.
I Love Persona games but removing the Persona battles would be great. just let me effortlessly catch demons. great idea.
it would be more like fighting low level single shadows on the bottom floor of the big dungeon but forced into them via random encounters. Catching Pokemon, especially on routes was never a challenge and caves just warranted buying lots of repels. Since Persona doesn't use trainer battles and you're going to be fighting 99% standard shadows, that comparison doesn't really make sense.
Nothing is for everyone.
Let's Go is obviously for the new generation of Pokemon fans, mostly comprised of Pokemon Go fans. It's the reason they knew to say that the core RPG is also coming next year, even though they didn't have a single shred of information to speak about or show.
Can we please drop the "this game isn't for you" argument? It literally is a nonsensical statement, since Game Freak keeps trying to convince us we should buy this game anyway.
I honestly think that removing wild battles might be the best idea they've had in years.
Traveling was always a chore thanks to fighting nonsense battles with no real tension or challenge. It just amplified the level of attrition you have to deal with over the whole game. Constant 6v1 battles never served to make it more challenging in an interesting way. It just made it more of a grind with more item usage or center trips. Especially if you were just hunting a specific mon to catch.
Guys game freak said this game is for regular fans so i expect it to be super hardcore and difficult LMAO
I hope gen wunners are enjoying their Monkeys paw wish here too. Only Kanto, 151 Pokemon etc.
As a long time Pokemon fan I'm not worried about not fighting wild pokemons. If they removed battles entirely I would be really pissed of.
But removing only the wild pokemon ones, and maintaining the rest of them seems like a smart decision. Lessens the grind.
How does it lessen the grind when they just changed the grind to having to do a minigame and catch Pokémon instead?As a long time Pokemon fan I'm not worried about not fighting wild pokemons. If they removed battles entirely I would be really pissed of.
But removing only the wild pokemon ones, and maintaining the rest of them seems like a smart decision. Lessens the grind.
There's no backlash in Japan at all.
Even here it's just a circlejerk in places like this forum. The reality is that most people are happy with the games and the trailer is quickly becoming the most viewed trailer ever from a core Pokémon game.
Well yes, the developers are who decide if a game is main series or not.
You also get xp from trainer battles.How does it lessen the grind when they just changed the grind to having to do a minigame and catch Pokémon instead?
Maybe but imo removing random encounters would be enough. I'm ok though if there's still plenty of trainer fighting and if trainers.I honestly think that removing wild battles might be the best idea they've had in years.
Traveling was always a chore thanks to fighting nonsense battles with no real tension or challenge. It just amplified the level of attrition you have to deal with over the whole game. Constant 6v1 battles never served to make it more challenging in an interesting way. It just made it more of a grind with more item usage or center trips. Especially if you were just hunting a specific mon to catch.
If they actually adjust the game to have tougher trainer battles in order to balance the change, I think it would be a great direction.
I don't really have confidence they have thought it out that far, but I can hope...
As a long time Pokemon fan I'm not worried about not fighting wild pokemons. If they removed battles entirely I would be really pissed of.
But removing only the wild pokemon ones, and maintaining the rest of them seems like a smart decision. Lessens the grind.
I'm not saying Gamefreak is apart of a conspiracy , but it being targeted to casuals and younger people kinda of makes no sense to me?
One, because why would the orginal 150 appeal to younger audiences, younger audiences are probably watching with not that , and maybe have played other games. And the older audience, I don't think a game that with a bunch of extra crap piled onto it would make them play this, I think a new version of fire read and leaf green would be enough. And if they are that casual, I don't see them leaving go for this .
Who is this game for? I'm not saying it needs to cater to the hardcore, I don't really care about that. I have been confused about this games messaging and its target demo from jump
What do you call saying one thing and saying something that contradicts that thing?
Because difficulty or handholding isn't the only fucking problem. They reduced the mons back down to 150 for no fucking reason. No wild battles. Can't evolve original kanto mons that have new evos just because. Etc. They're just removing content for no reason at all and it's garbage. No other remake did this. Pokemon Go already has more than 150 so why is this one stuck like that? It's shit.
I agree completely. Battling Pokemon before catching them, isn't great and just a waste of time. Either busy work trying to find the Pokemon you want, getting the health down, just throw Pokeballs until it works and finally grinding. The only part, which is exciting, is trying to getting the health down and properly accidentally killing the Pokemon.I honestly think that removing wild battles might be the best idea they've had in years.
Traveling was always a chore thanks to fighting nonsense battles with no real tension or challenge. It just amplified the level of attrition you have to deal with over the whole game. Constant 6v1 battles never served to make it more challenging in an interesting way. It just made it more of a grind with more item usage or center trips. Especially if you were just hunting a specific mon to catch.
If they actually adjust the game to have tougher trainer battles in order to balance the change, I think it would be a great direction.
I don't really have confidence they have thought it out that far, but I can hope...
Which, from everything we've seen so far, are one-offs with no opportunity to battle them again.
it would be more like fighting low level single shadows on the bottom floor of the big dungeon but forced into them via random encounters. Catching Pokemon, especially on routes was never a challenge and caves just warranted buying lots of repels. Since Persona doesn't use trainer battles and you're going to be fighting 99% standard shadows, that comparison doesn't really make sense.
With this logic, battling trainers in routes are a waste of time because they aren't Gym leaders.Battling Pokemon before catching them, isn't great and just a waste of time.
How YoungThis game is for people who played Pokemon Go, like they said, and an even younger more casual audience than usual...they know the original 150. Ask Serebii. and .... this is a new version of Fire Red and Leaf Green, isnt it?
.
Literally every Pokemon game before this one was aimed at everyone. Its only now that people have been actively excluded, which is why the "BUT ITS FOR THE CHILDREN!" argument is bullshit.
and a mini game of Pokeball throw is a good idea instead of improving the system?
With this logic, battling trainers in routes are a waste of time because they aren't Gym leaders.
I know. My point was that they weren't removing any kind of grind, they just changed it to another kind.
I did enjoy X and Y and Sun and Moon. These games are doing something those games didn't do though. Something that hasn't been done since Gen 3.Well first of all you are completely excluding the very obvious possibility of a misunderstanding, on your part? Where is the contradiction? You think that because you don't like things about the game that its no longer "for everyone"? These people thought you would enjoy X and Y and Sun and Moon too, why not this? Their intent has been stated, if you are expecting this to NOT cater to a younger, more casual audience, then you are outright ignoring what they are saying, they didnt lie to you, they told you what to expect.
How Young
My cousin is 5 and plays pokemon on 3ds, and watches the anime
They want toddlers, they want to stream Pokemon directly into the womb? Pokemon already has the youth market
Also I mena, with out the waggle stuff and the go, stuff and the pokeball thing. Just a 3d version of Fire Red and Leaf Green