I had the exact opposite experience if you didnt stick together it was an instant loss.I enjoy the game for a bit, but the gameplay didn't really encourage teamwork so it was a lot of lone-wolfing, or maybe it was because it had just released at the time.
This is what I thought it would be when it was first rumored and I was hyped as hell. Then when it was announced I thought with the same combat director as DmC it'd be like Anarchy Reigns but they made something more like a moba instead.They should definitely take those characters and that world and make their own DmC2 or something.
Mekko is a dolphin, born in Japan in captivity, experimented on and tortured in order to become a living weapon by his corporate handlers. This torture fostered a hatred for humans in the sea creature, but he would see a new side to humanity when the "Bleeding Edge" gang, a group of human cyberized misfits, rescued him from captivity and forcibly scuttled the corporate operation. Enamored by these humans who would call him "family," he mounted a quadripedal "crab" mech suit that lets him speak with them, and he joined their squad, finding solace among these humans who would help him in his revenge against Human Augment Systems. Mekko is technically the youngest member of the Bleeding Edge, at only 10 years old.
Cuz sometimes it pays off like grounded and they didnt really have anything to loseI know it was a passion project, but I don't know why Microsoft showed a little more of love for the game, don't know what they would gain launching such a bare bones games
I had the exact opposite experience if you didnt stick together it was an instant loss.
Now make a SP melee game with Daemon.
Because i think the world lore and Daemon character with backstory is pretty cool.
Think something action adventure. Seems kinda her thing. Would love that she and her team does something like Remember Me.Single player game in the Bleeding Edge universe would be pretty awesome. Sadly don't think it'll happen.
Curious what Rahni Tucker is moving on to.
Exactly. If you played against a team that knew what was going on you got put in a body bag on a team with randoms. Never do I recall being beaten down so savagely. I think in a world with so many options the game didn't grab people quick enough and the people that stayed destroyed everyone who tried to learn how to play. That was off-putting probably to a lot of people.I had the exact opposite experience if you didnt stick together it was an instant loss.
I enjoy the game for a bit, but the gameplay didn't really encourage teamwork so it was a lot of lone-wolfing, or maybe it was because it had just released at the time.
They didn't know how to market it either. I cringed at them calling it a fighting game.I consider NT one of the most promising developers in the entire industry but this game just lacked a hook. I only tried it because they literally paid me to do so via Microsoft Rewards. Looking forward to seeing what they do next either way.
Yeah I tried to get into it for about an hour when it came out and just couldn't do it, I found it utterly boring. Oh well at least NT has some really good looking stuff coming in the future.I remember playing it and dropping it after about 10 minutes, just didn't grab me at all
My thoughts exactly
Hold on.
Does the dolphin swim around inside when you play as him?
I had the exact opposite experience if you didnt stick together it was an instant loss.
The needed to be free to play from the get go tbh. It's a fun game that most will not try out if it's not free but I think it would of had it's chance if it was not tied to individual sales and gamepass which in it of itself has a ton of big name games at the moment.A shame, I adored the game, but glad to see they aren't pulling the servers. I still jump in for a match every odd now and then, and probably logged 50 hours total. A shame to see it go. I hope the team get another project in Ninja Theory as the combat was incredibly fun, and I think they'd make a great hack and slash. I love Ninja Theory's new work and cannot wait for Mara and Hellblade 2, but I don't want to see them lose their lighter fun side either.
Dafuq is this shitpost doing here? Cringe material
*scoffs* Uh a dolphin in a crab robot what do you not get
The thing that bothers me is the TOTAL radio silence (except one dev on discord saying they will fix bugs) the community receive. And now they just leave the game to die after MONTHS of nothing.
Why no F2P transition? Why not one last Hurrah of bug fixes or some form of content? Why not a Series X/S port? Why not one message on the official forums about the state of the game? Ridiculous.