Wait, are 3D Marios spin offs too?Best selling Metroid was a FPS spinoff. Second best was the first ever. Fire Emblems sold better in the last decade
Wait, are 3D Marios spin offs too?Best selling Metroid was a FPS spinoff. Second best was the first ever. Fire Emblems sold better in the last decade
It doesn't, the name "Dread" is not just a cute callback, it's one of the new themes to this game that was absolutely not in Super and was just touched on in Fusion. But beyond that everything in this game looks much, much faster than any previous Metroid games. That's something which could help broaden its appeal.
Look, I don't know how this will sell. I think it'll break 3M eventually and I wouldn't be shocked if it does hit 5M, but I also realize it could wind up a lot lower. My point here is that you cannot really compare this game in this environment on this console to where the series was at 15 years ago, and comparisons to FE specifically strike me as very odd and inconsistent.
Mario himself is a spinoff!
Awakening outsold every Metroid outside of Prime and Metroid 1. Fates sold nearly 3 million combine which means FE was doing better than Metroid well before Three Houses and have been "scratching it" since 2012.I think a challenge with trying to draw a parable with a lot of existing series is that we still don't really have an accurate picture of what the ceiling for a modern Metroid game would be, given how it's been handled so lopsidedly over the years. People are bringing up Fire Emblem now, yet that was a series that didn't even scratch the best selling Metroid game until Three Houses came along, and despite all of the hubbub about Fire Emblem having to appeal to anime fans even harder to do reach success, Three Houses broke sales records somehow without having anything comparable to Camilla plastered all over the marketing in such an aggressive fashion.
Dread being 2D may have an effect on it not attaining its highest potential ceiling, and I think it's likely it won't reach that ceiling until Prime 4 comes along. It also probably won't end up affecting the fact that the ceiling can be raised at all. The unlikeliest sales successes come along when you least expect it. If you told me 15 years ago that Luigi's Mansion, a humble experimental title that only sold a couple million, would go on to become a juggernaut selling ~10 million with its most recent entry, I'd have called you crazy, and yet here we are.
"Awakening outsold every Metroid except the two best Metroids", yeah so basically what I said about Fire Emblem's best selling single title not outshining Metroid's best. Half a million is a pretty hefty difference when you're dealing with comparative niches.Awakening outsold every Metroid outside of Prime and Metroid 1. Fates sold nearly 3 million combine which means FE was doing better than Metroid well before Three Houses and have been "scratching it" since 2012.
You said they didn't scratch Metroid. 2.3 and 3.0 million copies sure sound like scratching. And that number for Fates was for Conquest and Birthright. No idea if Revelations is included. Regardless, they are in the same ballpark and have been for a while."Awakening outsold every Metroid except the two best Metroids", yeah so basically what I said about Fire Emblem's best selling single title not outshining Metroid's best. Half a million is a pretty hefty difference when you're dealing with comparative niches.
And I don't consider Fates selling 3 million a particularly honest comparison given how that's a number split between 3 SKUs with one of Nintendo's most transparent double dipping + DLC schemes ever devised.
when I refer to same structurally I am talking about the 2D perspective, the ledges, the crawling spaces, missiles etc. yes they added new elements, but as an old Metroid fan you know what to expect. I love Metroid, and I want it to do well, I am just being a realist. To me I'll do 2.5 to 3 mil, and I feel this is Nintendo testing the waters to see if it does well for them to put full budget in prime.
I wish it looked like Super Metroid.the fire emblem I played as a kid is not the same fire emblem people are playing now. Metroid dread looks exactly the same as super Metroid. That should be an indicative to you.
It's a bit early to be the big core holiday game as it's OctoberDread is pretty much the Switch's big core holiday game. Advance Wars is niche and a remake, Pokémon is a remake, and Mario Party is multiplayer focused. I'm sure those will sell better than Dread BUT it leaves Dread alone as the game for the traditional Mario/Zelda crowd. Plus good word of mouth and hype could push it into the wish lists of kids, especially since it's 'adult' without having anything parents would likely object to.
It'll pass a million easy if it's good, and if it hits the Fire Emblem or Animal Crossing internet love machine the sky's the limit.
Even if you feel that half a million is a negligible difference in terms of comparing series niches, it still took substantially longer for Fire Emblem to close the gap with Metroid's ceiling, and Fates' release strategy inflating the sales numbers is the only reasonable assumption to make since it would otherwise undercut the franchise's growth going into Three Houses. The point is Metroid hasn't had a proper chance to push its growth potential ever since it left the cube, so any comparison to how franchises like Fire Emblem and Xenoblade are doing right now doesn't really track. The race it's running now is completely different than what it's been doing for the better decade.You said they didn't scratch Metroid. 2.3 and 3.0 million copies sure sound like scratching. And that number for Fates was for Conquest and Birthright. No idea if Revelations is included. Regardless, they are in the same ballpark and have been for a while.
It had two chances on the Wii and botched them. Prime 3 managed nowhere near Prime 1 despite the Wii being a much more successful console and Other M was a disaster.Even if you feel that half a million is a negligible difference in terms of comparing series niches, it still took substantially longer for Fire Emblem to close the gap with Metroid's ceiling, and Fates' release strategy inflating the sales numbers is the only reasonable assumption to make since it would otherwise undercut the franchise's growth going into Three Houses. The point is Metroid hasn't had a proper chance to push its growth potential ever since it left the cube, so any comparison to how franchises like Fire Emblem and Xenoblade are doing right now doesn't really track. The race it's running now is completely different than what it's been doing for the better decade.
One game that was notoriously mismarketed towards a casual blue ocean audience and one that got destroyed by terrible word-of-mouth. Yeah, I don't think Dread has to worry about any of those problems.It had two chances on the Wii and botched them. Prime 3 managed nowhere near Prime 1 despite the Wii being a much more successful console and Other M was a disaster.
It had two chances on the Wii and botched them. Prime 3 managed nowhere near Prime 1 despite the Wii being a much more successful console and Other M was a disaster.
Count on the Metroid fandom never shutting the fuck up about Dread if it turns out as good as we all hope it will be.
Seriously, the uninitiated already think Souls fans are annoying as fuck (I love 'em tho) and yet their WOM helped make Souls what it is.
Get ready for 'Metroid fans' to be the new 'Souls fans', AGAIN! If Dread resonates for many of us the way Super Metroid or Hollow Knight did... Well you're gonna see a lot of people casually throwing terms out there that'll have everyone else invoking 'Beltroid Bread', the hypothetical non-Nintendo version of the game that nobody really likes. And it'll help keep Dread on recommendation lists for years and years to come.
The thinking is that core gamers in the west really like FPS and since Metroid is more popular in the west, the FPS version will do much better. At least, I think that is the logic.I like how we keep seeing the whole "2D games don't sell as well as 3D games" when the exact opposite is true for another of Nintendo's franchises, Mario. So far with Metroid it's too much of a mixed bag to know which is more popular.
The thinking is that core gamers in the west really like FPS and since Metroid is more popular in the west, the FPS version will do much better. At least, I think that is the logic.
Definitely not. I can see it doing 1-2m but beyond that feels like a stretch.
Metroid has its fanbase but it doesn't have broad appeal and even within the genre nowadays it faces tough competition. Like to a random metroidvania fan if they had the choice between this and Hollow Knight, it's a tough sell to convince them to choose Metroid for $60 over Hollow Knight for $30, especially when word of mouth is so strong for the latter.
Prime 4 is a different story though, that I can see easily breaking series records.
I think it's just the normal stigma among enthusiasts about 2D games for whatever reason being inherently interior to 3D games.
Apples and oranges. 2D Marios generally sell better than 3D Marios because the barrier to entry is lower. That's not relevant with Metroid because it's a far less broadly appealing series that self selects for more experienced players who won't be turned off by the added complexity of a 3D title. Tack on the fact that Metroid is far more popular in the West where FPSes are a leading genre. Add in the fact that the 3D games on the Gamecube sold better than the 2D games on the GBA, despite the fact that the GCN games were more expensive and on a far less widely available system, and I have a really hard time seeing how there's a strong case to be made that a future 2D Metroid could be expected to outsell a 3D one.I like how we keep seeing the whole "2D games don't sell as well as 3D games" when the exact opposite is true for another of Nintendo's franchises, Mario. So far with Metroid it's too much of a mixed bag to know which is more popular.
I don't really see it as a rant. Mostly because I'm just playing around, really. That's not a post that's meant to be taken seriously, other than my point that Metroid fans (like myself) LOVE good Metroid and Metroid-style games, and will replay them and talk them up for years to come if they recognize those games as being more than just good.that's quite the rant - where is it coming from? What do Souls fans do that you're referencing? The only thing I notice from Souls fans is an insistence that Souls titles should never bend on difficulty.
Metroid fans have always felt that Metroid games are good. I wouldn't think finally having a great new one would change anything?
Apples and oranges. 2D Marios generally sell better than 3D Marios because the barrier to entry is lower. That's not relevant with Metroid because it's a far less broadly appealing series that self selects for more experienced players who won't be turned off by the added complexity of a 3D title. Tack on the fact that Metroid is far more popular in the West where FPSes are a leading genre. Add in the fact that the 3D games on the Gamecube sold better than the 2D games on the GBA, despite the fact that the GCN games were more expensive and on a far less widely available system, and I have a really hard time seeing how there's a strong case to be made that a future 2D Metroid could be expected to outsell a 3D one.
Count on the Metroid fandom never shutting the fuck up about Dread if it turns out as good as we all hope it will be.
Seriously, the uninitiated already think Souls fans are annoying as fuck (I love 'em tho) and yet their WOM helped make Souls what it is.
Get ready for 'Metroid fans' to be the new 'Souls fans', AGAIN! If Dread resonates for many of us the way Super Metroid or Hollow Knight did... Well you're gonna see a lot of people casually throwing terms out there that'll have everyone else invoking 'Beltroid Bread', the hypothetical non-Nintendo version of the game that nobody really likes. And it'll help keep Dread on recommendation lists for years and years to come.
I think you to step away from the screen, drink a glass of water and go for a nice, long walk.Count on the Metroid fandom never shutting the fuck up about Dread if it turns out as good as we all hope it will be.
Seriously, the uninitiated already think Souls fans are annoying as fuck (I love 'em tho) and yet their WOM helped make Souls what it is.
Get ready for 'Metroid fans' to be the new 'Souls fans', AGAIN! If Dread resonates for many of us the way Super Metroid or Hollow Knight did... Well you're gonna see a lot of people casually throwing terms out there that'll have everyone else invoking 'Beltroid Bread', the hypothetical non-Nintendo version of the game that nobody really likes. And it'll help keep Dread on recommendation lists for years and years to come.
Yeah. Pure shitpost. Certainly sounded better in my head, haha. I explained my meaning or intent above though, take it as you will.
Alright, alright, I get it 😅I think you to step away from the screen, drink a glass of water and go for a nice, long walk.
Yeah. Pure shitpost. Certainly sounded better in my head, haha. I explained my meaning or intent above though, take it as you will.
Yes 5mil life is what i expect. Time forr Metriovania or Super Metriod Fans to show support.
time to add a battle royale and asynchronous multiplayer mode where one plays as EMMIUh, there arent that many of us. Super metroid only sold 1.42 million copies.
Were going to need to sell metroids core appeal to new blood.
time to add a battle royale and asynchronous multiplayer mode where one plays as EMMI
Uh, there arent that many of us. Super metroid only sold 1.42 million copies.
Were going to need to sell metroids core appeal to new blood.
I like how we keep seeing the whole "2D games don't sell as well as 3D games" when the exact opposite is true for another of Nintendo's franchises, Mario. So far with Metroid it's too much of a mixed bag to know which is more popular.