Especially when it comes to concept, art style, world building and overall premise.
I am NOT saying there aren't creative modern games but they are few and far between.
Honestly outside of the Souls games and maybe some Sony games I just don't see much creativity that's as fresh and unique as the PS1/PS2 gen.
It's always the same core concept with the same tone and the same characters.
You can bring out the good old ''well indie games is always creative'' which is true but my point is that AAA just aren't nearly as creative as it used to be.
Don't get me wrong, modern AAA games are good, probably ''better'' in many ways, but they are far more restrictive when it comes to creativity and even the execution of said creativity. It has nothing to do with artists. Artists will always be creative. It's just that modern AAA can no longer take the same risks in those creativity anymore.
Modern AAA games can no longer deliver concepts, original ideas or characters like this.
Ideas like this can only exist ''back in the day'', or in a remake.
This level of creativity just doesn't happen anymore. Look at FFXV, would anyone even want a remake of that? It has got to be thematically the least creative RPG I've ever played.
Most games (RPG & non-RPGs) back then have the balls to go crazy with bold, new ideas that knows no boundaries.
Games like RE4 can never be done today because it would be deemed ''too crazy and over the top'' and the person who came up with the giant walking statues wouldn't even made it into the team, even if he did he would probably get fired shortly after suggesting that.
Like would anyone even be surprised if RE4 Remake end up being more ''mature'' and more ''serious'' and more ''focused''? It's the nature of the AAA industry at this point.
We are all just pretentious now, everything has that Last of Us grime and dirt over it, and we all like to pretend that we look cooler because of it.
The overall creativity sparks in the AAA industry has gotten so dim that even Death Stranding is considered a bold idea when in reality that shit doesn't even
touch MGS.
Call me a boomer all you want (24 btw) but you know it's true.
TL;DR
Many modern AAA games have really boring worlds because there are just too much ''filters'' especially when the cost of the development are so big