I thought Retro was a myth.Retro hired somebody else from the movie industry as a Lighting Artist. We're getting our Uncharted game boys and girls.
I thought Retro was a myth.Retro hired somebody else from the movie industry as a Lighting Artist. We're getting our Uncharted game boys and girls.
I've raised this in the other thread, but considering next year will be the 35th anniversary of Zelda, what other announcements could happen besides BotW 2? Obviously not all of them, but some possibilities I raised:
-New 2D Zelda (EPD 3)
-WW/TP Deluxe Port (Grezzo)
-Minish Cap/Oracle Remake (Grezzo & Capcom)
-Zelda Mobile (EPD 3 + Dena)
-Zelda Maker (EPD 3)
-Hyrule Warriors Fighter (Koei Tecmo)
about as likely as a Zelda maker ;)Tingle's Rosy Rupeeland 3
Tingle's Balloon Fight 2
Link's Crossbow Training HD
You see, the twist is that Tingle is the starring character in zelda maker. He designs the dungeons. He has grown bored and thirsting to act out his mischievous desires. He traps Link in the World Between where he can shape things to his liking. You control Tingles hand (and mind) by designing labyrinths and gauntlets that Link must best and maybe Tingle will let him go home...
It's about time for Vanpool to put out a Switch title (co-developing Super Kirby Clash doesn't count), they've gotta be working on something!
You see, the twist is that Tingle is the starring character in zelda maker. He designs the dungeons. He has grown bored and thirsting to act out his mischievous desires. He traps Link in the World Between where he can shape things to his liking. You control Tingles hand (and mind) by designing labyrinths and gauntlets that Link must best and maybe Tingle will let him go home...
Coming 2022 to your Switch Pros.
while my stance continues to be that there will be never another "Maker" game outside of the Mario Maker releases (because it just makes no sense), I have to raise my eyebrow very high when I hear SMM2 "seemingly underperforming"???Yes, Zelda Maker is by far the least likely from those, especially after Mario Maker seemingly underperforming and the inherent difficulties of player developed Zelda dungeons. Only reason I brought it up is because I recently saw the Zelda 1 Mock-up used for BotW.
It's going to be pushing a lot more modern features I imagine. Don't expect 1080p, probably 900p again (BOTW was 900p on Switch because of memory bandwidth scaling iirc) for different reasonsBotw2 will be on new engine? I dind't expected that but makes sense, LunchPack2 maybe? Since Botw1 was really quick port from Wi U i totally expect that Botw2 will be 1080p/30 or dynamic between 900-1080.
That is pretty much a fact :DI think people pay too much attention to engines without fully understanding what it may or may not entail to change it, tbh.
If they feel confident that they can deliver BotW 2 in 2020 I could see them giving BotW 2 the full spotlight and just adding some merch/special edition Switch/new concert, all these titles could be saved as "filler" for the years following BotW 2I've raised this in the other thread, but considering next year will be the 35th anniversary of Zelda, what other announcements could happen besides BotW 2? Obviously not all of them, but some possibilities I raised:
-New 2D Zelda (EPD 3)
-WW/TP Deluxe Port (Grezzo)
-Minish Cap/Oracle Remake (Grezzo & Capcom)
-Zelda Mobile (EPD 3 + Dena)
-Zelda Maker (EPD 3)
-Hyrule Warriors Fighter (Koei Tecmo)
while my stance continues to be that there will be never another "Maker" game outside of the Mario Maker releases (because it just makes no sense), I have to raise my eyebrow very high when I hear SMM2 "seemingly underperforming"???
FY20 = April 2019-March 2020
I've raised this in the other thread, but considering next year will be the 35th anniversary of Zelda, what other announcements could happen besides BotW 2? Obviously not all of them, but some possibilities I raised:
-New 2D Zelda(EPD 3)
-WW/TP Deluxe Port(Grezzo)
-Minish Cap/Oracle Remake (Grezzo & Capcom)
-Zelda Mobile (EPD 3 +Dena)
-Zelda Maker (EPD 3)
-Hyrule Warriors Fighter (Koei Tecmo) ?
I think the most important consideration will be bringing Ocarina/MM to current gen standards (HD/4K). Not sure if that's something that will happen this gen or with the next hardware.
The Hyrule Warriors Fighters was a long shot, but I was raising the possibility of Nintendo exploring Zelda a as 3D fighter, using Hyrule Warriors as a base for the spin-off.
Do you think EPD 8 could be working on something other than 3D Mario?
Origami King credits
Paper Mario: The Origami King - Kyoto Report
kyoto-report.wikidot.com
Interesting that a fair amount of Shadows of Valentia staff are still unaccounted for, unless some are also still working on Heroes.
Origami King credits
Paper Mario: The Origami King - Kyoto Report
kyoto-report.wikidot.com
Interesting that a fair amount of Shadows of Valentia staff are still unaccounted for, unless some are also still working on Heroes.
I see that another director for that series, Misuzu Yoshida, hasn't worked on anything since SoV.Taku Sugioka (director of the Pushmo series and co-director of several WarioWare titles) hasn't worked in any game since Strechtmo (2015). He was credited under special thanks in WarioWare: Gold (2018).
I wonder if he is still at Intelligent Systems.
Oh wow, that IS a big deal. Didn't expect a former SQEX employee, let alone one from Final Fantasy to work on a Paper Mario game lol.I'd never heard of him until now, but the game's art director, Isamu Kamikokuryo, is apparently a big deal. He's worked on several Final Fantasy games.
Not sure if he's an IS employee now or just freelance. We know that Taro Kudo has written the last few games, despite working at Vanpool.
I'd never heard of him until now, but the game's art director, Isamu Kamikokuryo, is apparently a big deal. He's worked on several Final Fantasy games.
Not sure if he's an IS employee now or just freelance.
Source: https://www.gematsu.com/2019/10/gungrave-gore-art-team-adds-isamu-kamikokuryo-benoit-ferriereThe Gungrave G.O.R.E art team has added Isamu Kamikokuryo and Benoit Ferriere to its ranks, developer Iggymob announced.
Isamu Kamikokuryo joins the team as concept art leader. He was previously art director for Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XV, as well as background art director for Final Fantasy X.
Benoit Ferriere joins the team as the new art director. He previously worked on AAA projects with companies such as Pixar, Disney, CD Projekt RED, Ubisoft, Square Enix, and more.
"We are expecting good synergy in visuals with the new, experienced artists and our current partner Digic Pictures," Iggymob business director Kay Kim said in a press release. "I believe that they are going to bring something amazing to the table, and we are going to try our best not to disappoint all the users who are looking forward to this game."
You'd have to imagine it's happening at some point. Perhaps the upcoming Mario releases will provide some insight into what they plan to do with N64/GC era games. Certainly with the Wii U well drying up, I'm sure the next step would be focus more heavily on mining some of their older 3D consoles for remasters/remakes.I think the most important consideration will be bringing Ocarina/MM to current gen standards (HD/4K). Not sure if that's something that will happen this gen or with the next hardware.
Good to hear for HAL.Looks like (link) HAL Laboratory's main Tokyo office has also relocated to the new Nintendo Tokyo Building.
* Nintendo EPD Tokyo
* Nintendo PTD Tokyo
* 1-Up
* Game Freak
* HAL Labs (Tokyo)
All in the same building.
Good to hear for HAL.
I don't remember, did IS went into their own building at some point? (as in left the Nintendo one)
Crossing the lack of SoV employees in the credits and the reports from Imran Khan stating some 3DS titles including one FE title were either moved to the Switch or deleted I think it's likely we'll get that Genealogy remake at some point in the Switch lifecycle (or possibly a remake of something else but most fans seem to agree that Genealogy is due).Origami King credits
Paper Mario: The Origami King - Kyoto Report
kyoto-report.wikidot.com
Interesting that a fair amount of Shadows of Valentia staff are still unaccounted for, unless some are also still working on Heroes.
Thanks for the reminder!Intelligent Systems moved to a separate building in 2013. The new building is located near the Nintendo Development Center:
Red: Nintendo Development Center
Blue: Nintendo Central Office
Green: Intelligent Systems
Intelligent Systems moved to a separate building in 2013. The new building is located near the Nintendo Development Center:
Red: Nintendo Development Center
Blue: Nintendo Central Office
Green: Intelligent Systems
Where was Game Freak before? It's bizarre that they're allowed to make games on PS4 and XBO (Little Town Hero being a very recent example) while being in Nintendo's actual building. If you're not going to be Nintendo-owned, then at least stay exclusive like HAL and IntSys.Looks like (link) HAL Laboratory's main Tokyo office has also relocated to the new Nintendo Tokyo Building.
* Nintendo EPD Tokyo
* Nintendo PTD Tokyo
* 1-Up
* Game Freak
* HAL Labs (Tokyo)
All in the same building.
Where was Game Freak before? It's bizarre that they're allowed to make games on PS4 and XBO (Little Town Hero being a very recent example) while being in Nintendo's actual building. If you're not going to be Nintendo-owned, then at least stay exclusive like HAL and IntSys.
It's obvious they just plain don't want to be, despite Nintendo being legit integral to their company's survival. That's not hyperbole, it's legit fact. Game Freak might not even exist if Pokemon hadn't been picked up by Nintendo. Doesn't help that Ishihara of TPC apparently was very skeptical of the Switch (you can see that with their heavy mobile push from 2015-2019?). Just feels like they almost wish Nintendo wasn't in the picture and they could have Pokemon all to themselves. Which is weird as didn't Nintendo form TPC? Legit feels like a "I created a monster" scenario.I'm more surprised at the fact that Gamefreak as a company hasn't been acquired by Nintendo.
I'm more surprised at the fact that Gamefreak as a company hasn't been acquired by Nintendo.
The same companies that were pushing out mobile titles for TPC are still doing the same. I think the "skeptical about Switch" thing has become overblown to the point where we had people saying that Game Freak was somehow going to take Pokemon off Nintendo HW for mobile.It's obvious they just plain don't want to be, despite Nintendo being legit integral to their company's survival. That's not hyperbole, it's legit fact. Game Freak might not even exist if Pokemon hadn't been picked up by Nintendo. Doesn't help that Ishihara of TPC apparently was very skeptical of the Switch (you can see that with their heavy mobile push from 2015-2019?). Just feels like they almost wish Nintendo wasn't in the picture and they could have Pokemon all to themselves. Which is weird as didn't Nintendo form TPC? Legit feels like a "I created a monster" scenario.
That's what I heard, that supposed insiders saying that GF/TPC pushed Nintendo to let them bring mainline Pokemon games to mobile. I believe it. :/The same companies that were pushing out mobile titles for TPC are still doing the same. I think the "skeptical about Switch" thing has become overblown to the point where we had people saying that Game Freak was somehow going to take Pokemon off Nintendo HW for mobile.
Do you know what's actually going on with The Wonderful 101's ownership? Trademark searches still show Nintendo owning the trademark. My theory is that the remaster project is merely a one-time thing where Platinum are only borrowing it and after the project is complete, it will be back in Nintendo's hands. I hope so anyway. This whole thing's been a mess honestly, I'd think most agree. :/ Platinum should've taken Nintendo's offer of working with them on a Switch-exclusive remaster (duh).Nintendo has traditionally expressed more interest in ownership (co-ownership) of IPs over owning developers outright.
That's what I heard, that supposed insiders saying that GF/TPC pushed Nintendo to let them bring mainline Pokemon games to mobile. I believe it. :/
Do you know what's actually going on with The Wonderful 101's ownership? Trademark searches still show Nintendo owning the trademark. My theory is that the remaster project is merely a one-time thing where Platinum are only borrowing it and after the project is complete, it will be back in Nintendo's hands. I hope so anyway. This whole thing's been a mess honestly, I'd think most agree. :/ Platinum should've taken Nintendo's offer of working with them on a Switch-exclusive remaster (duh).
It'd explain why Platinum refuse to answer what the hell is going on, and the copyright only being in reference to the remaster itself? It's telling that there's no "The Wonderful 101 is a trademark owned by Platinum Games" or anything. Just a vague copyright notice.
Nintendo owning it would've ensured a better port for one on Switch. Plus frankly I actually think it's even less likely to get a sequel if Platinum owns it. Who would fund it? Not the fans after that poorly done (to say the least) kickstarter. Nintendo may have been up for it, you never know. And I feel this is now less likely if Nintendo no longer has the partial rights to the IP.
Where's the third Nintendo building? Where NIntendo SPD/IS and Mario Club used to be. Now it's just Mario Club since they've expanded greatly.
Because unlike what the internet wants to believe, the Gear Project games are done by extremely small teams with a lot of the work being outsourced.Where was Game Freak before? It's bizarre that they're allowed to make games on PS4 and XBO (Little Town Hero being a very recent example) while being in Nintendo's actual building. If you're not going to be Nintendo-owned, then at least stay exclusive like HAL and IntSys.
Counterpoint; why can't these people and the outsourced devs work on Pokemon games to add more people to make the games better?Because unlike what the internet wants to believe, the Gear Project games are done by extremely small teams with a lot of the work being outsourced.
I don't think Nintendo has much of an issue with the arrangement. They still co-own the IP and the main series isn't leaving their systems.
Apparently Let's Go used the same file format of Splatoon 2, so maybe they already lent them their in-house engine.A lot of this could be fixed if Nintendo could be able to lend staff from Monolith Kyoto or some of their tech experts. Maybe let Game Freak use an in-house engine. Hell I'd wager even the Bezel Engine would yield better results than... whatever Game Freak used.
Pokémon Let's Go Pikachu and Let's Go Eevee have a brand new engine.... well is it brand new? It's really a Frankenstein engine. It features code from the Nintendo SDK (used for BotW and Mario Kart 8), it features file formats from Lunchpack (Splatoon 2's engine) and it features Game Freak's own additions, along with Game Freak's new model format, gfbmdl, or Game Freak Binary Model. It actually doesn't share much with the previous gfmodel incarnation, believe it or not.
I mean, I'm being relative here. Even factoring in the outsourcing (minus the localization), these teams are still pretty small. Little Town Hero has maybe around 50 people credited and that's including the audio/voice work and producers.Counterpoint; why can't these people and the outsourced devs work on Pokemon games to add more people to make the games better?
Granted Sword and Shield apparently had a lot of people via outsourcing, but something still needs to be added to get it to the standards expected of the main games in 2020. Because Sword and Shield sadly weren't it.
A lot of this could be fixed if Nintendo could be able to lend staff from Monolith Kyoto or some of their tech experts. Maybe let Game Freak use an in-house engine. Hell I'd wager even the Bezel Engine would yield better results than... whatever Game Freak used.
Red: Nintendo Development Center
Blue: Nintendo Central Office
Green: Intelligent Systems
Yellow: Nintendo Kyoto Research Institute (Mario Club)