The BOM was $381, that excludes shipping and retail cut. I think the $19 came from that but was meant as $19 profit. We know they took a small loss at the start but a game and/or PS+ sub likely balanced the books - they were making a profit after 6 months. From this we can gather the loss was anything from $30-60 IMO, next gen I would expect potentially $50-80 based of a complete guess (other than they have more money this time and are in a much better position)
Also I think the main reason Sony has for subsidizing the PS5 is as an insurance vs Microsoft subsidizing the Xbox2, and viceversa.
Neither of them can afford not doing it and ending up with an sku with $100 less features/power
Cory, Kojima, Hulst, Druckmann.. I'm 100% sure that they know the PS5 specs and that they were involved in creating the next gen PlayStation.
I doubt they pay more than $125-$150 for the CPU and GPU combined. I believe most industry experts pegged the PS4 APU at $100-$110 in 2013 to makeLets say
CPU 100$
GPU 150$
32GB HBM3 150$?
Only that is 400$
Plus at least 150$ for optical drive,hdd,joystick,power supply,other electro-mechanical contect
I would say about 550$. Its definitely doable if they go with 449$ or 499$.
Oh,come on :) He maybe doesn't know all the details but he is working now on GoW sequel for PS5.
Yes. Vega is in the lands of diminishing returns. You can see it when Vega 64 doesn't perfectly linearly scale up from Vega 56 results.Xbox One X has a 40 CU (44 w/ 4 disabled) GPU @ 1172MHz on TSMC 16nm FinFet giving a 6TF peak performance.
It'd perfectly reasonable to see a PS5 with an 80 CU (88 w/ 8 disabled) GPU @ 1368MHz on TSMC 7nm giving a 14TF peak performance.
If anything I believe it'd come in a bit smaller and likely run a little cooler. Price is of course the main sticking point but 7nm is looking good, there is likely 4-16mths between now and the start of PS5 manufacture and the economies of scale will be very much in Sony's favour.
As for AMD's 64 CU limit, it's less of a hard limit and more a bottleneck; or a point of diminishing returns inherent to GCN as it currently stands in the 'PC' space. I doubt it'll be an issue when you take into account Navi/Next-Gen likely being the basis for a PS5 GPU, the single-spec closed box allowing optimisation for a specific task and the hardware customisations that are possible in this space.
Saying that, it'll be in AMD's interest to push past the 64 CU soft limit as a whole as soon as possible, when it comes to bang for your buck, there's a lot more to be gained in the GPU space by going wide as opposed to faster.
Is anyone going to create a thread, for the AMD CES keynote? In context of our community (as a whole) and the upcoming console launches, this is way more important than Nvidia's Turing reveal.
Show starts 20 odd minutes from posting this.
Nice post. One question, how much of a loss per SKU are you taking into account Sony will take?
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HBM2, though. The MI50 scales to 32GB HBM2. The prior Vega cards have 8GB of HBM2. AMD doesn't have an existing Vega product with a GDDR5/X/6 memory controller, so its still up in the air.The new VEGA is 16GB so I'm going to say that the next consoles will have 16GB
Then hopefully they show NAVI during this event.HBM2, though. The MI50 scales to 32GB HBM2. The prior Vega cards have 8GB of HBM2. AMD doesn't have an existing Vega product with a GDDR5/X/6 memory controller, so its still up in the air.
Isn't Sony specifically working with AMD on Navi?There is no chance next gen is going to have Navi like I predicted it is going to be Vega and if the Radeon 7 (2nd gen Vega) only matches the 2080 which is 10.1Tflops I also predicted that next-gen consoles wont be 10Tflops as there is no chance there will be a full fat GPU that needs 3 fans and massive heatsink to cool it in a small console.
Yeah, the fact they aren't talking about Navi in this conference worries me that it won't even tape out until next year.Like PS4 which is Polaris with Vega features, PS5 is going to be custom Vega, there's only been one rumour that Sony may be working on Navi with AMD.
Yeah this is a stopgap GPU for and to show off what 7nm can do. Navi is 100% going into next gen consoles.
Just that they are working together on it.Wasn't there a rumor saying Navi will be exclusive to Sony or something like that?
Where are you getting 14Tflops. It's on par with RTX2080 which is 10.1 Tflops.I hope radeon 7 put people in reality with next gen consoles.
14 tflops for $699
A $399 console with 10 tflops will be a miracle and the best we can have. Probably more around 8-9.
Yeah, fall 2020 for next gen.I pretty much skipped this console gen and was thinking of holding off till the PS5 before jumping back in but it seems like it isn't expected to launch till late 2020 (based on the little info available). Is that right?
I hope radeon 7 put people in reality with next gen consoles.
14 tflops for $699
A $399 console with 10 tflops will be a miracle and the best we can have. Probably more around 8-9.
Care to refute instead of just scoffing?
AMD tflops ≠ NVIDIA tflopsWhere are you getting 14Tflops. It's on par with RTX2080 which is 10.1 Tflops.
Sure... But never a console had a gpu equivalent to a $699 desktop one.
Unfortunately, they didn't.
If that's genuinely true, I guess that gives them an opportunity to talk about it and do previews at Computex. Let's hope that ends up being the case.seems like the leak was correct based on the system power draw.
I dont know why do everyone think Navi isnt in next gen consoles, its coming out in July.
How Flops are measured is not the same between AMD and Nvidia. Vega R7 can have higher TF number but still perform in games comparable to RTX2080 with 10TF. It all comes down to how games makes use of the architecture and different bottlenecks inherent to a given architecture.Where are you getting 14Tflops. It's on par with RTX2080 which is 10.1 Tflops.
Sure... But never a console had a gpu equivalent to a $699 desktop one.
So 8-10 tflops is more likely.
Vega 2 isnt the same as Navi. Vega 2 is just a cash grab attempt at getting people to pay until Navi releases in july.Sure... But never a console had a gpu equivalent to a $699 desktop one.
So 8-10 tflops is more likely.
Flops are measured the same. It's a theoretical maximum throughput of the arithmetic units in the architecture. The issue is that architectures are much more than ALUs, and efficiency is a huge deal.How Flops are measured is not the same between AMD and Nvidia. Vega R7 can have higher TF number but still perform in games comparable to RTX2080 with 10TF. It all comes down to how games makes use of the architecture and different bottlenecks inherent to a given architecture.
To me, these new developments cement two things. 1. Next-gen consoles will use Navi. 2. Navi related delay is most likely the main reason why a 2019 launch for PS5 got scrapped.
To me, these new developments cement two things. 1. Next-gen consoles will use Navi. 2. Navi related delay is most likely the main reason why a 2019 launch for PS5 got scrapped.
To me, these new developments cement two things. 1. Next-gen consoles will use Navi. 2. Navi related delay is most likely the main reason why a 2019 launch for PS5 got scrapped.
yea, i think 2019 launch is off the table with these release schedules.
Yeah,it seems tech is not ready yet.
No word at all today about Navi is,frankly,disappointing.