Save scumming and Dance scumming break the game, or at least long stretches of it. I think they're dumb and should be a candidate for getting removed somehow if the game were to get balance patches but, honestly, if you are doing either of those things you absolutely know what you're doing to the game and kind of deserve whatever they lead to.
Start up the full game. You will be prompted in-game whether you want to load a demo save. Then you import it and you can continue in the full game where you stopped in the demo. After that, you can indeed delete the demo.
Start up the full game. You will be prompted in-game whether you want to load a demo save. Then you import it and you can continue in the full game where you stopped in the demo. After that, you can indeed delete the demo.
It certainly makes the earlier chapters pathetically easy, but I think it'll put me in good shape for chapter 4 bosses(I have been told they are really tough) and the post-game without having to grind.
The games's OST is constantly outdoing itself. The song in Saintsbridge is just so good. The Sunlands song is also incredible, it reminded me a lot of the music from the original Nier.
For a game that bills itself on its eight different stories, it's deeply frustrating that most of them (and the characters) are so dull. It's making it hard to care about the game, despite the interesting combat system and lush music. I would have been more forgiving of this as a teenager but as an adult, I want more nuance.
For a game that bills itself on its eight different stories, it's deeply frustrating that most of them (and the characters) are so dull. It's making it hard to care about the game, despite the interesting combat system and lush music. I would have been more forgiving of this as a teenager but as an adult, I want more nuance.
Pretty sure if they're writing this for teenagers, this is doing it totally wrong. They are actually writing these to adults who might appreciate more mundane stories.
Bewildering grace is great but I almost got party wiped in Olberic's chapter 2 boss because my only healer was Alfyn and I lost the ability to use items and got party poisoned. Had to rely on his first aid for the rest of the battle gah. Really thought I was gonna run out of his SP in the last turns.
Haha, yeah. I feel like nobody would have taken his offer to help him steal stuff just because. Olberic, no. H'aanit, no. Alfyn, no. Cyrus, no. Ophilia, hell no.
Even Tressa who has no real life experience had a moment in her first chapter where she says stealing is wrong.
Because of that, I made Cyrus take Dancer so I just have to focus on bumping just that stat to make him a nuker. He's getting there, for sure.
Also, you can swap jobs freely. So you can try some things out to get a feel for how a character flows. If there are turns where a character is just kinda sitting there, consider a change. Just don't need invest too much JP while you're testing.
For a game that bills itself on its eight different stories, it's deeply frustrating that most of them (and the characters) are so dull. It's making it hard to care about the game, despite the interesting combat system and lush music. I would have been more forgiving of this as a teenager but as an adult, I want more nuance.
I feel like the plot of this game as well as the interaction with the world is more a response to older gamers who aren't looking for something quite so Chunni when it comes to storytelling. 8 stores, some fantastic and ambitious, some mundane and droll, interweaving and intersecting as they do in reality.
Though I say that having only completed everyone's chapter 2, but that's the impression I get at this point.
I thought there was a chance you couldn't since it pretty much invalidates having a fee to restore your rep after failing. Unless there is some other mechanic I don't know about. I can't keep up with this thread. Just had to skip about 50 pages. Y'all too fast. Thanks, all!
Edit: Actually I guess your 5 attempts don't reset if you succeed so eventually you would have to pay if you kept going back. I don't know why I thought it would reset.
I have two major issues with the stories thus far:
1. The "point" of each chapter usually makes itself very obvious within minutes of starting.
(Character chapter 2 spoilers)
Tressa's chapter 2 spoils what it is about within the opening text crawl, and Alfyn's chapter 2 is easy to figure out as soon as the other Apothecary shows up
2. There's no way to speed up cutscenes aside from making the text faster or skipping outright, so there's tons of "dead air" with nothing to read while the sprites make small motions between lines for up to 30 seconds at a time(and the movements aren't expressive enough to justify the lack of text in those moments - one cutscene had a character doing nothing but pacing between lines and took 5x longer than it should)
The skits are by far the best writing in the game so far, IMO. Nice character moments that to me give more insight into who the party members are than the stories.
That's why I can't imagine finishing the game once the game is broken by dance stuff. The stories generally aren't strong enough to be the sole motivator to keep playing.
I have two major issues with the stories thus far:
1. The "point" of each chapter usually makes itself very obvious within minutes of starting.
(Character chapter 2 spoilers)
Tressa's chapter 2 spoils what it is about within the opening text crawl, and Alfyn's chapter 2 is easy to figure out as soon as the other Apothecary shows up
2. There's no way to speed up cutscenes aside from making the text faster or skipping outright, so there's tons of "dead air" with nothing to read while the sprites make small motions between lines for up to 30 seconds at a time(and the movements aren't expressive enough to justify the lack of text in those moments - one cutscene had a character doing nothing but pacing between lines and took 5x longer than it should)
The skits are by far the best writing in the game so far, IMO. Nice character moments that to me give more insight into who the party members are than the stories.
A few hours in... having a good time so far. Started with Haanit and went on to Ophelia.
quck question for those of you who are further in:
I am assuming the people with the orange marks above them are side quests.. but after talking to the person a name of what I guess is the quest shows up and quickly disapears, I cant seem to find them anywhere in the menu? Am I still too early in the game?
A few hours in... having a good time so far. Started with Haanit and went on to Ophelia.
quck question for those of you who are further in:
I am assuming the people with the orange marks above them are side quests.. but after talking to the person a name of what I guess is the quest shows up and quickly disapears, I cant seem to find them anywhere in the menu? Am I still too early in the game?
A few hours in... having a good time so far. Started with Haanit and went on to Ophelia.
quck question for those of you who are further in:
I am assuming the people with the orange marks above them are side quests.. but after talking to the person a name of what I guess is the quest shows up and quickly disapears, I cant seem to find them anywhere in the menu? Am I still too early in the game?
A few hours in... having a good time so far. Started with Haanit and went on to Ophelia.
quck question for those of you who are further in:
I am assuming the people with the orange marks above them are side quests.. but after talking to the person a name of what I guess is the quest shows up and quickly disapears, I cant seem to find them anywhere in the menu? Am I still too early in the game?
Yeah I've seen one exp x 2 proc and I've used the skill a pretty good amount of times. I'd say it fucks me over about 80% of the time. 10% of the time it's just meh, and 10% it's varying degrees of good.
People here must just be lucky. I've also only ever seen one Cait and that was like an hour or so into the game and didn't have any skills to take it out. It left before I could even do anything at all. No other ones have shown up since.
I actually don't ever use it without boosting to the max. Hell, last night I accidentally killed Therion's chapter 2 boss before one of its minions and since it was so weak, I started defending with everyone go make turns pass and accumulate BP to spam bewildering grace. I managed to do three fully boosted ones and all I got was an exp x2 which didn't amount to much since I got like 300 exp in the end lol.
It's no big deal tho, I think I prefer it this way, I'm way too strong for the bosses I'm fighting as is.
Pretty sure if they're writing this for teenagers, this is doing it totally wrong. They are actually writing these to adults who might appreciate more mundane stories.
Not saying this approach is superior or anything, but people have to understand that stories being simpler doesn't always mean they're worse or for kids.
I've played so much melodramatic stuff in my life, especially RPGs, that sometimes simpler narratives are very refreshing. Especially when they're as well told as Octopath's.
That makes much more sense, but then that still wouldn't explain the stealing after he joined the group and the rest begrudgingly letting it slide haha.
Tressa's Ch. 2 boss is wrecking me. Think I have decent gear and am over the recommended level but the boss and his goons have high break points (and the boss's gets higher as the fight goes on) and all three of them can attack my entire party for 400+ damage per attack. Feels like I am constantly healing and not getting any momentum going. Got rid of his goons once and thought I was on my way to victory but then the boss has a shield of 9 so I wasn't getting too much damage on him when I could finally break him and it took long enough that he summoned his goons back and stomped me.
I just read about ten whiny posts in a row from you from yesterday, that were in no way trying to be productive, as several people were attempting to help you.
It seems like you are one of those people that prefers to complain about everything.
I don't get the complaints about the stories. They're sometimes mundane because life is mundane. They feel real in a way FF and most JRPG's never do. Makes the world feel more atmospheric and I'm loving it.
Yeah I'm so tempted to google a bunch of my quests because they just keep piling up and some I have no clue what to do, like the one in Therion's opening town with the in-love soldier and unique looking lady.
Yeah I'm so tempted to google a bunch of my quests because they just keep piling up and some I have no clue what to do, like the one in Therion's opening town with the in-love soldier and unique looking lady.
I thought I had seen a link to a site that had a list of all possible steal/purchase items by city a few days ago but just went through this thread looking for it and was unable to find it. Did I imagine this or does someone have a link? thanks in advance if so
I beat the boss of the Whistling Cavern and got barely any xp and fuck all items. I was underlevelled as well, what is the point of these caves if the rewards are so meager, is it just the challenge? I beat that butterfly creature, took a few items and tons of healing from Ophilia but was left a bit deflated. On the upside, the first random mob I encountered outside included a Cait (my first encounter) and I got a ton of SP and levelled up two of my lowest characters
Pretty sure if they're writing this for teenagers, this is doing it totally wrong. They are actually writing these to adults who might appreciate more mundane stories.
I do think they're trying to write for a broader audience. If they were going full adult, I think they would have pushed the envelope more. I see a lot of pulling back when broaching darker subjects.
Sorry but as a writer, I don't like the mundane justification. Mundane stories are not only necessarily intended for adults, nor are fantastical stories restricted for kids/teens. Well-told stories are well-told stories. Cliched stories are cliched stories. OT is a mixed bag to be honest; I had expected it (as someone aptly described it as jrpg comfort food), but it's still a little disappointing.
'' I can't seem to connect well with the children here. I WIsh I could be like Professor Bastete'' my first thoughts was to go to the school in Atlasdam but that wasn't it.
Tressa's Ch. 2 boss is wrecking me. Think I have decent gear and am over the recommended level but the boss and his goons have high break points (and the boss's gets higher as the fight goes on) and all three of them can attack my entire party for 400+ damage per attack. Feels like I am constantly healing and not getting any momentum going. Got rid of his goons once and thought I was on my way to victory but then the boss has a shield of 9 so I wasn't getting too much damage on him when I could finally break him and it took long enough that he summoned his goons back and stomped me.
I did this one yesterday... Are you using a Therion or a thief subclass, by chance? After wiping on my first attempt, the second went way better once I used his shackle ability on the boss. Boosted up, it lowers his attack for 6 turns. If you can get rid of his goons (I used Cyrus for damage output) you can start managing the boss and keep him debuffed.
Plus the double dagger attacks are great for breaks. Not sure how your party is built for damage output, I relied on boosting Cyrus' double hit spells.
I do think they're trying to write for a broader audience. If they were going full adult, I think they would have pushed the envelope more. I see a lot of pulling back when broaching darker subjects.
Sorry but as a writer, I don't like the mundane justification. Mundane stories are not only necessarily intended for adults, nor are fantastical stories restricted for kids/teens. Well-told stories are well-told stories. Cliched stories are cliched stories. OT is a mixed bag to be honest; I had expected it (as someone aptly described it as jrpg comfort food), but it's still a little disappointing.
One amazing thing about this game: when you're sick of doing what you're doing (e.g. roaming around collecting secondary jobs) you can switch it up on the fly (e.g. begin chapter 2s). Love that on the fly flexibility
I beat the boss of the Whistling Cavern and got barely any xp and fuck all items. I was underlevelled as well, what is the point of these caves if the rewards are so meager, is it just the challenge? I beat that butterfly creature, took a few items and tons of healing from Ophilia but was left a bit deflated. On the upside, the first random mob I encountered outside included a Cait (my first encounter) and I got a ton of SP and levelled up two of my lowest characters