It'ss funny Dash, my journey with BOTW was kinda similar to yours. I didn't really come to appreciate what makes it great until a couple years after release. At release we played it a ton and we're kinda disappointed with it. But I went back to it last year and have put in another 100 hours playing on and off, and now I really see what's special about it and I appreciate it a lot more than I originally did. Similar to what you said, I think we we're kinda playing it the wrong way to appreciate it properly.
BTW, since SFC is your other favorite console, any under-appreciated Zelda-likes or platformers you recommend on there? I was just reading about Hameln no Violin Hiki yesterday.
I keep forgetting there's a demo. I wonder if it gets significantly better after the demo. We usually have similar taste in games so I better check out that demo.
TheMoon
I came across an article that explains a bit about the Royal Edition and what's different about it...
Battle Princess Madelyn gets a Limited Run for the PS4 and a two-week open pre-order for the Switch this Friday, October 25!
limitedrungames.com
Unless it gets amazing reviews I think the game is just not for me. I remember reading your review
PepsimanVsJoe. It's too bad the game didn't turn out differently... I wonder if there's a Kickstarter stipulation or loophole of some kind that prevented them from making the Royal Edition a free update. Seems like that might be consistent with the article. I feel bad for the dev that the KS strayed the game so far off the original intention. At this point though it seems like only a new game may get attention. I'm definitely interested to read how the Royal Edition turned out though.
Glad to hear that! I loved the game... Though now you've got me wondering if an Invisible Lair would've been harder or easier than the Impossible Lair XD
Ha!
Man you have taken some with full price hits :(
Nice, that sounds good! Sounds like there is plenty there to get stuck into and enjoy. Thank you!