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When will the first 'next gen' console be revealed?

  • First half of 2019

    Votes: 593 15.6%
  • Second half of 2019(let's say post E3)

    Votes: 1,361 35.9%
  • First half of 2020

    Votes: 1,675 44.2%
  • 2021 :^)

    Votes: 161 4.2%

  • Total voters
    3,790
  • Poll closed .
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Gemüsepizza

Member
Oct 26, 2017
2,542
tweetcpu3jwe0u.png


Interesting 👀
 
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Thorrgal

Member
Oct 26, 2017
12,524
The BOM was $381, that excludes shipping and retail cut. I think the $19 came from that but was meant as $19 profit. We know they took a small loss at the start but a game and/or PS+ sub likely balanced the books - they were making a profit after 6 months. From this we can gather the loss was anything from $30-60 IMO, next gen I would expect potentially $50-80 based of a complete guess (other than they have more money this time and are in a much better position)

Also I think the main reason Sony has for subsidizing the PS5 is as an insurance vs Microsoft subsidizing the Xbox2, and viceversa.

Neither of them can afford not doing it and ending up with an sku with $100 less features/power
 

goonergaz

Member
Nov 18, 2017
1,710
Also I think the main reason Sony has for subsidizing the PS5 is as an insurance vs Microsoft subsidizing the Xbox2, and viceversa.

Neither of them can afford not doing it and ending up with an sku with $100 less features/power

Indeed, I don't think they will go over the $100 though. Also, this time not only are they in a better position both financially and have momentum...but also they have the revenue stream of PS+, whilst it's lost money, I think if they can get from loss to even in about 1 year that is what they will aim for...essentially I'm expecting Sony to use PS+ to fund the first year of PS5 hardware losses.
 

Carn

Member
Oct 27, 2017
12,009
The Netherlands
Cory, Kojima, Hulst, Druckmann.. I'm 100% sure that they know the PS5 specs and that they were involved in creating the next gen PlayStation.

Well, maybe not the final retail specs but yeah, one should assume they have a solid idea of what Sony plans to deliver. Also, Sony approached quite some people/studios/developers during the PS4 design proces (through surveys and also with Cerny visiting), and also had post-mortems; it would make sense that for PS5 they stick to this proces (since it worked out well for the PS4).
 
Oct 27, 2017
20,796
Lets say
CPU 100$
GPU 150$
32GB HBM3 150$?

Only that is 400$

Plus at least 150$ for optical drive,hdd,joystick,power supply,other electro-mechanical contect

I would say about 550$. Its definitely doable if they go with 449$ or 499$.
I doubt they pay more than $125-$150 for the CPU and GPU combined. I believe most industry experts pegged the PS4 APU at $100-$110 in 2013 to make

I can't see them spending more than:

$100-$150 on both CPU/GPU
$100 RAM
$30-$40 storage (1 or 2TB HDD)
$30 UHD BR Drive (already this cost more or less)
$20-$25 controller (so they can sell it at $70 like Switch Pro Controller, better rumble too)

While this seems low and like specs would suffer, Sony will get better deals than consumers since they can guarantee 50M+ orders and potentially 100M+
 

AudiophileRS

Member
Apr 14, 2018
378
Xbox One X has a 40 CU (44 w/ 4 disabled) GPU @ 1172MHz on TSMC 16nm FinFet giving a 6TF peak performance.

It'd perfectly reasonable to see a PS5 with an 80 CU (88 w/ 8 disabled) GPU @ 1368MHz on TSMC 7nm giving a 14TF peak performance.

If anything I believe it'd come in a bit smaller and likely run a little cooler. Price is of course the main sticking point but 7nm is looking good, there is likely 4-16mths between now and the start of PS5 manufacture and the economies of scale will be very much in Sony's favour.

As for AMD's 64 CU limit, it's less of a hard limit and more a bottleneck; or a point of diminishing returns inherent to GCN as it currently stands in the 'PC' space. I doubt it'll be an issue when you take into account Navi/Next-Gen likely being the basis for a PS5 GPU, the single-spec closed box allowing optimisation for a specific task and the hardware customisations that are possible in this space.

Saying that, it'll be in AMD's interest to push past the 64 CU soft limit as a whole as soon as possible, when it comes to bang for your buck, there's a lot more to be gained in the GPU space by going wide as opposed to faster.
 

Thorrgal

Member
Oct 26, 2017
12,524
Oh,come on :) He maybe doesn't know all the details but he is working now on GoW sequel for PS5.

I'm not sure he is. In a recent Kinda Funny interview he said he was creatively stuck on his next project, although he was hopefully coming out of it. But he also said last time (after GoW2) he remained stuck for 1.5 years, unable to work, in a "creative fog".

https://youtu.be/ZAmQkhOohp0 ,minute 40
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
Xbox One X has a 40 CU (44 w/ 4 disabled) GPU @ 1172MHz on TSMC 16nm FinFet giving a 6TF peak performance.

It'd perfectly reasonable to see a PS5 with an 80 CU (88 w/ 8 disabled) GPU @ 1368MHz on TSMC 7nm giving a 14TF peak performance.

If anything I believe it'd come in a bit smaller and likely run a little cooler. Price is of course the main sticking point but 7nm is looking good, there is likely 4-16mths between now and the start of PS5 manufacture and the economies of scale will be very much in Sony's favour.

As for AMD's 64 CU limit, it's less of a hard limit and more a bottleneck; or a point of diminishing returns inherent to GCN as it currently stands in the 'PC' space. I doubt it'll be an issue when you take into account Navi/Next-Gen likely being the basis for a PS5 GPU, the single-spec closed box allowing optimisation for a specific task and the hardware customisations that are possible in this space.

Saying that, it'll be in AMD's interest to push past the 64 CU soft limit as a whole as soon as possible, when it comes to bang for your buck, there's a lot more to be gained in the GPU space by going wide as opposed to faster.
Yes. Vega is in the lands of diminishing returns. You can see it when Vega 64 doesn't perfectly linearly scale up from Vega 56 results.

Navi is designed for "scalability", which presumably would address this.
 

Window

Member
Oct 27, 2017
8,291
I pretty much skipped this console gen and was thinking of holding off till the PS5 before jumping back in but it seems like it isn't expected to launch till late 2020 (based on the little info available). Is that right?
 
Nov 28, 2017
1,397


Is anyone going to create a thread, for the AMD CES keynote? In context of our community (as a whole) and the upcoming console launches, this is way more important than Nvidia's Turing reveal.

Show starts 20 odd minutes from posting this.
 
OP
OP
Phoenix Splash
Mar 23, 2018
2,654


Is anyone going to create a thread, for the AMD CES keynote? In context of our community (as a whole) and the upcoming console launches, this is way more important than Nvidia's Turing reveal.

Show starts 20 odd minutes from posting this.


I'd rather see someone making a thread after the keynote is over and the info is out. This could end up being a big blue balls show where the only thing we hear about is 7nm products arriving to the mainstream consumer market while the rest is info about enterprise devices, self-driving cars chips, machine learning and A.I. stuf... which is actually more important BUT we're not here to talk about that, at least not this section, haha.
 

AudiophileRS

Member
Apr 14, 2018
378
Nice post. One question, how much of a loss per SKU are you taking into account Sony will take?
...

I'd think a BOM of ~$500, a retail of $449 and a loss per SKU after shipping/retail of ~$100.

PS2 was a loss of ~$180, 360 a loss of ~$75 (ps3 was an oddball) , PS4 apparently a loss of $60. So initial losses have been dropping overall and node shrinks are now much more uncertain, so those all go against us.

But revenue from services, subscriptions and exceptional first party performance may provide the opportunity to push the initial loss per SKU back up a little and provide a stronger system.

The catch-22 of the uncertainty surrounding process node shrinks and memory prices at this time is that this generation could end up being longer as a matter of necessity. So do you save the money up front and gimp a whole generation or take a risk so that it's truly future-proofed?
 
OP
OP
Phoenix Splash
Mar 23, 2018
2,654
PHIL SPENCER AMD EVENT APPEARANCE ALERT

Edit: PHIL SPENCER LEFT THE AMD EVENT ALERT

Yeah, this means the next Xbox is a lock to be fully AMD powered... now I wonder if it's Vega 2 instead of Navi powered hmmm
 
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On one hand, it's MS, not Sony, present as "Gaming" part of the AMD keynote. On the other hand: nothing about next gen hardware, just cloud-cloud-cloud. Surprisingly, nothing but general "thankyou-thankyou". I would expect at least some technologies/projects mentioned as a part of the collaboration.

Oh, now it's getting interesting...
 

Deleted member 10193

User requested account closure
Banned
Oct 27, 2017
1,127
There is no chance next gen is going to have Navi like I predicted it is going to be Vega and if the Radeon 7 (2nd gen Vega) only matches the 2080 which is 10.1Tflops I also predicted that next-gen consoles wont be 10Tflops as there is no chance there will be a full fat GPU that needs 3 fans and massive heatsink to cool it in a small console.

*edit* Yikes, $699.
 

Napalm_Frank

Avenger
Oct 27, 2017
5,760
Finland
There is no chance next gen is going to have Navi like I predicted it is going to be Vega and if the Radeon 7 (2nd gen Vega) only matches the 2080 which is 10.1Tflops I also predicted that next-gen consoles wont be 10Tflops as there is no chance there will be a full fat GPU that needs 3 fans and massive heatsink to cool it in a small console.
Isn't Sony specifically working with AMD on Navi?
 

Deleted member 10193

User requested account closure
Banned
Oct 27, 2017
1,127
Like PS4 which is Polaris with Vega features, PS5 is going to be custom Vega, there's only been one rumour that Sony may be working on Navi with AMD.
 

Evangelista

Using an alt account to circumvent a ban
Banned
Aug 21, 2018
708
I hope radeon 7 put people in reality with next gen consoles.
14 tflops for $699

A $399 console with 10 tflops will be a miracle and the best we can have. Probably more around 8-9.
 

modiz

Member
Oct 8, 2018
17,962
seems like the leak was correct based on the system power draw.
I dont know why do everyone think Navi isnt in next gen consoles, its coming out in July.
 

Dant21

Member
Apr 24, 2018
842
seems like the leak was correct based on the system power draw.
I dont know why do everyone think Navi isnt in next gen consoles, its coming out in July.
If that's genuinely true, I guess that gives them an opportunity to talk about it and do previews at Computex. Let's hope that ends up being the case.
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
Radeon 7 with 4 stacks of HBM2, 16GB at 1TB/s bandwidth. That's driving a lot of the cost there.

Also note the pricing is very strategic. They mentioned 2080 as the competitor in their performance graphs, and that's exactly where they priced it. This is also 60 CUs instead of 64. Very deliberate.

The 25% performance boost for the same power is also exactly what they've been saying all along.

Also interesting that Ryzen 3 is 8C/16T chiplet with IO die. Next gen consoles could use off the shelf CPUs with custom GPU and memory controller integrated inside.
 

McFly

Member
Nov 26, 2017
2,743
Where are you getting 14Tflops. It's on par with RTX2080 which is 10.1 Tflops.
How Flops are measured is not the same between AMD and Nvidia. Vega R7 can have higher TF number but still perform in games comparable to RTX2080 with 10TF. It all comes down to how games makes use of the architecture and different bottlenecks inherent to a given architecture.
 

gundamkyoukai

Member
Oct 25, 2017
21,346
Sure... But never a console had a gpu equivalent to a $699 desktop one.

So 8-10 tflops is more likely.

That is unlikely just look at it PS4 was 1.8TF and 4 years later XB1 was 6TF.
Now with another 4 years , new node shrink and architecture we should see a bigger jump.
Not huge or anything but a little bigger .
Also this depends on price of next gen systems .
 

modiz

Member
Oct 8, 2018
17,962
Sure... But never a console had a gpu equivalent to a $699 desktop one.

So 8-10 tflops is more likely.
Vega 2 isnt the same as Navi. Vega 2 is just a cash grab attempt at getting people to pay until Navi releases in july.
Navi was made with an architecture to fit all these improvements, the performance will be much better for the price.
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
How Flops are measured is not the same between AMD and Nvidia. Vega R7 can have higher TF number but still perform in games comparable to RTX2080 with 10TF. It all comes down to how games makes use of the architecture and different bottlenecks inherent to a given architecture.
Flops are measured the same. It's a theoretical maximum throughput of the arithmetic units in the architecture. The issue is that architectures are much more than ALUs, and efficiency is a huge deal.
 

KOHIPEET

Member
Oct 29, 2017
1,416
To me, these new developments cement two things. 1. Next-gen consoles will use Navi. 2. Navi related delay is most likely the main reason why a 2019 launch for PS5 got scrapped.
 

VX1

Member
Oct 28, 2017
7,007
Europe
To me, these new developments cement two things. 1. Next-gen consoles will use Navi. 2. Navi related delay is most likely the main reason why a 2019 launch for PS5 got scrapped.

Yeah,it seems tech is not ready yet.
No word at all today about Navi is,frankly,disappointing.

It looks to me that 7nm Zen2 is also way off...
 

anexanhume

Member
Oct 25, 2017
12,918
Maryland
I think the fact that Ryzen 3000 uses an IO die is good news in the sense that there's no performance degradation should Microsoft or Sony decide to do a GPU + memory controller die. They can feed the CPU over IF at up to 100 GB/s.

It could certainly save engineering cost to decouple the CPU/GPU development, especially if they can use off the shelf Zen 2 chiplets.

To me, these new developments cement two things. 1. Next-gen consoles will use Navi. 2. Navi related delay is most likely the main reason why a 2019 launch for PS5 got scrapped.

I think it's more likely PS5 delayed Navi, not the other way around.

yea, i think 2019 launch is off the table with these release schedules.
Yeah,it seems tech is not ready yet.
No word at all today about Navi is,frankly,disappointing.

I think the fact that Navi and Ryzen 3000 are both slated for mid 2019 shows that's where the economics for mass market consumer products make sense for 7nm HPC.
 
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