Check again in like 12 hours
Why are so many people glad about this? It's not something when less is more, it's something when less is less. For four years Overwatch was the game about free team compositions leading to many interesting tactics. One year later Blizzard even defeated GOATS more or less, because there were no GOATS in OWL Stage 3 Finals. You cant be serious about forced 2-2-2 will be more interesting to watch. It will be just as stale as GOATS.
Because for one, this will result in me never ever having to play competitive without supports or with 5 DPS, resulting in matches with higher quality on average. As for the other, it might become just as stale as GOATS, metas usually are, but at least we won't have an entire class of characters become obsolete and nonexistant. People didn't like GOATS because there were no fancy plays from hitscan mains (we want to see Pine, SBB and many many more) and you could have fights with 12 ults without deaths. That's bad. 2/2/2 Role Lock will also make balancing much easier for Blizzard, which should help because they struggle with it greatly.Why are so many people glad about this? It's not something when less is more, it's something when less is less. For four years Overwatch was the game about free team compositions leading to many interesting tactics. One year later Blizzard even defeated GOATS more or less, because there were no GOATS in OWL Stage 3 Finals. You cant be serious about forced 2-2-2 will be more interesting to watch. It will be just as stale as GOATS.
Sudden Death with 4 Winston 2 Lucio, was always an easy tiebreaker.
Can anyone explain why players can't change roles within a map?
same tbh
I'm not interested in the watching, I'm interested in the playing. It's good for solo queue. Just from my personal experience, I've found the game to be at its most fun when both teams have balanced 2-2-2 comps. I started thinking it might be a good idea around the time of Ana/Triple Tank meta in Fall 2016 and was sure of it by 2017, just took a few more years after that for the devs to agree.Why are so many people glad about this? It's not something when less is more, it's something when less is less. For four years Overwatch was the game about free team compositions leading to many interesting tactics. One year later Blizzard even defeated GOATS more or less, because there were no GOATS in OWL Stage 3 Finals. You cant be serious about forced 2-2-2 will be more interesting to watch. It will be just as stale as GOATS.
Probably same lmao
Will this mean as someone's who always plays as Healer or tanks because teammates nearly always play 2-4 DPS (current season, 15 hours support, 9 hours tank, less then an 1 hour damage), will I finally be able to pick a damage once in a with like Symmetra, Mei, Tracer, Junkrat, Reaper, Ashe and WM?
Yes, just queue as Damage and you'll be on of two damage players on the team. Do note that, according to Jeff, you'll most likely will have to wait much longer to find a match than the other two roles.Will this mean as someone's who always plays as Healer or tanks because teammates nearly always play 2-4 DPS (current season, 15 hours support, 9 hours tank, less then an 1 hour damage), will I finally be able to pick a damage once in a with like Symmetra, Mei, Tracer, Junkrat, Reaper, Ashe and WM?
Huh...so it's like FFXIV --- dps only queuers are going to be waiting longer I take it.
In an interview in February Jeff stated that with the current system, DPS wait times would increase from 1-2 minutes to anywhere from 13 to 26. It's part of the reason why they didn't flip the switch yet.Huh...so it's like FFXIV --- dps only queuers are going to be waiting longer I take it.
Shit. What to stop them from queueing as flex players only to instalock dps then?In an interview in February Jeff stated that with the current system, DPS wait times would increase from 1-2 minutes to anywhere from 13 to 26. It's part of the reason why they didn't flip the switch yet.
I don't think you'll be able to queue as flex, only Tank/Support/DPS.Shit. What to stop them from queueing as flex players only to instalock dps then?
- There will always be a meta and it will always change in the same way: new heroes, map dependent, balance changes.I don't mind the change, but there are some things I'm concerned about:
First off, what happens when there's eventually a dominant 2-2-2 team? This is solving a recent issue, but there's obviously going to be something just as problematic with this system.
Secondly, what about switching sides? On Kings Row, I always play Sym on defense, and a healer on attack. So I'm just screwed now basically.
Finally, healers are gonna get a hell of a hard time in regular competitive play. If you get stuck with two healers who are playing Ana and Mercy like Soldier, there's absolutely nothing you can do about it now.
Shit. What to stop them from queueing as flex players only to instalock dps then?
I don't mind the change, but there are some things I'm concerned about:
First off, what happens when there's eventually a dominant 2-2-2 team? This is solving a recent issue, but there's obviously going to be something just as problematic with this system.
Secondly, what about switching sides? On Kings Row, I always play Sym on defense, and a healer on attack. So I'm just screwed now basically.
Finally, healers are gonna get a hell of a hard time in regular competitive play. If you get stuck with two healers who are playing Ana and Mercy like Soldier, there's absolutely nothing you can do about it now.
That can't be right. It would mean locking out players from ever accessing the full pool of heroes.I don't think you'll be able to queue as flex, only Tank/Support/DPS.
Then that present other sets of problem. What if the "dps only" queuer isn't working quite well and willing to switch to either tank/healer, does he has to request permission from the flex players?If it's anything like MMO, you're queueing for the role and you'll only get that role
Then that present other sets of problem. What if the "dps only" queuer isn't working quite well and willing to switch to either tank/healer, does he has to request permission from the flex players?
I don't think you'll be able to queue as flex, only Tank/Support/DPS.
- There will always be a meta and it will always change in the same way: new heroes, map dependent, balance changes.
- In theory yes. You're 'screwed'.
- That's not really different than now to be honest. This change won't fix bad players, it will fix bad team comps.
How so? You can change the role you want for each game, it's purely on a match by match basis.That can't be right. It would mean locking out players from ever accessing the full pool of heroes.
Good! While in the division I'm playing at (high gold/low plat) it's not really an issue but watching Overwatch League is so boring.
There will be a meta, yes. But no, you don't have to play it.Does this mean there's going to be like 1 or 2 team comps everyone has to play
When your initial design has been proven flawed and unsustainable, you need to step away from your initial design. They already did with the hero limit, this is the next step.I'm clearly not an expert, but I still think this is a bad idea. Forcing people to play a single role in a game that was clearly initially designed around team compositions, counters and switching... I fear this will have an adverse effect. Either through increased queue times or people dropping mid-game. Hopefully this is just for competitive, which I steer clear from anyway.
people will continue to instalock Hanzo, Widow or genji and proceed to just not do anything useful.
2:2:2 locked is not a good idea without huge character changes in the more specialized DPS roles that do less damage but have a lot of utility like Sombra. Also forced 2:2:2 will make pirate ships harder to deal with since those tend to be countered by a bunch of tanks.
Not having the option to clutch out a random team composition might mean Overwatch is over for people like me who like to be flexible given what's happening in a match.