Why does being 20+ hours automatically mean that the game is padded out with filler content? I'd rather have a 20 hour game with great combat and a sprawling narrative than a 10 hour game with great gameplay and a sprawling narrative.What's up with obsessing with the length of a game? I would rather have 10 h of very good paced and diverse Gameplay than 20 h with mediocre and patted out gameplay.
Gears 4 wasn't 5-6 Hours like you are implying. It was 10 Hours. so i guess Gears 5 will also be a little bit longer if there are more open playspaces.
It dosn't Need to be "longer than 18 Hours" if it has semi-open world stuff.
Another game with semi-open world stuff is Uncharted: The Lost Legacy - which is around 8 Hours Long. So a Gears 5 campain with 12 Hours could be more than enough.
Gears 5 campaign needs to be longer than 18 hours, if the semi-open world stuff is true.
I hope they do. The quiet, more personal moments are often my favorite in games.18 hours is really long for a shooter. If it was that long, they'll need some downtime.
Mass Effect 3 disagrees with you, it was a shooter rather than RPG and the campaign lenght was about 25 hours (before DLC) and it felt really good18 hours is really long for a shooter. If it was that long, they'll need some downtime.
Mass Effect 3 disagrees with you, it was a shooter rather than RPG and the campaign lenght was about 25 hours (before DLC) and it felt really good
Square-Enix is supposedly already working on a GotG game.If, for whatever reason, The Outer Worlds is a one and done game (unlikely), MS should offer Cain and Boyarsky support on working on a AAA Guardians of the Galaxy or Nova Corps RPG.
I reckon C&B could absolutely nail a game like that.
The pretty low sale numbers for Tales of Vesperia on Xbox (8% share in the UK) got me thinking...
I think Japanese developers should make more use of Game Pass. Spencer has stated that people have tried a lot of different genres on this service and bought many of the games they enjoyed, players even often accessed games that they otherwise wouldn't have tried. A game like Tales of Vesperia would be a perfect fit for the service - and I'm sure many would also discover it. It's not possibly on launch but certainly later on. I recently read that an average PS4 owner has ten games on his account. So you can easily imagine what games an Xbox player would get - certainly not Tales of Vesperia. I think if Microsoft is to somehow increase popularity of anime-style Japanese games, it can only be through increasing the player base through Game Pass. Bigger Japanese games will have their chance on the platform anyways.
This was never confirmed though, people just assumed itPlayground opening a second studio was initially for a new IP that supposed to go multiplatform.
I don't think they're going to announce any studios until E3. I imagine E3 they'll announce IO, Moon, the new studio by Schofield and maybe 1-2 others.
The Outer Worlds is a one and done game (unlikely), MS should offer Cain and Boyarsky support on working on a AAA Guardians of the Galaxy or Nova Corps RPG
Microsoft/Obsidian should go for the Stargate IP instead. Why? Because I want a Stargate RPG.
yes 1P Studios Should Focus on their Own IP...and MS can make A deal with A 3P to make ExclusivesPlease no, MS needs to focus on their own IP's not spend time and money with a 3rd party IP.
Why don't ask Disney for Star Wars for Open World RPG game, since EA cancelled the SW open world game, and i think EA will be fine with it as long as they can keep making new Battlefront.Square-Enix is supposedly already working on a GotG game.
Microsoft/Obsidian should go for the Stargate IP instead. Why? Because I want a Stargate RPG.
Why don't ask Disney for Star Wars for Open World RPG game, since EA cancelled the SW open world game, and i think EA will be fine with it as long as they can keep making new Battlefront.
I think Obsidian would be better off working with Halo or Shadowrun, at least MS has control over those IP
Agreed. Shadowrun is what they should focus on. Especially if Cyberpunk 2077 is a hit.
Agreed. Shadowrun is what they should focus on. Especially if Cyberpunk 2077 is a hit.
It looks the Initiative, 343i, Mojang and Turn 10 are going to be Microsoft's single team studios
Although Mojang looks like they're doing spin offs. Should they just start making Minecraft spin offs exclusive? Or at least on everything besides PS4?
Is it worth releasing Minecraft dungeons on the PS4?
Turn 10 really should take up PGR or a Diddy Kong Racing spiritual successor.
Who owns Timbur? MS or Nintendo?
I appreciate this is a fairly minor point on your post but ive seen it come up a lot, X does well so they should make Y... I dont see the reasoning for MS studios to do things because other things are a hit. If they have a good idea then great but rather than being trend followers MS could try pushing their studios to be trendsetters?
That wasnt intended to be critical of you btw, just I would like to see MS lead the way with their ideas then do them because someone else did it well
Rahni Tucker is the Creative Director, so the presumption is it's a spiritual successor to DmC.
As long as its a triple A game.
So MS launch for the Scarlett, Halo Infinite, FM8 and their own DmC? Christ
DmC was pretty rad, only problem is that it ran at 30 FPS but the definitive editions on the XBO/PS4 are ace
Yeah I don't mean to say that they've done a poor job to date, but as the bar for support for multiplayer titles continues to be raised, both studios will need to improve their commitment with their next titles to hopefully keep a large player base.But hasn't Gears 4 gotten really good support after its release? Splash Damage has a large chunk of employees - around a hundred, maybe more - working full time on Gears. Collectively they have hundreds of years worth of experience working on the Gears MP. Seems like a waste to end such a relationship just because of it being a second party.
So is that reddit leak real...?Ninja Theory's upcoming game is in a weekly focus testing phase.
Presumably, this would be Bleeding Edge.
Yeah I don't mean to say that they've done a poor job to date, but as the bar for support for multiplayer titles continues to be raised, both studios will need to improve their commitment with their next titles to hopefully keep a large player base.
The Western Ghats (Uncharted: The Lost Legacy 4th chapter) did a great job creating some sense of freedom in a pretty straighforward game, it's a good example, hope The Coalition do something similar with Gears 5.I am getting the feeling more and more.
THat Gears 5 will have "multi" mini world maps ala Exodus meets God of war.
What leak?
Something about this quote gave me anxiety, depression and visions of the world ending all at the same time. Can't explain it...but just wanted to share.
i think ms will eventually land on 3AAA and 3AA or smaller games a year. This way they have 3 big games like halo, gears, froza etc to get people to sub and the other 3 will be to keep people subbed until the next AAA game
so release schedule could be like Jan, May, and Sept for the AAA and March, July, and Nov for the AA or smaller
So, what do you think the odds are of Ninja Theory announcing their next game at E3 this year?
So, what do you think the odds are of Ninja Theory announcing their next game at E3 this year?
I think the sections with Kait and Del will be in very open hub world's ala God of War. You can explore, find things and complete side missions. Every now and then we'll pop over to JD and Marcus and that section will play much more like traditional Gears. Tight, cover based shooter.I am getting the feeling more and more.
THat Gears 5 will have "multi" mini world maps ala Exodus meets God of war.
and that tells me it is going to be everything I wanted in gears.
I am hoping for a single player/co-op spin off gears open world rpg in a similar vain of New vegas. leveling system and all, I just want to explore that wartorn world.